Skyrim
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Starfield (PS5) Review – A Successful Cross-Console Voyage
This review of Starfield on PlayStation 5 finds the space-faring RPG to be a successful cross-console voyage, refining the original experience with the "Free Lanes" update. The update adds new features like Cruise Mode, deeper progression systems, and additional content, making it a more polished and rounded experience for new players. While not a complete overhaul, the improvements enhance the compelling setting, lore, and faction questlines that made the base game enjoyable.
Why Starfield’s PS5 Debut Is Such a Massive Deal
The upcoming PlayStation 5 release of Starfield is significant for Bethesda Game Studios, aiming to rebuild player trust after a decade of uneven ground and a troubled launch for Fallout 76. While Starfield itself was not a disaster, its fragmented exploration and less impactful choices led to lukewarm reception, making this PS5 port an opportunity for Bethesda to demonstrate their design prowess to a new audience with updated features and DLC.
Something for the Easter Weekend – 04/04/26
This week's gaming news includes updates on Elder Scrolls Online Season 0, the Xbox Games Showcase 2026 featuring Gears of War: E-Day, and early access releases for games like Heroes of Might and Magic: Olden Era. Reviews covered Darwin’s Paradox, Legacy of Kain: Ascendance, and The Division: Resurgence, with comparisons made to its mobile counterpart.
Is a blizzardy Skyrim return persuading me to retry Elder Scrolls Online? Not really, but naval combat and underwater exploration might
Zenimax has revealed upcoming content for The Elder Scrolls Online, including naval combat and underwater exploration planned for 2026. New Thieves Guild and Sheogorath-themed quests are set to arrive in summer 2025, following a 'season zero' event in April. The developer also teased a return to a blizzardy Skyrim-like zone for early 2027.
Everything we know about Elder Scrolls Online’s Season Zero, plus future seasons and a return to Skyrim
ZeniMax Online Studios has detailed upcoming content for The Elder Scrolls Online, including Season Zero 'Dawn and Dusk' launching April 2nd with the Night Market and challenge difficulty options. Future seasons will introduce Thieves Guild content, new quests, naval combat, and revamps to existing dungeons, culminating in a return to Skyrim in 2027 with an Excursion Zone. The game will also launch on PC Game Pass and Xbox Play Anywhere on June 2nd.
The Elder Scrolls Online 2026 Seasons Detailed — Too Much Gaming | Video Games Reviews, News, & Guides
ZeniMax detailed the 2026 seasonal content roadmap for The Elder Scrolls Online, introducing new event zones, difficulty options, PvP rewards, and story continuations. Season 0 will feature the "Dawn and Dusk" event with "The Night Market," while Season 1 will focus on the Thieves Guild with new stealth mechanics and a questline involving Sheogorath. The game will also be available on Xbox and PC Game Pass starting June 2.
Elder Scrolls Online will feel like an entirely new MMO, with Sea of Thieves-style naval combat, solo dungeons, revamped PvP, and an exciting return to Skyrim underway: "We still want to do new zones"
The Elder Scrolls Online is set to receive significant updates in its 2026 roadmap, introducing features like Sea of Thieves-style naval combat, solo dungeons, and revamped PvP systems. A new zone set in Skyrim is also planned, aiming to move away from the game's decade-old formula.
Crimson Desert might be an open world jumble of loose ends, but I can't resist its sexy towers and ghost trains
Crimson Desert's open world is visually striking, featuring numerous impressive towers and landmarks that draw the player's attention. While the game excels at creating a sense of wonder through its environments and draw distance, the article suggests that the actual content and quests found in these locations may not always live up to the visual promise, potentially leading to a feeling of missed opportunities.
"We try to lean in on the things where our idea of what Starfield should be aligns with the feedback that's…
Bethesda Game Studios is actively incorporating player feedback into Starfield's ongoing development, focusing on areas where their vision aligns with community desires. Updates, such as the upcoming Free Lanes update, aim to enhance exploration and add more variation to in-game systems, building upon previous smaller patches and community-driven content.
