Palworld
News, coverage and analysis tracking Palworld across the outlets.- "This is my dream game": After 7 hours, Palworld publishing chief delivers a glowing Crimson Desert verdict:…Palworld publishing lead John Buckley shared a glowing review of Crimson Desert after seven hours of gameplay, calling it his "dream game" despite acknowledging criticisms. Pearl Abyss's open-world title has received mixed to mostly positive reviews, with GamesRadar+ awarding it 4/5 stars for its explorable world but noting a lackluster story.
- Survival Fans Rejoice: Palworld x Enshrouded Bundle Hits SteamPocketpair has announced a new bundle on Steam that includes both Palworld and Enshrouded, offering a 10% discount. This collaboration brings together two popular survival games, with Palworld focusing on creature collecting and base building, while Enshrouded offers a co-op action RPG experience centered on rebuilding a kingdom. The bundle is presented as a smart move to leverage the success of both titles within the thriving survival genre.
- Two Point Museum X Angry Birds Update LiveTwo Point Museum has received an update integrating Angry Birds content, allowing players to employ characters like Red and fend off Bad Piggies. The update also adds new locations on Piggy Island and over 100 other changes. Additionally, the article briefly mentions updates and releases for SYNDUALITY Echo of Ada, Dark Scrolls, Enshrouded and Palworld, The Super Mario Galaxy Movie's Guinness World Record, Tofer.A's appearance at Fire & Ice RGX 2026, and The Coin Game's 1.0 release.
- Pocketpair comms lead says Palworld 1.0 will be ‘the survival crafting game everyone always wanted’Pocketpair's communications lead, John Buckley, stated that Palworld's 1.0 update aims to be the definitive survival crafting experience for all players. While details remain scarce, Buckley indicated the update will surprise players and improve the overall game flow, potentially including new features and content beyond the endgame.
- "Apologies, Palworld gamers," but Pocketpair communications lead says an underwater level will never happen: "You're pushing the game to its absolute limits"Pocketpair's head of publishing and communications, John Buckley, has stated that an underwater level for Palworld is not feasible due to the significant restructuring it would require. He apologized to fans but explained that implementing such a feature would push the game's current architecture to its absolute limits.
- Palworld and Ori devs offer Crimson Desert support, suggesting players give it "some time" and remember…Developers from Palworld and the Ori series have offered support for Crimson Desert amidst mixed reviews, suggesting players give the game time to evolve. Thomas Mahler of Moon Studios and John Buckley of Pocketpair commented on the subjectivity of game scores and the potential for future updates to improve the RPG's reception.
- "It's all going to change": Palworld devs aren't "force wiping anyone" for the survival game's big 1.0 update, but they "softly recommend you start from scratch"Pocketpair publishing lead John 'Bucky' Buckley stated that players will not be forced to restart their saves for Palworld's upcoming 1.0 update, but a fresh start is recommended due to extensive changes. The game, which launched into early access in January 2024, is targeting a 2026 release for its full version.
- "We need to push back harder": Nvidia's DLSS 5 "AI slop" filter is being torn apart by industry veterans from Baldur's Gate 3, Palworld, and many moreIndustry veterans from games like Baldur's Gate 3 and Palworld are criticizing Nvidia's new DLSS 5 AI upscaling technology, labeling it "AI slop" and "dogshit." Developers from New Blood Interactive, Epic Games, Pocketpair, and Larian Studios have voiced concerns about the uncanny visual results and the potential normalization of lower quality graphics for future generations.
- Palworld 1.0 is Going to Shock Players With How Much Content it Adds, Says Publishing HeadPocketpair's publishing head John Buckley stated that Palworld's 1.0 release will significantly surprise players with its extensive content additions, aiming to be the ultimate survival crafting experience. While details remain secret, the update will polish nearly every aspect of the game, with a recommendation to start fresh due to substantial changes, though existing saves will be compatible with new end-game content.
- LEGO Batman: Legacy of the Dark Knight is Now Releasing on May 22ndTT Games has announced that LEGO Batman: Legacy of the Dark Knight will now launch on May 22nd, one week earlier than its previously planned May 29th release. This change may be to avoid direct competition with the upcoming release of 007 First Light. The game is set to release on Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch.
