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Indiana Jones and the Great Circle

News, coverage and analysis tracking Indiana Jones and the Great Circle across the outlets.

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Metro UK

Amazon Prime adds free streaming video games for no extra charge

Amazon has integrated its cloud gaming service Luna into Prime Video, making it a free addition for Prime subscribers. This move aims to increase user engagement with Luna, which has struggled to gain traction as a standalone service. The company believes this integration will help reach a broader audience that may not own traditional gaming consoles or PCs.

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Games Industry

Amazon Luna cloud gaming platform now added to Prime Video in the US and UK

Amazon has integrated its cloud gaming service, Amazon Luna, into Prime Video for subscribers in the US and UK. This integration allows Prime members to access a library of over 100 games, including titles like Indiana Jones and the Great Circle and Hogwarts Legacy, directly through the Prime Video app on Fire TV devices. Amazon aims to make game discovery more natural and accessible for its Prime subscriber base.

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Retro Gamer

Bethesda reportedly canceled an unannounced PvP shooter, likely from Wolfenstein dev MachineGames

A former Bethesda employee revealed that the publisher canceled an unannounced PvP shooter, likely developed by MachineGames. This project, possibly codenamed 'Project Platinum,' was reportedly in development between 2021 and 2025. Despite this cancellation and recent layoffs, rumors suggest that Wolfenstein 3 is still in development.

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Shack News

Weekend PC Download Deals for July 17: Epic Games Summer Sale

The Epic Games Store is hosting its annual Summer Sale, featuring discounts on titles like Death Stranding 2: On The Beach and Resident Evil Requiem. Other storefronts like Steam, Humble Store, and Ubisoft are also offering various deals on PC games, including new releases and popular titles. Additionally, Amazon Luna is providing free games for subscribers.

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Gaming Bolt

DOOM Studio’s Claims That it Can Still Make Games “Stretches Reality”, Says Former Employee

A former id Software employee claims the studio's assertion of having sufficient staff after recent layoffs is unrealistic, stating that critical programming, engineering, and design teams have been significantly depleted. The employee highlighted the loss of institutional knowledge, particularly concerning the id Tech engine, and suggested that the studio's ability to develop future games is compromised. id Software maintains its headcount is comparable to the DOOM (2016) development period and is committed to its philosophy of all employees being makers.

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Games Industry

Id claims it has "the crew we need to build the games and tech we're known for" following mass layoffs

id Software stated on X that it retains the necessary staff to develop its known games and technology, following significant layoffs across the Xbox portfolio. The studio claims its current team size is comparable to when DOOM (2016) was developed, emphasizing a flat, maker-focused philosophy. This comes after reports suggested the layoffs left the company unable to maintain its idtech engine.

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Metro UK

007 First Light shows video games are better summer blockbusters than movies

Video games are increasingly outperforming movies as summer blockbusters, rejuvenating legacy franchises with compelling narratives and engaging gameplay. Titles like 007 First Light, Hogwarts Legacy, and RoboCop: Rogue City demonstrate games' ability to fulfill blockbuster fantasies better than their cinematic counterparts, marking a shift in the entertainment landscape.

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Gamespot

Xbox After The Layoffs: Studios Left And What They’re Making

Xbox has undergone significant restructuring, including layoffs and the divestment of five studios, as it aims to increase profitability and focus on major intellectual properties. This shake-up impacts numerous development teams and projects across Xbox Game Studios, Activision, Blizzard, and Bethesda, with a renewed focus on core franchises and a shift in business strategies like the exclusion of Call of Duty from Xbox Game Pass day-one launches.

Gaming Bolt

id Software Now Has “Roughly the Same” Number of Workers as When it Made DOOM (2016) – Rumor

Reports suggest id Software's current workforce is similar to when it developed DOOM (2016), despite rumors of significant layoffs impacting its engine development and QA teams. Microsoft confirmed that dozens of employees work on the id Tech engine across multiple locations, refuting claims of a drastically reduced headcount. The studio will continue to use its proprietary id Tech engine, with no plans from Xbox to switch to Unreal Engine.

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Retro Gamer

"Probably dead forever": Team behind the incredible Doom and Wolfenstein engine reportedly reduced to 1 person…

Following significant job cuts at id Software, the legendary studio's proprietary id Tech engine reportedly has only one person left working on it. This development raises concerns about the future of the engine, which has powered iconic titles like Doom and Wolfenstein since the mid-'90s. While some speculation exists about potential support from the id Software Frankfurt office, the immediate future of the engine and id Software's projects remains uncertain amidst widespread layoffs impacting Microsoft's gaming divisions.

