The Division
News, coverage and analysis tracking The Division across the outlets.
Latest coverage
Ubisoft Shares Release Windows For Assassin's Creed Hexe, New Far Cry And Ghost Recon Games
Ubisoft has shared release windows for upcoming titles including Assassin's Creed Hexe, new Far Cry, and Ghost Recon games, projecting their arrival in the 2027-28 and 2028-29 fiscal years. The company also confirmed targeted premium games for fiscal year 2026-2027 and highlighted strong preorder momentum for Assassin's Creed: Black Flag Resynced, set to launch on July 9 for PC, PlayStation 5, and Xbox Series X|S.
'90s virtual reality, Battlefield 2142, and Total War: This month in PC Gamer 10, 20, and 30 years ago
This article looks back at PC Gamer magazine issues from May 1996, May 2006, and May 2016, highlighting cover stories and notable news from those periods. It revisits predictions about virtual reality and online gaming, discusses sequels like Battlefield 2142, and covers the launch of Total War: Warhammer and the early days of VR technology.
A New The Division PC Game Is Out Right Now, And It's Free
Ubisoft has released The Division Resurgence on PC in early access, available for free via Ubisoft Connect. This RPG looter-shooter is set in New York City and supports cross-saves with mobile versions, with a full launch planned for August. The game will receive seasonal content updates, including a major story expansion in Season 3.
A new game in The Division series just shadowdropped on PC, and it's free
The Division Resurgence, a free-to-play mobile take on the third-person shooter, has been quietly released for PC in early access. Originally announced in 2022 for iOS and Android, the PC version is available now for technical testing ahead of its official launch in August.
The Division Resurgence Arrives on PC Following Mobile Success | HappyGamer
Ubisoft's tactical shooter, The Division Resurgence, has been released on PC, following its initial success on mobile platforms. This expansion reflects a growing industry trend of successful mobile titles transitioning to desktop, with Ubisoft aiming to maximize its Tom Clancy properties across various platforms. The PC launch offers a different take on The Division formula, emphasizing squad-based tactics and RPG progression adapted for shorter play sessions.
PS5 Live Service Fairgames Reportedly Roasted in Recent Pre-Alpha
Haven Studios' live service game Fairgames has reportedly received overwhelmingly negative feedback during a recent pre-alpha test. Players criticized aspects like movement and the class system, with some sources describing the game as boring. The visual style has also been toned down to be grittier. Given Sony's scrutiny of live service titles, Fairgames faces an uphill battle for success.
Undersökning – vad tycker du om Indiespelklubbens första period?
This article seeks feedback on the initial period of the Indiespelklubben, asking members for their opinions on the games, content, and future desires. It also includes discussions on major game surprises, popular threads like Forza Horizon 6 and Project Helix, and a poll on Ubisoft's best game series.
Snabbkollen – Ubisofts bästa spelserie?
Ubisoft, a veteran game developer since 1986, is known for its recurring game series. This article asks readers to vote for their favorite Ubisoft franchise from a list including Assassin's Creed, Far Cry, Rainbow Six, Splinter Cell, and The Division, with an option to suggest others in the comments.
Devs for The Division discuss how its first iteration was more MMO and less shooter mechanically
Original developers from Ubisoft's Massive Entertainment discussed the early design of The Division, revealing it initially had World of Warcraft-style MMO gameplay with hotbars. The team shifted focus to a more traditional shooter with RPG elements, emphasizing an 'observe, plan, execute' loop.
The Division was originally a World of Warcraft style MMO, but "that skill component wasn't there", says Massive Entertainment
Massive Entertainment revealed that The Division was initially conceived as a World of Warcraft-style MMORPG with a hotbar and companion system. The developers discussed how they shifted the gameplay focus to incorporate more traditional shooter mechanics, leading to the game's eventual launch and success. The article also mentions the game's 10th anniversary and the ongoing development of The Division 3.
