The Elder Scrolls 6
News, coverage and analysis tracking The Elder Scrolls 6 across the outlets.- Howard Says Starfield Development Was Harder Than Expected, Vows Wider Hardware Support for TES VIBethesda Game Studios director Todd Howard stated that Starfield's development was more challenging than anticipated, and the company plans to offer wider hardware support for The Elder Scrolls VI. The studio also announced the upcoming Free Lanes and Terran Armada expansions for Starfield, launching on April 7, 2026, clarifying that this content is not a "Starfield 2.0" but rather an expansion of existing gameplay.
- "There's a million ways that it could have gone wrong": How returning to The Elder Scrolls 4: Oblivion reshaped Todd Howard's stance on remastering Bethesda's RPGsBethesda Game Studios executive producer Todd Howard discussed the challenges and considerations behind remastering classic RPGs, specifically The Elder Scrolls 4: Oblivion. He explained the studio's approach to modernizing the game while preserving its original art style and gameplay, and revealed that the success of Oblivion Remastered has led them to consider future remasters of their titles.
- The Elder Scrolls 6 Isn't Being Rushed, And Bethesda Seems Fine With ItBethesda Game Studios director Todd Howard stated that The Elder Scrolls 6 is not being rushed, as the company is in a strong position with its existing popular titles. Development is ongoing, with the team leveraging experience gained from building Starfield with the Creation Engine 2. Howard also mentioned that Microsoft's acquisition of ZeniMax Media has been a significant industry change.
- The Elder Scrolls 6 Director Says “We Have Millions of People Playing Our Other Games”Todd Howard, director at Bethesda Game Studios, stated that the majority of the studio is focused on The Elder Scrolls 6, acknowledging its long development cycle compared to previous titles. He highlighted the challenge of serving existing player bases for games like Skyrim and Fallout 76 while developing new titles, and also commented on the industry-wide struggle with determining investment in game projects due to high expenses and uncertain returns.
- There's no rush on The Elder Scrolls 6, Todd Howard says, because Bethesda has the "benefit of having so many millions of people playing our other games"Bethesda Game Studios director Todd Howard stated that there is no rush to release The Elder Scrolls 6, as the studio benefits from having millions of players engaged with their other titles like Fallout and Starfield. He explained that the longer development and reveal cycle for The Elder Scrolls 6 is a shift from how games like Skyrim and Fallout 4 were handled.
- Resident Evil-Styled Remakes Wouldn’t be Viable for Bethesda’s RPG, Says Former DeveloperFormer Bethesda developer Nate Purkeypile stated that full remakes on the scale of Resident Evil 2 and 4 are not viable for Bethesda's open-world RPGs due to their complex systems. He also noted that a "from scratch" remake would be prohibitively expensive. The discussion also touched on the possibility of Fallout 5 being developed by an external studio while Bethesda focuses on The Elder Scrolls 6.
- Todd Howard Talks Elder Scrolls 6 Progress, Starfield's PS5 Port, and Bethesda's FutureBethesda Game Studios director Todd Howard provided an update on the development progress of The Elder Scrolls 6, mentioning the use of Creation Engine 3. He also addressed the possibility of Starfield being ported to PlayStation 5 and discussed the future of Bethesda.
- Todd Howard Talks Elder Scrolls 6 Progress, Starfield's PS5 Port, and Bethesda's FutureTodd Howard provided an update on The Elder Scrolls 6's progress and addressed speculation about a potential PlayStation 5 port for Starfield. Bethesda also teased upcoming news for Starfield, which will be shared next week.
- Todd Howard Says Everyone Should “Just Pretend We Didn’t Announce” Elder Scrolls 6Todd Howard stated that The Elder Scrolls 6 is still a long way off and suggested fans should pretend it hasn't been announced yet. He explained his preference for announcing games closer to their release to manage player expectations and excitement. Howard also mentioned the challenges of developing multiple large-scale projects simultaneously.
- "Just pretend we didn't announce it": Todd Howard knows The Elder Scrolls 6 teaser has haunted RPG fans for nearly 8 years, but its early reveal was about "informing our audience"Bethesda Game Studios boss Todd Howard acknowledges that the teaser for The Elder Scrolls 6, revealed in 2018, may have been shown too early, leading to nearly eight years of fan anticipation with little new information. He explained that the early reveal was intended to inform the audience about ongoing projects, especially when new single-player games are expected.
