"We were never going to make Mass Effect": Skyrim and Fallout artist says when it came to Starfield, the…
Bethesda's lead artist Istvan Pely stated that Starfield was designed to explore a realistic section of the galaxy, differentiating it from BioWare's Mass Effect series. He explained that the focus was on the vastness of space and improving systems to deliver content to players, rather than creating numerous fully realized planets.
Retro Gamer
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- Oblivion
- Mass Effect 2
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- Fallout 3
- Todd Howard
- Starfield
- Istvan Pely
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