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Retro Gamer

"Great job Microsoft": Former id Software artist says the legendary dev has been "relegated to support studio size" after Xbox's strategy of "nuking a team into the dirt"

Former id Software artist Derek Best stated that Microsoft's recent layoffs have reduced the iconic FPS developer to a support studio size. Best, who was among the 136 employees laid off, criticized Microsoft's strategy, noting the significant loss of institutional knowledge and the impact on the id Tech engine team. The layoffs have raised concerns about the future of id Software's core franchises like Doom and Quake.

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Gaming Bolt

id Tech is Still Part of Xbox’s Future Despite Layoffs – Rumor

Despite recent layoffs at id Software, the id Tech game engine remains a part of Xbox's future plans, according to a report. Many employees working on the engine's development were affected by the cuts. The engine is expected to be used in future projects at id Software and by MachineGames for their Wolfenstein titles.

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Gamespot

Some Of The Most Impressive Gaming Tech Ever Wasn’t Enough To Save Devs From Xbox Cuts

Microsoft's recent layoffs at id Software have raised concerns about the future of its proprietary id Tech engine, with reports indicating a significant portion of the studio's coding talent was let go. This follows a trend of major studios, including 343 Industries and potentially MachineGames, moving away from internal engines towards Unreal Engine, potentially hindering technological innovation in the gaming industry.

PC GamesN

Steam Machine review - it's all about the games you play

The Steam Machine offers a premium hardware design with a slick SteamOS interface ideal for living room gaming, but its high price and performance limitations hinder its appeal. While capable of 1080p gaming and some 4K upscaling, it struggles with demanding titles and ray tracing, making it a niche product for specific game types and users.

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Gamespot

Save Up To 80% Off Digital Games In Fanatical’s Red Hot Sale

Fanatical's Red Hot Sale is offering discounts of up to 80% on over 10,000 digital games, with a free game or coupon for purchases over $15. The sale includes titles from the Resident Evil franchise, Stellar Blade, Silent Hill f, Pragmata, Metaphor: ReFantazio, Indiana Jones and the Great Circle, and Dave the Diver. Codes are redeemable via Steam and the sale runs until July 10.

Metro UK

Wolfenstein and Doom still in development despite Bethesda cuts confirms insider

Despite significant layoffs at ZeniMax Media and its studios like id Software and MachineGames, franchises such as Wolfenstein, Doom, and Quake are reportedly still in development. While Microsoft's Xbox is prioritizing Fallout and The Elder Scrolls, an insider confirms that ZeniMax will continue to support other major series, with Wolfenstein 3 rumored to be in development at MachineGames.

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Gamespot

Save Up To 95% Off Thousands Of Games In The GOG Summer Sale

GOG has launched its Summer Sale, featuring discounts of up to 95% on over 8,000 games until July 9. Notable deals include Fallout 4 Game of the Year Edition for $16, Control Ultimate Edition for $6, and the Yakuza Complete Collection for $44.79. The sale also offers significant price reductions on popular titles like Baldur's Gate 3, Uncharted: Legacy of Thieves Collection, and various indie games.

PC GamesN

Pick up Indiana Jones and the Great Circle for its lowest price yet on Fanatical

Indiana Jones and the Great Circle is currently available at its lowest price of $30.59 for the standard edition and $38.26 for the premium edition on Fanatical. This half-price sale, which includes the 'The Order of the Giants' story DLC, runs until Tuesday, July 7. The game is praised for its blend of puzzles and action, with a review calling it a gold standard for movie-adjacent video games.

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Eurogamer

As ZeniMax also faces cuts, Xbox seeks a "significant overhaul" to focus on Fallout, The Elder Scrolls, Quake, and other big franchises

Microsoft's Xbox division is undergoing a significant overhaul, including layoffs affecting approximately 3200 jobs and restructuring at ZeniMax Media and Bethesda Softworks. The focus will shift to major franchises like Fallout, The Elder Scrolls, Doom, and Quake, potentially impacting the future of other IPs and studios like Arkane.

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Retro Gamer

As major Xbox shake-ups loom, former Wolfenstein studio head is now seemingly in charge of Marvel's Blade developer…

Jerk Gustafsson, former co-founder and studio head of MachineGames, has seemingly taken over leadership of Arkane Lyon, the developer of Marvel's Blade. This change occurs amidst broader shake-ups at Xbox subsidiaries, with Arkane Lyon reportedly facing potential closure. The leadership shift, officially noted on June 30, suggests a potential restructuring for the studio.

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