The Elder Scrolls IV: Oblivion
News, coverage and analysis tracking The Elder Scrolls IV: Oblivion across the outlets.
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As The Elder Scrolls: Oblivion turns 20 years old, Bethesda creative lead says the RPG is "what Bethesda games…
As The Elder Scrolls IV: Oblivion celebrates its 20th anniversary, Bethesda creative producer Tim Lamb reflects on its revolutionary impact on the series' design and its role in shaping subsequent titles like Fallout 3, Fallout 4, and Skyrim. Lamb highlights how Oblivion's success paved the way for Bethesda's modern game development philosophy.
Following a demo, DLC-sized New Vegas mod Fallout Chicago is aiming for a full release in 2027
The modding team behind Fallout Chicago, a large-scale expansion for Fallout: New Vegas, has released a demo and a roadmap targeting a full release in late 2027. The project aims to deliver three acts of its main story, with the team planning to address bugs and implement gameplay improvements throughout 2026 before releasing subsequent acts in 2027.
Oblivion turns 20 today, and I need Bethesda to return to its roots for Elder Scrolls 6
The Elder Scrolls IV: Oblivion celebrates its 20th anniversary, prompting reflection on Bethesda's past design choices and the uncertain direction of future RPGs, particularly The Elder Scrolls VI. The author expresses a desire for Bethesda to return to the series' roots.
"There's a million ways that it could have gone wrong": How returning to The Elder Scrolls 4: Oblivion reshaped Todd Howard's stance on remastering Bethesda's RPGs
Bethesda Game Studios executive producer Todd Howard discussed the challenges and considerations behind remastering classic RPGs, specifically The Elder Scrolls 4: Oblivion. He explained the studio's approach to modernizing the game while preserving its original art style and gameplay, and revealed that the success of Oblivion Remastered has led them to consider future remasters of their titles.
Crimson Desert Review - Open-World Overload - Game Informer
This review of Crimson Desert notes its open-world nature and discusses player concerns about difficulty and progression systems, comparing it to games like The Elder Scrolls and The Witcher 3. Despite a Metacritic score of 78, some players intend to keep their pre-orders.
Crimson Desert review - it's a bit like prestige Candy Crush - Eurogamer
This review of Crimson Desert notes its similarities to "prestige Candy Crush" and discusses player concerns about open-world exploration, difficulty, and leveling systems. Comparisons are drawn to games like The Elder Scrolls and The Witcher 3, with some players expressing caution due to potential scam and hacker issues.
IGN Crimson Desert Review So Far
This article discusses player anticipation and concerns regarding Crimson Desert. One user preordered the game, planning to play on PlayStation while using PC for secondary accounts due to security worries. Others expressed interest in its open-world design, comparing it to The Elder Scrolls and The Witcher 3, while also raising concerns about potential difficulty and leveling systems.
Resident Evil-Styled Remakes Wouldn’t be Viable for Bethesda’s RPG, Says Former Developer
Former Bethesda developer Nate Purkeypile stated that full remakes on the scale of Resident Evil 2 and 4 are not viable for Bethesda's open-world RPGs due to their complex systems. He also noted that a "from scratch" remake would be prohibitively expensive. The discussion also touched on the possibility of Fallout 5 being developed by an external studio while Bethesda focuses on The Elder Scrolls 6.
Ex-Fallout and Skyrim artist says the Resident Evil remakes are "super cool" but giving the same treatment to…
Former Bethesda artist Nate Purkeypile commented that while the Resident Evil remakes are excellent, applying the same comprehensive remake approach to Bethesda's RPGs like Fallout and The Elder Scrolls is not feasible. He noted that Bethesda's recent Oblivion Remastered, while good, is more of a graphical update than a full rebuild like Capcom's Resident Evil titles.
Exploring the Future of Starfield: How Bethesda Game Studios is beginning to breathe new life into its most…
Bethesda Game Studios is actively working to improve Starfield based on player feedback, addressing requests for more varied exploration, intuitive customization, and expanded combat systems. Studio director Angela Browder highlighted the team's commitment to player agency. The article also provides updates on The Elder Scrolls 6 and Fallout 76, and discusses the evolution of the Creations initiative.
