The Legend of Zelda: Majora's Mask
News, coverage and analysis tracking The Legend of Zelda: Majora's Mask across the outlets.- Are these the 100 most influential games of all time?Kitfox Games CEO Tanya Short discusses a list of the 100 most influential video games of all time, compiled by professional game designers. The list, assembled through the Polaris game design retreat, aims to serve as a tool for designers to improve their craft and create influential games.
- Top 200 best-selling Nintendo 64 games contain some surprising revelationsNew sales data from Circana's Mat Piscatella reveals the top 200 best-selling Nintendo 64 games in the US, with Super Mario 64 topping the list. The rankings highlight the console's influential role in the transition to 3D gaming and include surprising entries like Pokémon Snap and Diddy Kong Racing in the top 10.
- How the N64 and its games changed the world of gamingThis article celebrates the 30th anniversary of the Nintendo 64, examining its influential games and their lasting impact on the gaming industry. Despite selling fewer units than its competitor, the PlayStation, the N64 was a technical achievement that pioneered 3D graphics and gameplay mechanics, setting the foundation for many modern game design principles.
- Shigeru Miyamoto decided Zelda dungeons aren't "really that much fun" while making Ocarina of Time, but they're what I'm looking forward to in the remakeShigeru Miyamoto expressed doubts about the fun factor of traditional Zelda dungeons even during the development of The Legend of Zelda: Ocarina of Time. Despite his reservations, the author finds the classic dungeon designs of Ocarina of Time to be memorable and looks forward to experiencing them with modern graphics in an upcoming remake.
- 5 Zelda Characters I’m Excited To See In The Ocarina Of Time Remake (And 5 That Need To Stay Away)This article discusses characters from The Legend of Zelda: Ocarina of Time that the author is excited to see reimagined in a potential remake, and those they hope will be excluded. It touches on the game's dark themes and memorable characters, comparing some to figures from '80s and '90s fantasy media and modern pop culture.
- Nintendo Direct Slated for Tuesday “Morning” – RumorA rumor suggests Nintendo is planning a Nintendo Direct presentation for Tuesday morning, June 9th. While details are scarce, speculation points to a potential announcement of a remake for The Legend of Zelda: Ocarina of Time, possibly for a holiday season release or 2026 to coincide with the franchise's 40th anniversary.
- Games Inbox: Is Forza Horizon 6 the best game of 2026?Readers discuss the potential of Forza Horizon 6 to be a game of the year, Xbox's franchise management, and the peculiar reveal of Unreal Engine 6. There's also praise for Resident Evil Requiem's innovative horror elements and design, with comparisons to other entries in the series.
- Zelda boss Eiji Aonuma became part of the series because Miyamoto saw him making his own SNES game in the wake of A Link to the Past: "I really wanted to incorporate some essence of Zelda into it"The Legend of Zelda series producer Eiji Aonuma revealed that his directorial debut, Marvelous: Another Treasure Island, which was inspired by A Link to the Past, led to Shigeru Miyamoto recruiting him for the Zelda series. Aonuma has since been a pivotal figure in the franchise, directing Ocarina of Time, Majora's Mask, and The Wind Waker.
- Eiji Aonuma tried to "graduate" from Zelda after Wind Waker, but Shigeru Miyamoto assigned him to Twilight Princess anyway and he figured he "should give up escaping" his "fate"Eiji Aonuma revealed that he initially wanted to "graduate" from The Legend of Zelda series after directing three titles, including The Wind Waker. However, Shigeru Miyamoto assigned him to Twilight Princess, leading Aonuma to accept his "fate" as a Zelda game director. Aonuma noted that even his earlier game, Marvelous, shared essences with Zelda.
- Is Nintendo Switch Online worth it in 2026? Our verdictThis analysis evaluates the value of Nintendo Switch Online in 2026, considering its evolution since its 2018 launch. While initial online play faced criticism, the service now offers a robust library of retro games from NES, SNES, Nintendo 64, GameCube, and more, alongside features like cloud saves and free DLC for Expansion Pack members. Despite some drawbacks like limited drip-feeding of new retro titles and certain game exclusions from cloud save functionality, the subscription is deemed a worthwhile investment due to its expanded benefits and competitive pricing, especially with family plans.
