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John Wick and Space Marine 2 developer Saber Interactive had to reject "the coolest IP ever" twice, says chief creative officer

Saber Interactive's Chief Creative Officer Tim Willits revealed that the studio has had to turn down offers to develop games based on highly desirable intellectual properties, including one described as "the coolest IP ever," twice. This is due to the studio's current heavy workload, which includes titles like John Wick, Space Marine 2, and Jurassic Park: Survival.

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