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Resident Evil Requiem

News, coverage and analysis tracking Resident Evil Requiem across the outlets.

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Eurogamer

The big Resident Evil Requiem interview: how Capcom made a modern horror classic

Resident Evil Requiem's director Koshi Nakanishi and producer Masato Kumzawa discuss the game's success and design philosophy, emphasizing the balance between horror and action that defines the series. They highlight the intentional design of the game's uncanny zombies and the narrative pacing, including the use of Leon S. Kennedy's sections as a pressure release from the intense horror experienced by newcomer Grace Ashcroft. The interview also touches on the game's role as a 30th-anniversary celebration and the team's strategy for appealing to both long-time fans and new players.

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FZ.se

Pragmata 2? Capcom antyder att mer Pragmata är att vänta

Capcom COO Rob Dyer has indicated that more content for the game Pragmata is planned, suggesting it will become another established intellectual property for the company. Despite initial delays, Pragmata received positive reviews and strong sales figures upon its release. Capcom is also seeing success with recent titles like Resident Evil Requiem and Monster Hunter Stories 3: Twisted Reflection.

Gaming Bolt

Resident Evil Requiem Development Started by Exploring the Concept of Fear, Says Director

Resident Evil Requiem director Koshi Nakanishi stated that the game's development began with a focus on the concept of fear, balancing horror elements with cathartic action. Producer Masato Kumazawa also discussed the positive player reception to the game's story, particularly the return to Raccoon City, and the fan appreciation for character designs like Grace Ashcroft.

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IGN

Resident Evil Requiem Players Miss the Merchant from RE4 So Much That Someone Made a Mod to Add Him to the Game

A new mod has been released for Resident Evil Requiem that adds the beloved Merchant character from Resident Evil 4. Players expressed disappointment at the Merchant's absence in the latest installment, and this mod aims to bring back the familiar vendor.

Retro Gamer

Capcom didn't even mention her character's name, but one Resident Evil Requiem actor is suddenly in the running for fan-favorite: "Shocked in the best way possible"

Actress Isabella Inchbald expressed surprise and delight at the unexpected popularity of her character, Selena Corey, in Resident Evil Requiem. Despite Capcom not initially highlighting the character and Inchbald having limited information during recording, Selena has become a fan favorite, leading to significant cosplay and fan art. Inchbald described her performance as channeling a 'half-child and half-siren' persona, which resonated with players.

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Nintendo Everything

Nintendo Switch 2 eShop charts – May 3, 2026 – Mario Kart World makes a run at Pokemon Pokopia

The Nintendo Switch 2 eShop charts for the week of May 3, 2026, show Pokemon Pokopia retaining the top spot, followed closely by Mario Kart World. Newcomer Inkonbini debuted just outside the top ten. The charts also list various other popular titles, including several editions and upgrade packs for existing games.

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Push Square

Pragmata 2 Might Happen as Capcom Calls It an IP to Explore

Capcom is exploring the possibility of turning its IP Pragmata into a franchise, following its successful sales of over one million copies in its first two days. The company's chief operating officer, Rob Dyer, indicated that Pragmata is an IP Capcom can continue to develop. This news comes after a strong year for Capcom with successful releases like Resident Evil Requiem and Monster Hunter Stories 3.

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Nintendo Life

Resident Evil Requiem Director Breaks Down Players' Camera Preferences

Resident Evil Requiem director Koshi Nakanishi discussed player camera preferences, noting that about 90% of players chose third-person for Leon's segments, while 60% opted for first-person for Grace's story, with 40% switching to third-person. Producer Masato Kumazawa stated these results were largely in line with development expectations, with regional preferences also noted.

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Gaming On Linux

Here's the top Steam Deck games for April 2026

The top games on Steam Deck for April 2026 include Slay the Spire 2 and Vampire Crawlers, alongside other popular titles like Stardew Valley and Baldur's Gate 3. Several newly released games also made the list, such as RACCOIN: Coin Pusher Roguelike and PRAGMATA. The article also notes that the Steam Deck continues to be frequently out of stock.

