"There's a million ways that it could have gone wrong": How returning to The Elder Scrolls 4: Oblivion reshaped Todd Howard's stance on remastering Bethesda's RPGs
Bethesda Game Studios executive producer Todd Howard discussed the challenges and considerations behind remastering classic RPGs, specifically The Elder Scrolls 4: Oblivion. He explained the studio's approach to modernizing the game while preserving its original art style and gameplay, and revealed that the success of Oblivion Remastered has led them to consider future remasters of their titles.
Retro Gamer
- Entities
- The Elder Scrolls IV: Oblivion Remastered
- Fallout 4
- The Elder Scrolls IV: Oblivion
- Skyrim
- RPG
- Bethesda
- Virtuos
- Remaster
- The Elder Scrolls 6
- Fallout 3
- Todd Howard
- Starfield
Original source
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