- The MOP Up: Stars Reach teaches you how to roleplay alien speciesStars Reach is providing lore and roleplay guides for its alien species, the Elioni and Gertans, ahead of its sandbox MMO's launch. This week's MMO news roundup also includes updates for War Thunder, Dungeons and Dragons Online, Sea of Thieves, and Farm Together 2, a crossover between Palworld and Legend of Mushroom, and NCsoft's acquisition of JustPlay.
- "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing leadPocketpair's publishing lead, John Buckley, stated that Palworld's upcoming 1.0 launch aims to be the "survival crafting game everyone always wanted." He hinted at significant changes and surprises for players, recommending a fresh start despite allowing existing characters to transfer.
- MMO Business Roundup: PEGI’s lockbox accountability, Root’s Discord alternative, Pickmon’s barely legal IP frappeThe Pan-European Games Information (PEGI) ratings system will now assign a default PEGI 18 rating to games featuring lockboxes or similar paid random items, with changes effective in June. A new Discord alternative called Root has emerged, and Grand Theft Auto Online is highlighting player-created content with triple rewards. The creature-collecting survival game PickMon has been unveiled, drawing comparisons to Pokemon and Palworld.
- Palworld's Bucky got off a plane to find 'about 8,000 Discord messages from Palworld fans' who really wanted him to know about Pickmon: 'God bless their little hearts'Palworld's Head of Publishing & Communications, John Buckley, received approximately 8,000 Discord messages from fans alerting him to the newly announced creature-collecting game, Pickmon. Buckley, who was en route to the Game Developers Conference, acknowledged the fan enthusiasm and the comparisons being made between Pickmon and games like Pokémon and Palworld, though he had limited time to investigate the new title and its developer, Pocketpair.
- Palworld publishing lead is "more determined than ever" to make things "a little less sh*t" for cool devs struggling to find funding: "The West continues to stumble"John Buckley, publishing lead for Palworld developer Pocketpair, expressed a strong commitment to supporting indie developers struggling to secure funding. He highlighted the challenges faced by smaller studios in the Western market, noting that many promising games may never be released due to a lack of financial backing.
- Pocketpair lead says "apologies to all the professional Palworld haters," but "it's not really our problem" – the studio is going to continue "doing what the players want"Pocketpair publishing head John Buckley stated that criticism from "professional Palworld haters" does not significantly impact the studio's development direction. He emphasized that the company prioritizes player feedback, citing examples from Over Dungeon, Craftopia, and Palworld itself, and will continue to make the game they and their fans want.
- Palworld devs would be "happy to hand the IP over" to the right studio for a spin-off, unless it was a Balatro or Clair Obscur-like: "As long as it's something that the players want"Pocketpair, the developer of Palworld, is open to the idea of spin-off games based on the IP, provided they align with player desires and the game's nonsensical world. Publishing director John Buckley stated that while they don't aim to become a large media empire, they are happy to see "fun little Palworld stuff" emerge, excluding genres like Balatro or Clair Obscur.
- Pocketpair publishing head reacts to Pokemon and Palworld ripoff Pickmon for the first time: "Someone is a fan of…Pocketpair's publishing lead, John Buckley, reacted to the game Pickmon, which bears striking resemblances to Palworld, Pokemon, and The Legend of Zelda: Breath of the Wild. Buckley expressed curiosity about the developer Pocketgame and the origins of Pickmon, noting the proliferation of similar games since Palworld's release and the potential for legal issues.
- Slay the Spire 2 has delayed Palworld 1.0 "at least a whole day," jokes publishing head: "Pocketpair is…Pocketpair Publishing lead John Buckley jokingly stated that the release of Slay the Spire 2 has delayed Palworld 1.0 by at least a day. He explained that Pocketpair CEO Takuro Mizobe, a fan of Slay the Spire, has been heavily playing the new release, impacting his availability. The article also touches on the success of Slay the Spire 2 and its potential for "Indie of the Year."
- Pocketpair Suggests 'A Decade of Continuous, Massive Updates' Is 'Probably Not On the Cards,' But Teases It 'Wouldn't Rule Out A Palworld 2.0' - IGNPocketpair, the developer of Palworld, has indicated that a decade of continuous, massive updates is unlikely due to engine limitations and the nature of survival crafting games. Publishing head John Buckley suggested that while a 'Palworld 2.0' is not being ruled out, the focus is on expanding the current game without making it feel like a chore for players.