The Division was originally "an MMO with World of Warcraft-style gameplay," devs reveal, and it had hotbars and all before it became a full looter-shooter
Developers revealed that The Division was initially conceived as an MMO with gameplay similar to World of Warcraft, featuring hotbars. This early vision contrasted significantly with the final looter-shooter product, which focused on a different combat loop and setting.
Fairgame$ is Getting an Extraction Shooter Mode – Rumor
A rumor suggests that Haven Studios' multiplayer heist shooter Fairgame$ will include a dedicated extraction shooter mode called Cargo Heist. This mode reportedly involves players upgrading skills with cash found in vaults and then extracting loot, similar to Marathon. The game is internally planned for release this year, with another playtest rumored for this weekend.
Choose My Adventure: The Division 2 appears to feed my multiplayer shooter need
The author expresses a strong desire for a shooter MMO and finds The Division 2 to be a satisfying experience, praising its familiar controls, measured pacing, and engaging atmosphere. Despite some reservations about the Tom Clancy universe's military deification, the game's visuals, gunplay, and rewarding looting have made a positive early impression.
Every game rumored for Nintendo Switch 2 in 2026
This article compiles rumors and speculation about games potentially coming to the Nintendo Switch 2. While only a few titles have confirmed release dates, numerous unannounced games, including remakes and new installments in existing franchises, are rumored to be in development or planned for porting. Sources like NateTheHate are cited for many of these claims, though the article stresses that these are unconfirmed.
Evening Mobilization
Analysis from Ars Technica indicates that Apple and Lenovo laptops are the least repairable. Separately, old Amazon Kindle devices will lose access to the Kindle Store within a month, highlighting concerns about scheduled obsolescence.
The Division: Resurgence Review – Mobilised agents
The Division: Resurgence offers a mobile adaptation of the tactical looter shooter experience, featuring cover-based combat and looting in a snowy New York City. While the core gameplay and controls are adapted well for touchscreens and gamepads, the narrative progression is hampered by level gating and repetitive mission objectives, and technical compromises are evident in the graphics and performance on older mobile devices.
Interview – How The Division: Resurgence squeezed the MMO looter shooter onto mobile
Ubisoft producer Pierre-Hughes Puechlong discusses the development and features of The Division: Resurgence, an MMO looter shooter now available on iOS and Android. The game is canon to The Division universe, set between the first two titles, and offers a familiar yet fresh experience with new factions and customizable character classes. Puechlong highlights the game's flexibility for both short and long play sessions, its team-based gameplay, and the transition to Unreal Engine for mobile.
'We know exactly where we are going and exactly what we want to do' — The Division 3 senior producer suggests fans shouldn't worry about the departure of the game's executive producer, confirming its roadmap has been 'planned and secured for some time'
Ubisoft has confirmed that The Division 3's development roadmap is secure and planned, despite the recent departure of its executive producer. Senior producer Fredrik Brönjemark stated that the team knows exactly where they are going. The creative director also revealed that the studio considered a free-to-play model for The Division 2 but decided against it, finding their current monetization strategy effective.
"We aren't just still going, we are growing." How The Division 2 has attracted more players than ever seven years on from release
Seven years after its release, The Division 2 is experiencing a resurgence in player count, attributed to strong live service support and community engagement. Developers at Ubisoft Massive emphasize the importance of listening to players and investing in technology to maintain the game's longevity and ambitious content roadmap, which now includes The Division 3.
The Division 3 Losing Top Boss Is No Big Deal, Ubisoft Says; Confirms Division 2 Won't Go Free
Ubisoft assures players that The Division 3 will proceed as planned despite the departure of executive producer Julian Gerighty, with senior producer Fredrik Brönjemark stating the roadmap is secure. The company also confirmed that The Division 2 will not transition to a free-to-play model, as it would require design changes Ubisoft is unwilling to make. Additionally, Ubisoft discussed the ongoing growth of The Division franchise, including the recent launch of The Division Resurgence and the cancellation of The Division Heartland.