- Games Inbox: Are 3D platformers a dead genre?This collection of reader letters discusses the perceived decline of 3D platformers, the controversy surrounding game reviews and developer apologies, and the high price of upcoming games like Grand Theft Auto 6. Other topics include the financial struggles of Sony's acquisition of Bungie and the increasing time it takes to develop games.
- Ember Lab says working on a Zelda game in the future would be excitingEmber Lab, the studio behind Kena: Bridge of Spirits, has expressed a strong desire to work on The Legend of Zelda franchise in the future. Studio COO Josh Grier stated that Zelda was a major childhood inspiration and that creating something within the Zelda world would be exciting if the opportunity arose. The team is currently focused on the sequel Kena: Scars of Kosmora.
- Kena: Bridge of Spirits interview: dev talks Nintendo Switch 2 port, frame rate, moreEmber Lab's Chief Operating Officer Josh Grier discussed the technical challenges and process of porting Kena: Bridge of Spirits to the Nintendo Switch 2. He highlighted the optimization efforts made to maintain the game's artistic vision and performance, and compared the Switch 2's hardware capabilities to the PlayStation 5. Grier also touched on the possibility of a physical release and future updates, while confirming the sequel is in development for PS5 and PC.
- Nintendo veteran designer Takashi Tezuka set to retire as Executive OfficerNintendo veteran designer Takashi Tezuka, known for directing classic titles like The Legend of Zelda: A Link to the Past and Super Mario World, will retire from his role as an executive officer on June 26, 2026. Tezuka's departure follows the recent retirements of fellow Nintendo designers Hideki Konno and Kensuke Tanabe.
- Today Is Nintendo Legend Yoshiaki Koizumi's 58th BirthdayNintendo legend Yoshiaki Koizumi celebrated his 58th birthday on April 29, 2026. Koizumi, currently Senior General Manager at Nintendo EPD, has been with the company for 35 years and has contributed to numerous iconic titles including Super Mario 64, The Legend of Zelda: Ocarina of Time, and Super Mario Odyssey.
- Want To Make Your Own 3D Zelda Dungeons? This N64 Love Letter On Steam Is For YouTemple Maker 64, developed by the one-person studio Ki3 Games, is a love letter to Nintendo 64-era Zelda dungeons, allowing players to create and share their own challenging levels on Steam. The game features an intuitive 3D editor for placing traps, monsters, and items, aiming to fill the void left by Nintendo's lack of a dedicated Zelda dungeon maker. While currently slated for PC, a Nintendo Switch release is hoped for in the future.
- Talking Point: Is Legend Of Zelda's Link Left Or Right-Handed? Let's Look At The EvidenceThe dominant hand of Link, the hero of The Legend of Zelda series, has been a subject of debate among fans for decades. While Link was predominantly left-handed in early titles, including the original The Legend of Zelda and Zelda II: The Adventure of Link, later games like Twilight Princess (Wii version), Skyward Sword, Breath of the Wild, and Tears of the Kingdom have featured him as right-handed. This shift is often attributed to design choices related to motion controls and controller layouts, though the character's ambidexterity remains a point of discussion.
- Majora's Mask: Nintendo's Darkest Game Still Haunts Players | HappyGamerThe Legend of Zelda: Majora's Mask, released in 2000, is remembered for its unusually dark and mature themes, exploring concepts of death, trauma, and existential dread within the familiar Zelda framework. Despite its unsettling content, including body horror and psychological elements, the game is praised for its artistic depth and innovative narrative design, influencing modern game development and demonstrating Nintendo's capacity for sophisticated storytelling.
- Talking Point: Do You Play Zelda Games For The Story?This article discusses whether players engage with The Legend of Zelda series primarily for its story. Contributors from Nintendo Life share their varying perspectives, with some valuing lore and character development while others prioritize gameplay and emergent narratives over overarching plots.
- ChildStory Review | TheXboxHubChildStory is a mysterious and immersive indie game that draws heavy inspiration from The Legend of Zelda series, particularly Majora's Mask. Despite some minor polish issues with item interaction and stamina management, the game offers a compelling narrative with dark yet hopeful ambience, encouraging exploration through its well-designed world and rewarding backtracking.