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Red Dead Redemption 2

News, coverage and analysis tracking Red Dead Redemption 2 across the outlets.

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GamespotPositive

GTA 6’s Landmass Is Nearly As Big As GTA 4, GTA 5, And Red Dead Redemption 2 Combined

Rockstar Games has revealed that the landmass of Grand Theft Auto 6 is nearly as large as the combined playable maps of Grand Theft Auto 4, Grand Theft Auto 5, and Red Dead Redemption 2. The developer also highlighted the game's density, featuring an "order of magnitude more interiors" than previous titles. Grand Theft Auto 6 is set to release on November 19 for PlayStation 5 and Xbox Series X|S.

GamespotPositive

South Park Gives Us A First Look At GTA 6’s Most Disgusting Feature

A recent episode of South Park provided a first look at a peculiar feature in Grand Theft Auto 6: the ability to throw dog poop at NPCs. The show highlighted animations of dogs defecating, NPCs collecting the waste, and the player's ability to use the poop as an explosive projectile. This gag continues South Park's history of referencing video games, including past episodes focused on World of Warcraft and Red Dead Redemption 2.

Rock Paper ShotgunPositive

GTA 6 has a smell reaction system, which immediately joins Red Dead Redemption 2's dynamically shrinking horse balls on Rockstar's list of immersive symbols of excess

The article discusses Rockstar Games' penchant for hyper-realistic, arguably unnecessary details in its games, using Grand Theft Auto 6's new smell reaction system as a parallel to Red Dead Redemption 2's dynamically shrinking horse testicles. This focus on excessive detail, while impressive, raises questions about player noticeability and the overall value of such features.

Metro UKPositive

South Park features GTA 6 dog poo battle gameplay as new screenshots released

An episode of South Park featured new gameplay from Grand Theft Auto 6, showcasing a mechanic where the protagonist picks up and throws dog feces. Rockstar Games confirmed the footage is legitimate and provided new details about the game's map size, which is reportedly as large as GTA 5 and Red Dead Redemption 2 combined. The article also highlights granular details like character reactions to smells and dynamic weather systems.

Retro GamerPositive

GTA 6 "felt too fast" when Rockstar made it run like Grand Theft Auto 5 due to the leap in visual performance…

Rockstar Games developers discussed how early iterations of Grand Theft Auto 6 felt too fast when using Grand Theft Auto 5's timings, necessitating adjustments to better suit the new game's increased visual fidelity and world simulation. Lessons learned from Red Dead Redemption 2, such as narrower roads and longer day/night cycles in Vice City, contribute to a more believable world compared to Grand Theft Auto 5.

PC GamerPositive

'I feel like we've built a pyramid on Everest' says Rockstar of GTA 6 meeting impossible expectations

Rockstar Games' head of development Aaron Garbut discussed the immense pressure and expectations surrounding Grand Theft Auto 6, comparing the development challenge to building a pyramid on Everest. The article highlights Rockstar's commitment to scale, detail, and interactivity, drawing parallels to the systemic depth seen in Red Dead Redemption 2.

PC GamerPositive

GTA 6's map is almost as big as Rockstar's last 3 games combined, contains 'an order of magnitude more…

Rockstar Games has revealed that Grand Theft Auto 6's map of Leonida and Vice City will be nearly as large as the combined maps of Grand Theft Auto 4, Grand Theft Auto 5, and Red Dead Redemption 2. The developer emphasized that the map will be densely detailed with an order of magnitude more interiors than previous titles, aiming to avoid the empty expanses found in some of its earlier open worlds.

Gaming BoltPositive

Grand Theft Auto 6 Features Around 600,000 Animations Just for NPCs

Rockstar Games has revealed that Grand Theft Auto 6 features approximately 600,000 animations dedicated solely to non-player characters (NPCs). These animations will dynamically adapt based on player actions, environmental factors, and the time of day, aiming to create a more lifelike world than seen in Red Dead Redemption 2. The game is set to release on November 19th for PlayStation 5 and Xbox Series X/S.

Gaming BoltPositive

GTA 6 Team “Built a Pyramid on Everest,” No Compromises on “Scale, Detail, Story or Open World”

Rockstar Games executives Aaron Garbut, Phil Hooker, and Rob Nelson discussed the ambitious scale and lack of compromises in Grand Theft Auto 6's development. They emphasized the team's self-imposed pressure to deliver an exceptional open world, story, and detail, comparing the effort to building a pyramid on Everest. The game is set to launch on November 19th, with reports suggesting a PC version could arrive within three months of 2027.