Nvidia DLSS 5 reveal: PC Gamer reacts... not wholly positively
Nvidia's recent reveal of DLSS 5 technology has sparked mixed reactions, with many criticizing its heavy-handed application of AI filters on character models, leading to concerns about homogenizing game graphics and artistic intent. While Nvidia claims developers will have full control, early demonstrations have been perceived as overly aggressive, overshadowing the technology's potential for revolutionary rendering advancements. The discussion highlights a tension between AI-driven photorealism and the preservation of unique artistic styles in video games.
Nvidia reveals DLSS's AI upscaled graphics filter, gets roundly mocked by pretty much everyone on the Internet
Nvidia's new DLSS 5 AI upscaling technology, which adds an optional filter to enhance visual fidelity, has been met with widespread criticism and mockery online. Users and developers have pointed out that the filter drastically alters character appearances, often in unflattering ways, overriding artistic direction. Despite Nvidia's claims of developer control, the initial reception suggests a significant disconnect between the company's vision and public perception of AI's role in game graphics.
Morrowind remake mod Skywind still looks like it could help my Skyrim-addled brain properly fall in love with the weirdest Elder Scrolls in latest showcase
The Skywind mod, a fan-made remake of The Elder Scrolls 3: Morrowind using Skyrim's engine, was recently showcased during a charity modding stream. The latest footage highlights the town of Gnisis and the cantons of Vivec, demonstrating atmospheric interiors and the imposing scale of the city. While still without a release date, the mod continues to evolve, offering a glimpse of a potential Morrowind remake.
Avowed on PS5 – Making the wait for The Elder Scrolls 6 a little less painful
Obsidian Entertainment's fantasy action RPG Avowed is now available on PlayStation 5 as part of Microsoft's multiplatform strategy, offering an experience reminiscent of The Elder Scrolls series. The game features a vibrant world tied to the Pillars of Eternity universe, a compelling cast of characters, and flexible combat mechanics. While not as sprawling as Skyrim, Avowed provides a focused narrative with rewarding exploration and smart design choices, making it a strong contender in the RPG genre.
Skyblivion project lead says the massive Oblivion remake mod is "in a great place" during its first proper showcase of 2026
The Skyblivion team, responsible for remaking The Elder Scrolls IV: Oblivion within The Elder Scrolls V: Skyrim's engine, has provided an update on their progress during a charity modding showcase. Project lead Kyle Rebel stated that the mod is in a 'great place' and the team is focused on bugfixing, with a release still aimed for as soon as possible, following a previous delay to 2026.
PC will overtake console revenue by 2028, says Newzoo
Newzoo projects that PC gaming revenue will surpass console revenue by 2028, with PC expected to grow at a 6.6% compound annual growth rate compared to 4.4% for consoles. The overall PC and console market is forecast to reach $103.7 billion by 2028, marking the first notable expansion since the pandemic slowdown. Premium games are driving PC growth, while console revenue remains dependent on blockbuster hits and hardware, with subscription services like Xbox Game Pass influencing sales figures.
‘This is a passion project for all of us here’: Xbox keeps pushing the envelope on preservation efforts
Xbox is prioritizing game preservation, aiming to keep older titles accessible and playable with modern enhancements like Auto HDR and FPS Boost. The company plans to release iconic retro games with new features as part of its 25th anniversary celebration later this year, potentially including remasters or remakes of titles like Fallout: New Vegas.
A New Fallout Might Have Been Scrapped At Microsoft - Report
According to journalist Jeff Gerstmann, a new Fallout game that was reportedly in development at a Microsoft-owned studio is unlikely to be released. While details on the project's scope are unknown, it has not been officially announced by Bethesda. Gerstmann also commented on rumors of a Fallout 3 remaster, suggesting it has been outsourced to an external studio.
Games Inbox: Should Capcom remake Resident Evil 6?
This collection of reader letters discusses various gaming topics, including the potential for a Resident Evil 6 remake, the rising cost of amiibo figures, and the future of Xbox's hardware strategy. Other points of discussion include the design of Nintendo's Virtual Boy games, the marketing of Fortnite, and the perceived lack of major releases from Naughty Dog this generation.
Fallout 3 Remaster Is Seemingly Getting An Elite Edition With A Special Power Armor
A listing for a McFarlane Toys figure suggests Fallout 3 Remastered will receive an "Elite Edition" featuring a Nuka-Cola branded Power Armor. Industry sources indicate a remaster is planned, potentially alongside Fallout: New Vegas, though Bethesda has not officially confirmed.