Tomb Raider
News, coverage and analysis tracking Tomb Raider across the outlets.
Latest coverage
Halloween special epsiode! Pure Nintendo Podcast E186
The Pure Nintendo Podcast episode 186 covers spooky season games like Resident Evil and Layers of Fear, alongside news about potential Switch 2 versions of Hitman and Tomb Raider, and new Game Boy titles for Switch Online. The hosts also discuss Arizona Sunshine, Final Fantasy Resonance, Ratatan, Nintendo Switch Sports Resort, and Steins; Gate: Reboot.
Mass Effect TV Show Still Going Ahead After EA Cancels Mass Effect 5 And Closes BioWare, Report Says
A report indicates that Electronic Arts has closed BioWare and canceled the development of Mass Effect 5, despite the ongoing production of a Mass Effect TV show for Prime Video. Key creative personnel remain attached to the television project, which has been in development since 2021. The studio closure and game cancellation follow EA's privatization and subsequent cost-saving measures, which also led to layoffs and the halt of other projects like a new The Sims game.
Can you identify the horror game by its horrors?
This article presents a quiz challenging readers to identify horror games based on screenshots of their monsters. The author expresses a personal fondness for the horror genre, despite a tendency to be easily scared. The quiz offers 12 minutes to name as many games as possible from glimpses of their creatures.
Former KOTOR remake studio is now remastering the "classic" Shrek 2 PS2 game, and I'm sorry but nostalgia…
Aspyr is remastering the 2004 PS2 game Shrek 2 for modern platforms, including PS5, Xbox Series X/S, Switch, and PC, for $30. The author expresses dismay at the decision, questioning the need to remaster middling licensed games and suggesting that gaming nostalgia has gone too far, though acknowledges Aspyr's past work on more "classic" titles.
Tomb Raider remake boss says moments that "generated the most emotions" in the game are what the new release…
Developers of the Tomb Raider: Legacy of Atlantis remake are prioritizing the preservation of emotionally resonant moments from the original 1996 game. While incorporating modern AAA mechanics like crafting and skill trees, the team aims to keep core memories, locations, and vistas untouched. They are also adjusting elements that don't fit the updated realism, such as finding ancient med packs.
The Last of Us directors used to say "nobody" was making "character-driven survival action games" like them – just don't tell that to Resident Evil
The Last of Us directors Bruce Straley and Neil Druckmann previously stated that "nobody" was making "character-driven survival action games" like theirs. While Resident Evil existed, Druckmann argued it lacked character focus, being "campy, over-the-top violence." The article notes that the genre has since become more populated with titles like The Plague Tale, Dying Light, and Days Gone, and that even Resident Evil remakes seem to have learned from The Last of Us.
I Ranked Video Game Houses By How Much I’d Actually Want To Live In Them
This article ranks various video game properties based on their desirability as a place to live, considering factors like layout, facilities, location, and potential dangers. Stardew Valley's farmhouse and Animal Crossing: New Horizons' player house received high marks for customization and outdoor space, while Resident Evil 7's Baker house was rated extremely low due to its dilapidated state and horrific inhabitants. The Sims 4 was praised for its ultimate customization fantasy.
Resident Evil Movie Will Become Zach Cregger’s Biggest Ever, Surpassing Weapons
Zach Cregger's latest film, Resident Evil, is projected to surpass his previous box office hit, Weapons, by the end of the week, reaching over $280 million worldwide. The film's success is significantly boosted by its performance in China. While Cregger has expressed interest in future stories, he has stated he is finished with franchise movies.
2026 is a low-key revolutionary year for player movement in games
The article analyzes a growing trend in video games towards more granular and realistic player movement mechanics, contrasting with older titles focused on power fantasies. Games like Baby Steps, Cairn, and Big Walk are highlighted for their innovative approaches to fundamental actions like walking and climbing, suggesting a shift in design philosophy driven by the evolution of 3D game development and a desire for more engaging player interaction.
8BitDo celebrates Tomb Raider's 30th anniversary by transforming its Ultimate 3 and Pro 3 controllers into stunning…
8BitDo is celebrating the 30th anniversary of Tomb Raider with special edition reskins of its Ultimate 3 and Pro 3 PC controllers. The Ultimate 3 features Lara Croft designs and is priced at $119.99, while the Pro 3 pays tribute to the original game's Lost Valley and costs $79.99. Both are expected to ship on October 24.
