The Division
News, coverage and analysis tracking The Division across the outlets.- Snabbkollen – Ubisofts bästa spelserie?Ubisoft, a veteran game developer since 1986, is known for its recurring game series. This article asks readers to vote for their favorite Ubisoft franchise from a list including Assassin's Creed, Far Cry, Rainbow Six, Splinter Cell, and The Division, with an option to suggest others in the comments.
- Devs for The Division discuss how its first iteration was more MMO and less shooter mechanicallyOriginal developers from Ubisoft's Massive Entertainment discussed the early design of The Division, revealing it initially had World of Warcraft-style MMO gameplay with hotbars. The team shifted focus to a more traditional shooter with RPG elements, emphasizing an 'observe, plan, execute' loop.
- The Division was originally a World of Warcraft style MMO, but "that skill component wasn't there", says Massive EntertainmentMassive Entertainment revealed that The Division was initially conceived as a World of Warcraft-style MMORPG with a hotbar and companion system. The developers discussed how they shifted the gameplay focus to incorporate more traditional shooter mechanics, leading to the game's eventual launch and success. The article also mentions the game's 10th anniversary and the ongoing development of The Division 3.
- The Division was originally "an MMO with World of Warcraft-style gameplay," devs reveal, and it had hotbars and all before it became a full looter-shooterDevelopers revealed that The Division was initially conceived as an MMO with gameplay similar to World of Warcraft, featuring hotbars. This early vision contrasted significantly with the final looter-shooter product, which focused on a different combat loop and setting.
- Fairgame$ is Getting an Extraction Shooter Mode – RumorA rumor suggests that Haven Studios' multiplayer heist shooter Fairgame$ will include a dedicated extraction shooter mode called Cargo Heist. This mode reportedly involves players upgrading skills with cash found in vaults and then extracting loot, similar to Marathon. The game is internally planned for release this year, with another playtest rumored for this weekend.
- Choose My Adventure: The Division 2 appears to feed my multiplayer shooter needThe author expresses a strong desire for a shooter MMO and finds The Division 2 to be a satisfying experience, praising its familiar controls, measured pacing, and engaging atmosphere. Despite some reservations about the Tom Clancy universe's military deification, the game's visuals, gunplay, and rewarding looting have made a positive early impression.
- Every game rumored for Nintendo Switch 2 in 2026This article compiles rumors and speculation about games potentially coming to the Nintendo Switch 2. While only a few titles have confirmed release dates, numerous unannounced games, including remakes and new installments in existing franchises, are rumored to be in development or planned for porting. Sources like NateTheHate are cited for many of these claims, though the article stresses that these are unconfirmed.
- Evening MobilizationAnalysis from Ars Technica indicates that Apple and Lenovo laptops are the least repairable. Separately, old Amazon Kindle devices will lose access to the Kindle Store within a month, highlighting concerns about scheduled obsolescence.
- The Division: Resurgence Review – Mobilised agentsThe Division: Resurgence offers a mobile adaptation of the tactical looter shooter experience, featuring cover-based combat and looting in a snowy New York City. While the core gameplay and controls are adapted well for touchscreens and gamepads, the narrative progression is hampered by level gating and repetitive mission objectives, and technical compromises are evident in the graphics and performance on older mobile devices.
- Interview – How The Division: Resurgence squeezed the MMO looter shooter onto mobileUbisoft producer Pierre-Hughes Puechlong discusses the development and features of The Division: Resurgence, an MMO looter shooter now available on iOS and Android. The game is canon to The Division universe, set between the first two titles, and offers a familiar yet fresh experience with new factions and customizable character classes. Puechlong highlights the game's flexibility for both short and long play sessions, its team-based gameplay, and the transition to Unreal Engine for mobile.
