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Pillars of Eternity

News, coverage and analysis tracking Pillars of Eternity across the outlets.

Latest coverage

newest first, grouped by day
PC GamerVery negative

Commander Shepard actors Jennifer Hale & Mark Meer mourn BioWare: 'It was in the hands of ownership that may…

Voice actors Jennifer Hale and Mark Meer expressed sadness and concern over the reported closure of BioWare and the fate of its intellectual properties. They reflected on the impact on employees and the potential loss of beloved franchises like Mass Effect, with Hale even humorously suggesting a fan-led Kickstarter to save the studio. The article also touches on the broader trend of industry consolidation and the potential for IPs to be mishandled by new ownership.

Shack NewsPositive

24 'Til Launch: The Making of Mina the Hollower documentary now available

Shacknews has released a new documentary titled '24 'Til Launch: The Making of Mina the Hollower,' offering an in-depth look at the development of Yacht Club Games' latest title. The documentary features interviews with over half a dozen developers discussing the game's six-year creation process, the studio's history, and overcoming rumors of financial trouble.

Retro GamerNeutral

RPG legend behind Fallout: New Vegas does "everything" he can to stop save scumming, but he wishes he'd "been more cynical about player behavior" in Pillars of Eternity

RPG director Josh Sawyer discusses his approach to game design, particularly concerning player behavior and save scumming. He expresses regret for not being more cynical about player tendencies in games like Pillars of Eternity, contrasting it with solutions found in Baldur's Gate 3 and his design choices in Fallout: New Vegas. Sawyer emphasizes the importance of considering player psychology to create more engaging experiences.

PC GamerPositive

Achievement hunters: Can you identify the games these milestones are from?

This article presents a quiz challenging readers to identify video games based on their achievement descriptions. It includes 17 questions covering a variety of titles and encourages players to share their favorite or most dreaded achievements.

Retro GamerNegative

Obsidian will keep its "creative identity" under Bethesda, Fallout and Elder Scrolls boss says in leaked memo

A leaked memo from Bethesda president Jill Braff suggests Obsidian Entertainment will maintain its creative identity while reporting to Bethesda following Xbox's recent layoffs and restructuring. Despite assurances, concerns remain about Obsidian's future, particularly regarding its original IP development and the shift towards franchise-led projects, especially with reports of layoffs and a new Fallout game collaboration.

Rock Paper ShotgunPositive

"If the player trusts you enough, they are not going to savescum": Why the makers of some of the best RPGs on PC want you to get used to failing

Several RPG developers discuss the concept of player failure in digital versus tabletop role-playing games. They explore how game design can encourage players to embrace failure as a narrative tool rather than something to be avoided through savescumming, emphasizing trust and agency.

PC GamerVery positive

BioWare veteran says Baldur's Gate 3 was such a great sequel because it didn't try to be too much like…

BioWare veteran Mark Darrah believes Baldur's Gate 3 succeeded because Larian Studios embraced its own identity while drawing inspiration from the original games and the evolution of CRPGs. He suggests that instead of trying to replicate the past, Larian's unique approach, blending elements of Divinity: Original Sin, made Baldur's Gate 3 a standout sequel that overshadowed its predecessors.

Retro GamerVery positive

Baldur's Gate 3 is a "great sequel" because it's so different from the original RPGs, says…

Former Baldur's Gate and Dragon Age developer Mark Darrah believes Baldur's Gate 3 is a great sequel precisely because it deviates significantly from the original games. He highlights Larian Studios' ability to blend their own CRPG influences with the Baldur's Gate legacy, creating a modern experience rather than a literal imitation.

Retro GamerVery positive

Pathfinder and Warhammer 40K RPG developer Owlcat Games on "speedrunning" its first 10 years and what comes next: "We won't be quitting the CRPG genre"

Owlcat Games, known for its Pathfinder and Warhammer 40K CRPGs, is celebrating its 10th anniversary. Head of publishing Andrey Tsvetkov reflects on the studio's rapid growth, its commitment to the CRPG genre, and future projects including a third-person RPG and potential new IPs. The studio emphasizes its close relationship with fans and passion for its chosen universes as key to its success and rapid development cycle.

Gamedeveloper.comPositive

Pentiment director emphasizes the importance of RPG players not controlling everything

Pentiment director Josh Sawyer believes role-playing games are at their best when players have significant agency but cannot control every aspect of the world. He argues that limitations on player control can lead to more meaningful choices and a deeper connection to the game's narrative, citing examples from Pillars of Eternity II: Deadfire and Pentiment itself.