- John Carpenter Can't Wait To Play A Game That Hasn't Even Been Revealed YetFilmmaker John Carpenter expressed his excitement for the unrevealed Fallout 5, stating his long-standing love for the Fallout universe. He also discussed his enjoyment of Fallout 76 and listed other beloved titles including Sonic the Hedgehog and Assassin's Creed. Starfield is also mentioned as coming to PlayStation 5 with new DLC.
- Elder Scrolls 6 Development Could Go Smoother Than Starfield For A Key ReasonTodd Howard, studio head at Bethesda Game Studios, stated that The Elder Scrolls 6's development should be smoother than Starfield's due to improved use of their Creation Engine 3. The team is focused on refining the engine alongside development, avoiding the challenges faced during Starfield's creation with Creation Engine 2. Howard also confirmed Bethesda's commitment to their proprietary engine over alternatives like Unreal Engine.
- Games Inbox: Is Starfield a good game?Readers express disappointment with Starfield's gameplay and its impact on Bethesda's development timeline, questioning its upcoming PlayStation 5 release. Concerns are also raised about Nvidia's DLSS 5 technology and its perceived negative effect on game art and visual quality, with some readers hoping for a more traditional approach from future consoles and developers.
- Starfield’s Development Taught Bethesda Lessons About Handling the Engine for The Elder Scrolls 6Bethesda director Todd Howard revealed that the development of Starfield provided valuable lessons for handling the Creation Engine, which has been upgraded to Creation Engine 3 for The Elder Scrolls 6. Despite initial challenges in the transition, the team is reportedly happy with the current state of the technology and its progress.
- The Elder Scrolls 6 Director Says “Just Pretend We Didn’t Announce It”Todd Howard, director at Bethesda, expressed a desire to have kept The Elder Scrolls 6's announcement more private, suggesting players should 'just pretend we didn't announce it.' He discussed the challenges of balancing game announcements with player anticipation and business considerations, contrasting the approach with Starfield and Fallout 76. While the wait for The Elder Scrolls 6 continues, Starfield is receiving updates and expansions.
- The Elder Scrolls 6 Has “The Majority of This Building” Working On It, Says Todd HowardTodd Howard, director of The Elder Scrolls 6, stated that the majority of Bethesda Game Studios' developers are working on the upcoming RPG. He also mentioned that the game will be significantly different from previous titles like Starfield and Fallout, and that the studio has made substantial improvements to its Creation Engine for its development.
- Exploring the Future of Starfield: How Bethesda Game Studios is beginning to breathe new life into its most…Bethesda Game Studios is actively working to improve Starfield based on player feedback, addressing requests for more varied exploration, intuitive customization, and expanded combat systems. Studio director Angela Browder highlighted the team's commitment to player agency. The article also provides updates on The Elder Scrolls 6 and Fallout 76, and discusses the evolution of the Creations initiative.
- "We've really done a good job... with Starfield, we struggled" - Bethesda boss Todd Howard offers brief The Elder Scrolls 6 update, hints at more efficient development this timeBethesda boss Todd Howard provided an update on The Elder Scrolls 6, stating that lessons learned from Starfield's development, particularly regarding engine integration and managing technical changes, are being applied. He indicated that the game's builds are consistently working, a significant improvement over Starfield's earlier development stages. Howard also humorously downplayed the game's existence, advising fans to pretend the 2018 announcement never happened.
- Todd Howard would really have preferred not to announce The Elder Scrolls 6 a full 8 years ago, sounds like: 'Just pretend we didn't announce it. Doesn't exist. No one's heard a word'Todd Howard expressed a preference for announcing games closer to their release, joking that The Elder Scrolls 6, announced in 2018, should be forgotten. He explained that the early announcement was to inform fans but is not his ideal approach. Howard also mentioned Bethesda is working on many projects, including Starfield, and is selective about when to reveal new information.
- "The majority of this building is working on The Elder Scrolls 6": Todd Howard says Bethesda's full focus is on the RPG it announced in 2018, and "it's so different than Starfield, so different than Fallout"Bethesda Game Studios is now primarily focused on developing The Elder Scrolls 6, with the majority of the studio working on the title. Todd Howard stated that the game feels "so different" from Starfield and Fallout, and that the team is in a good place with the franchise. The Elder Scrolls 6 was first announced in 2018.