Gaming BoltVery positive

GTA 6’s Total Landmass is Nearly Equal to GTA 4, GTA 5 and Red Dead Redemption 2 Combined

Rockstar Games has revealed that Grand Theft Auto 6's total landmass is comparable to the combined playable areas of Grand Theft Auto 4, Grand Theft Auto 5, and Red Dead Redemption 2. The developer also highlighted the significantly increased number of detailed interiors and interactive environments within the game world.

PC GamerNeutral

GTA 6's PS5 install size is so big you could store 3500 copies of Balatro inside

Grand Theft Auto 6 is reportedly set to have a massive 210 GB file size on PlayStation 5, significantly larger than Red Dead Redemption 2 and Call of Duty: Modern Warfare 4. This large download size highlights ongoing concerns about storage space on modern gaming consoles and PCs, especially for players with limited internet bandwidth.

Metro UKNeutral

GTA 6 file size revealed on PS5 and it's the biggest single-player game ever

Grand Theft Auto 6 will require 210GB of storage space on PlayStation 5, making it the largest single-player game ever released. This massive file size is expected to be similar on Xbox Series X/S and does not include potential day-one patches. The size far exceeds previous Rockstar titles like Red Dead Redemption 2 and Grand Theft Auto 5.

FZ.seNeutral

Rapport: GTA VI:s nedladdningsstorlek på PS5 är 210 GB

A report from Playstation Game Size suggests that Grand Theft Auto VI will require a 210 GB download on PlayStation 5, significantly larger than Grand Theft Auto V and Red Dead Redemption 2. Pre-loading will be available one week before the game's release on November 12, with the official launch on November 18-19.

Metro UKNeutral

Games Inbox: Will Red Dead Redemption 3 be Rockstar’s next game?

Readers discuss Rockstar Games' next project, with speculation leaning towards Red Dead Redemption 3 over new IPs, despite a desire for experimentation. Other topics include the perceived high pricing of PlayStation Store digital games, the mismanagement of BioWare leading to the decline of franchises like Mass Effect and Dragon Age, and concerns about future online security threats and the impact of piracy on the games industry.

Retro GamerNeutral

GTA 6 is a 210GB download, says PlayStation Store sleuth

A PlayStation Store sleuth has indicated that Grand Theft Auto 6 may require a 210GB download on PlayStation 5. This figure, if accurate, would make it significantly larger than Grand Theft Auto 5 and Red Dead Redemption 2. Pre-loading for the game begins on November 12, ahead of its November 19 launch.

GamespotNeutral

GTA 6 File Size Revealed, And It’s Massive

Grand Theft Auto 6 is set to have a massive file size of 210GB on PlayStation 5, according to PlayStation Game Size. This storage requirement is double that of Red Dead Redemption II and necessitates significant space on consoles. The game is scheduled for release on November 19 for PS5 and Xbox Series X|S, with a PC version expected later.

Gaming BoltVery positive

GTA 6 – 10 Things I Want to Try When the Bullets Start Flying

This article outlines ten specific combat experiments the author wants to perform in Grand Theft Auto VI, focusing on how player agency and cinematic spectacle can be balanced. It details desires for dynamic vehicle combat, refined free-aiming, strategic use of bullet-time, and more viable handgun usage, alongside experimenting with loadouts and minimizing HUD elements.

Retro GamerNegative

Open-world spy game from Grand Theft Auto devs never happened because Rockstar couldn't get it right: "Other people can try, but I personally think it's hard"

Rockstar Games co-founder Dan Houser revealed that the planned open-world spy game 'Agent' was canceled because the studio could not successfully implement the genre's core mechanics within their sandbox formula. Despite multiple attempts with different teams, the game, which was intended to be a PlayStation 3 exclusive set in the 1970s Cold War, never moved past the conceptual stage.

Shack NewsNeutral

Weekend PC Download Deals for Oct. 23: Epic Games Halloween Sale

This weekend's PC gaming deals feature a variety of Halloween sales from major digital storefronts including the Epic Games Store, Steam, Green Man Gaming, GOG.com, and Fanatical. Discounts are available on numerous titles, with special bundles and free games also highlighted across platforms like Amazon Luna.

PC GamerPositive

The first Wi-Fi 8 router is here, and it's banging

Asus has released the first Wi-Fi 8 router, the ROG Rapture GT-BN98 Pro, ahead of the standard's official ratification. While its close-range speeds do not yet surpass premium Wi-Fi 7 devices, it offers improved reliability and performance over greater distances, particularly for gamers and in crowded network environments. The router is priced at approximately $999 and includes a comprehensive suite of features.