- 'We know exactly where we are going and exactly what we want to do' — The Division 3 senior producer suggests fans shouldn't worry about the departure of the game's executive producer, confirming its roadmap has been 'planned and secured for some time'Ubisoft has confirmed that The Division 3's development roadmap is secure and planned, despite the recent departure of its executive producer. Senior producer Fredrik Brönjemark stated that the team knows exactly where they are going. The creative director also revealed that the studio considered a free-to-play model for The Division 2 but decided against it, finding their current monetization strategy effective.
- "We aren't just still going, we are growing." How The Division 2 has attracted more players than ever seven years on from releaseSeven years after its release, The Division 2 is experiencing a resurgence in player count, attributed to strong live service support and community engagement. Developers at Ubisoft Massive emphasize the importance of listening to players and investing in technology to maintain the game's longevity and ambitious content roadmap, which now includes The Division 3.
- The Division 3 Losing Top Boss Is No Big Deal, Ubisoft Says; Confirms Division 2 Won't Go FreeUbisoft assures players that The Division 3 will proceed as planned despite the departure of executive producer Julian Gerighty, with senior producer Fredrik Brönjemark stating the roadmap is secure. The company also confirmed that The Division 2 will not transition to a free-to-play model, as it would require design changes Ubisoft is unwilling to make. Additionally, Ubisoft discussed the ongoing growth of The Division franchise, including the recent launch of The Division Resurgence and the cancellation of The Division Heartland.
- The Division: Resurgence is Finally Out, Launch Trailer Showcases Gameplay and CustomizationUbisoft has launched The Division: Resurgence on mobile devices, featuring a launch trailer that highlights gameplay and extensive character customization options. The game tasks players with protecting New York City alongside allies, offering immersive gunplay and strategic combat. While The Division 3 remains without a release window, this mobile title aims to satisfy fans of the series.
- The Division Resurgence seems like the perfect way to get your MMO shooter fix on the go — 'We believe it's a good way to catch up with the universe in a more flexible way' developer saysTom Clancy's The Division Resurgence, a free-to-play mobile title set between The Division and The Division 2, has launched today. Executive producer Fabrice Navrez described the game as a canon extension of the universe, designed with flexible play sessions of five to 10 minutes to accommodate players with less time. The game aims to bring the franchise to a wider audience on Android and iOS platforms.
- The Division: Resurgence Review in Progress – Mobile agentsThe Division: Resurgence offers a full-fledged looter shooter experience on mobile devices, set in a familiar snowy New York City. While the core gameplay loop and tactical combat are present, the game struggles with a cluttered UI, typical free-to-play mechanics, and technical compromises in its transition to mobile platforms, despite being built in Unreal Engine.
- Game Crossovers and CollaborationsThe Division tabletop role-playing game has been announced with a Kickstarter campaign scheduled for April 2026. This announcement indicates a new venture for the franchise beyond its video game origins.
- Red Storm Entertainment Was Working on 10 Games Before Development Team Was Laid Off – RumorUbisoft's Red Storm Entertainment reportedly had 10 games in development before its development team was laid off, with projects ranging from support for live-service titles like Brawlhalla and Rainbow Six Siege to unannounced concepts. The studio has been refocused to support the Snowdrop Engine and serve as a global IT team following the layoffs, which affected 105 employees.
- Games Inbox: Is Crimson Desert worth getting?Readers express skepticism about Crimson Desert's mixed reviews and potential console performance issues, drawing parallels to Cyberpunk 2077. Other topics include the nature of Pokémon, the decline of Red Storm Entertainment and its franchises, and the potential impact of AI on game graphics.
- Ubisoft studio that invented Rainbow Six to stop making games after 30 yearsUbisoft studio Red Storm Entertainment, the original creator of the Tom Clancy's Rainbow Six franchise, is ceasing game development operations after nearly 30 years. While the studio will continue in an IT and engine support role, 105 jobs are being lost as part of Ubisoft's broader restructuring. Red Storm's last active involvement in the Tom Clancy franchise was with Ghost Recon: Future Soldier in 2012, and its final game was Assassin's Creed Nexus VR.