Does Game Pass Need To Change? – TheXboxHub Official Podcast #232
The latest episode of TheXboxHub Official Podcast discusses whether Microsoft's Game Pass subscription service needs to change. The hosts debate rumors about a potential shift in focus for the service, alongside brief mentions of Tokyo Game Show, criticism directed at Sony and PlayStation, and games they've recently played including Grand Theft Auto VI, Sniper Elite, Train Sim World, Woodo, and Tomb Raider.
Why switching main characters for your game's sequel might be a mistake
Consultant Christian Fonnesbech argues that switching main characters in game sequels is a significant business risk, as characters are a primary emotional connection for players and a valuable IP asset. While artistic choices like introducing female protagonists in Hades 2 can be successful, Fonnesbech questions their long-term business impact and suggests maintaining character continuity is crucial for franchise success, citing examples like Tomb Raider and James Bond.
'No old code exists': Tomb Raider: Legacy of Atlantis experience director confirms the 'reimagining' had to be built totally from the ground up on Unreal Engine 5 — but this meant Crystal Dynamics could add more tech upgrades
Crystal Dynamics' Jeff Adams confirmed that Tomb Raider: Legacy of Atlantis is a complete reimagining built from the ground up on Unreal Engine 5, as no original code exists. This approach allowed the team to implement custom technology for physics and graphics, ensuring a modern take on the classic title. The game is set to release on February 27, 2027, for PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC.
YouTuber gets classic Tomb Raider running on a chip that sips a mere 1 W of power
Hardware creator Alejandro Villegas Alonso has successfully run the classic Tomb Raider on an ESP32-P4 microcontroller, a chip that consumes only 1 watt of power. This impressive feat utilizes a port of OpenLara, demonstrating the potential for retro gaming on low-power, accessible hardware.
Shack Chat: What was your favorite reveal from the September 2026 Nintendo Directs?
Shacknews staff members discuss their favorite reveals from the September 2026 Nintendo Direct presentations. Top picks include Metroid Ravenous, a remake of The Legend of Zelda: Ocarina of Time, and an open-world Kirby game titled Kirby and the World Beyond. Other notable announcements mentioned are Metal Slug Ultimate Collection and Persona 4.
Saber Interactive's Tim Willits on generative AI, moving development out of North America, and embracing recognisable IP
Saber Interactive's Chief Creative Officer Tim Willits discusses the company's stance on generative AI, stating they are experimenting with it but not replacing human developers. He also highlights Saber's strategy of global development across 15 studios, focusing on AA titles and recognizable intellectual property, emphasizing disciplined budgeting and flexible team structures.
Tomb Raider Legacy of Atlantis pre-orders have arrived on the Switch 2, and I want that carnivorous collector's…
Tomb Raider Legacy of Atlantis is coming to the Nintendo Switch 2, with pre-orders now available for the standard and a $199.99 Collector's Edition. The Collector's Edition includes a Lara Croft vs. T-Rex statue and other goodies. The game is set to release on February 12, 2027, and will be a game-key card release on the Nintendo Switch 2.
Tomb Raider: Legacy of Atlantis Could Be Great, But There's Some Things We Can't Ignore...
The upcoming Tomb Raider game, potentially titled Legacy of Atlantis, shows promise but faces criticism for controversial changes. Features like skill trees and excessive hand-holding are expected to alienate fans, alongside questionable in-game food elements.
Games Inbox: Did Sony just put on the worst State of Play ever?
Readers express significant disappointment with Sony's recent State of Play presentations, criticizing them as lazy and lacking excitement, especially in contrast to the company's stated business plans. Concerns are also raised about Microsoft's new cloud gaming limits on Game Pass and potential IP sales.
A 2D pixel point-and-click indie game is getting the live-action treatment from the studio behind Sonic the Hedgehog
Story Kitchen, the studio behind the Sonic the Hedgehog movies, is developing a live-action adaptation of the indie point-and-click game The Drifter. The game, created by Powerhoof, follows a man trapped in a time loop after witnessing a murder. The Drifter was released in 2025 for Nintendo Switch and Steam and won multiple Australian Game Developer Awards.