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Nintendo Everything

Famitsu software sales (4/20/26 – 4/26/26) – Top 30

Famitsu has released its weekly Japanese software sales data for the period of April 20-26, 2026. Tomodachi Life: Living the Dream for Nintendo Switch topped the charts with 178,533 units sold. The data includes sales figures for both Nintendo Switch and PlayStation 5 titles, with several new entries appearing in the top 30.

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Console Creatures

First Look at Zach Cregger's Resident Evil, Out This September | Console Creatures

A new Resident Evil movie, directed by Zach Cregger, is set to be released in theaters on September 18, 2026. The film is described as a reinvention of the franchise and follows a medical courier caught in a race for survival. The article also mentions the recent release and sales success of Resident Evil Requiem.

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Nintendo Life

Zach Cregger's 'Resident Evil' Movie Gets Its First Teaser Trailer

The new Resident Evil movie adaptation directed by Zach Cregger has released its first teaser trailer, with a planned release date of September 18, 2026. Cregger aims to tell a story that exists alongside the games rather than retelling existing narratives. The article also mentions a minigame update for Resident Evil Requiem and its sales milestone.

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Invision Community

Pragmata Review – Stunning Sci-Fi Action That Delivers | Invision Game Community

Pragmata is a visually stunning third-person action shooter that delivers an engaging gameplay loop with satisfying combat and a heartfelt father-daughter dynamic between the protagonist Hugh and the robot Diana. Built on the RE Engine, the game offers impressive graphics and smooth performance on PC and PlayStation 5, with a runtime of around 16 hours.

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Gaming Bolt

Resident Evil Reboot Film Teaser Trailer Debuts, Hits Theaters on September 18th

Sony Pictures has released the first teaser trailer for Zach Cregger's live-action Resident Evil film, set to premiere on September 18th. The movie, starring Austin Abrams as protagonist Bryan, will feature an original story that serves as a love letter to the games without directly adapting their plots. The trailer showcases Bryan's struggle for survival against zombies in a desolate, snow-covered town.

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Shack News

Resident Evil Requiem had a 'phantom Chapter 2' that was cut from the final game

Resident Evil Requiem director Akifumi Nakanishi revealed that a 'phantom Chapter 2' was cut from the final game. This major section was dropped because it did not fit with the overall flow of the game.

Console Creatures

ESA Canada Reveals Resident Evil Requiem is Canada's Top Selling Game For March 2026 | Console Creatures

Entertainment Software Association Canada has reported that Resident Evil Requiem was the top-selling game in Canada for March 2026. The monthly rankings also featured titles like MLB The Show 26, WWE 2K26, Marathon, and various sports games, with data compiled in collaboration with Circana.

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Console Creatures

ESA Canada Reveals Resident Evil Requiem is Canada's Top Selling Game For Mach 2026 | Console Creatures

Resident Evil Requiem was Canada's top-selling game in March 2026, according to data released by ESA Canada and Circana. The monthly rankings also featured titles like MLB The Show 26, WWE 2K26, Marathon, and various sports games. Digital sales for Pokémon Pokopia were excluded from the March rankings.

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My Nintendo News

Resident Evil Requiem on Nintendo Switch 2 helped attract new audience to the series

Masato Kumazawa, producer of Resident Evil Requiem, believes the Nintendo Switch 2 version of the game, alongside Resident Evil 7 and Resident Evil Village on the platform, attracted a new audience to the series. He highlighted the advantage of a portable format for players without a PlayStation 5 or high-performance PC, noting that many new players started with Resident Evil 7 and progressed to Requiem.

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Happy Gamer

Capcom Cut Entire Chapter From Resident Evil Requiem During Development | HappyGamer

Capcom reportedly cut an entire early chapter from Resident Evil Requiem during development, with the news surfacing on Reddit. The article criticizes the lack of transparency from developers regarding such significant content removals, arguing that it erodes trust with players. This decision raises questions about the game's final state and the overall development process.

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Retro Gamer

Resident Evil Requiem devs cut an entire chapter from the game like they did with Resident Evil 7

Koshi Nakanishi, director of Resident Evil Requiem, revealed that an entire chapter was cut from the game during development, similar to a previous instance with Resident Evil 7 Biohazard. He explained that cutting entire chapters is a common part of the iterative game development process, where content is often revised or removed early on.

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