MP3s And NPCsPositive

Interview: Radkey discuss new album 'Bedroom Sand' — MP3s & NPCs

Radkey, a punk rock band, discusses their new album 'Bedroom Sand' in an interview with bassist Isaiah Radkey. They recorded the album at Syracuse University and describe the title track as being about self-doubt. The band also shared their recent gaming interests, including Final Fantasy 7 Rebirth and Marvel Rivals, and reflected on their career milestones.

PC GamerVery positive

I'm not worried about Fallout: New Vegas 2, because Obsidian knows how to make the best out of a bad situation

Despite recent layoffs and a history of challenging publisher relationships, Obsidian Entertainment is well-positioned to create a successful Fallout: New Vegas sequel. The studio has a proven track record of delivering excellent RPGs, even under difficult circumstances, and has demonstrated its ability to capture the essence of Fallout with games like The Outer Worlds. The author expresses confidence that Obsidian's talent and experience will allow them to overcome current instability and deliver another acclaimed title.

FZ.sePositive

Obsidian: "Vi har fortfarande samma dna som vid New Vegas och KOTOR"

Obsidian Entertainment's Brandon Adler addressed criticism regarding the studio's current identity, stating that despite recent layoffs and shifts in project focus, the core 'DNA' remains the same as when they developed games like Star Wars: Knights of the Old Republic and Fallout: New Vegas. He emphasized that many lead developers are still the same individuals who worked on previous acclaimed titles.

GamespotPositive

Outer Worlds 2 Director Reacts To Mass Layoffs At Xbox And Dispels “Misinformation”

Obsidian Entertainment's game director Brandon Adler addressed recent layoffs at Xbox and dispelled what he called misinformation about the studio's current identity. Adler stated that while the company has changed over 20 years, its core DNA remains the same, with many lead developers having worked on classic titles like Fallout: New Vegas and Pillars of Eternity. The article also mentions reported layoffs at Obsidian, the cancellation of an Avowed sequel, and a potential new Fallout game.

Rock Paper ShotgunPositive

Obsidian still have "the same DNA" that went into New Vegas and KOTOR 2, The Outer Worlds 2 director insists, following chatter around layoffs

Following recent layoffs at Obsidian Entertainment, director Brandon Adler defended the studio's creative DNA, asserting that the core team behind classic games like Fallout: New Vegas and Star Wars: Knights of the Old Republic II remains intact. Adler pushed back against criticism that the studio has lost its way, emphasizing that the same individuals are still in leadership roles and that the studio's fundamental ethos persists despite changes over the years.

Retro GamerPositive

The Outer Worlds 2 lead slams "cold take artists" following Xbox layoffs at Obsidian, says "the same DNA" that created hits like Fallout: New Vegas and more remains

Brandon Adler, co-director of The Outer Worlds 2, has spoken out against "cold take artists" speculating about Obsidian Entertainment following recent layoffs at Xbox studios. Adler emphasized that the core "DNA" of the studio, responsible for games like Fallout: New Vegas and Pillars of Eternity, remains intact despite the loss of talent. He acknowledged the difficulties faced by the company and its developers while defending the seasoned developers still working at Obsidian.

Gaming BoltNeutral

Obsidian Director Warns of “Cold-Take Artists” Spreading Misinformation About the Studio

Obsidian Entertainment director Brandon Adler has spoken out against "cold-take artists" spreading misinformation following recent layoffs at the studio. Adler emphasized that despite changes, the core DNA of the studio, responsible for games like Fallout: New Vegas and Pillars of Eternity, remains intact. He also addressed reports about the future of Avowed, with former co-founder Chris Avellone stating Avowed 2 is still planned.

EurogamerPositive

Obsidian game director reacts to people "spouting off" about the studio and how it's not what it "used to be"

Obsidian Entertainment director Brandon Adler defended the studio's current identity amidst recent layoffs and external criticism. He emphasized that the core team and creative DNA remain consistent with the studio's history, despite changes and project shifts, including a new Fallout game.

Gaming BoltNeutral

Avowed 2 Has Not Been Cancelled Following Layoffs at Obsidian – Rumor

Despite recent layoffs at Obsidian Entertainment and rumors of cancellation, former co-founder Chris Avellone has stated that Avowed 2 is still in development and the studio hopes to "re-pitch" the concept. While some projects are being re-evaluated, expansions for The Outer Worlds 2 are still planned, and Grounded is continuing development.

Tech RaptorNegative

Obsidian Has Cancelled Multiple Projects To Make New Fallout, Per Report

According to a report, Microsoft has canceled multiple projects at Obsidian Entertainment to have the studio develop a new Fallout game, with Josh Sawyer leading the design. This decision comes amidst significant layoffs at Microsoft and Obsidian, and the cancellation of a planned sequel to Avowed. The new Fallout title will be the first mainline entry in the series since Fallout 4 in 2015.