"There's a million ways that it could have gone wrong": How returning to The Elder Scrolls 4: Oblivion reshaped Todd Howard's stance on remastering Bethesda's RPGs
Bethesda Game Studios executive producer Todd Howard discussed the challenges and considerations behind remastering classic RPGs, specifically The Elder Scrolls 4: Oblivion. He explained the studio's approach to modernizing the game while preserving its original art style and gameplay, and revealed that the success of Oblivion Remastered has led them to consider future remasters of their titles.
Massively Overthinking: The nine games portrait of you
This article features Massively OP staff members sharing their personal lists of nine core video games that have shaped them. Contributors discuss foundational titles, franchise representations, and personal favorites across various genres, including MMOs, JRPGs, and action RPGs, reflecting on their impact on their gaming identities and creative work.
Games Inbox: Is Starfield a good game?
Readers express disappointment with Starfield's gameplay and its impact on Bethesda's development timeline, questioning its upcoming PlayStation 5 release. Concerns are also raised about Nvidia's DLSS 5 technology and its perceived negative effect on game art and visual quality, with some readers hoping for a more traditional approach from future consoles and developers.
"The majority of this building is working on The Elder Scrolls 6": Todd Howard says Bethesda's full focus is on the RPG it announced in 2018, and "it's so different than Starfield, so different than Fallout"
Bethesda Game Studios is now primarily focused on developing The Elder Scrolls 6, with the majority of the studio working on the title. Todd Howard stated that the game feels "so different" from Starfield and Fallout, and that the team is in a good place with the franchise. The Elder Scrolls 6 was first announced in 2018.
"We were never going to make Mass Effect": Skyrim and Fallout artist says when it came to Starfield, the…
Bethesda's lead artist Istvan Pely stated that Starfield was designed to explore a realistic section of the galaxy, differentiating it from BioWare's Mass Effect series. He explained that the focus was on the vastness of space and improving systems to deliver content to players, rather than creating numerous fully realized planets.
Interview: Meldrop's Elijah Tuncap discusses touring and video games — MP3s & NPCs
Meldrop drummer Elijah Tuncap discusses the band's upcoming West Coast tour and their favorite video games and soundtracks. He mentions that a full-length album is expected in the fall and expresses interest in creating music for EA Sports FC or Rocket League.
Bethesda veterans "wouldn't be surprised" if Fallout 5 went to another company, because the devs "have their hands full" with The Elder Scrolls 6
Bethesda veterans suggest that Fallout 5 might be developed by an external studio due to the company's focus on The Elder Scrolls 6. Developers like Jonah Lobe and Bruce Nesmith believe outsourcing is a possibility, especially to capitalize on the synergy with the popular Amazon Fallout show.
Why Gaming Communities Play a Bigger Role in Game Culture Than Ever
Gaming communities have become central to game culture, influencing player engagement, developer decisions, and the overall significance of titles. Platforms like Reddit and Discord facilitate this shift, enabling direct feedback and community-driven content creation. This evolving landscape means that active, engaged communities are now crucial for a game's longevity and success, often outweighing technical polish alone.
Why Gaming Communities Play a Bigger Role in Game Culture Than Ever
Gaming communities have become central to game culture, influencing player engagement, developer decisions, and the overall significance of titles. Platforms like Reddit and Discord facilitate this shift, enabling direct feedback and community-driven content creation. This evolving landscape means that active, engaged communities are now crucial for a game's longevity and success, often outweighing technical polish alone.
Avowed on PS5 – Making the wait for The Elder Scrolls 6 a little less painful
Obsidian Entertainment's fantasy action RPG Avowed is now available on PlayStation 5 as part of Microsoft's multiplatform strategy, offering an experience reminiscent of The Elder Scrolls series. The game features a vibrant world tied to the Pillars of Eternity universe, a compelling cast of characters, and flexible combat mechanics. While not as sprawling as Skyrim, Avowed provides a focused narrative with rewarding exploration and smart design choices, making it a strong contender in the RPG genre.
Starfield composer has "no doubt" Bethesda's RPG will eventually "be legendary," but "people were just not ready" for Todd Howard's vision of space
Starfield's composer, Inon Zur, believes Bethesda's RPG will eventually be considered legendary, suggesting players were not ready for Todd Howard's vision. Zur praised Howard as a highly creative developer. The article also touches on the game's reception and mentions Skyrim as another of Howard's notable works.