World of Warcraft: Forever
News, coverage and analysis tracking World of Warcraft: Forever across the outlets.
Latest coverage
Tinker, Bard, Illusionist - Blizzard seemingly surveying World of Warcraft: Forever players about never-before-seen classes to add to the game
Blizzard Entertainment appears to be surveying World of Warcraft: Forever players about potential new classes, including Bard, Tinker, Necromancer, and San'layn. Some surveyed classes are new concepts, while others are reimagined versions of existing classes from modern World of Warcraft, with potential gameplay differences.
Icy Veins breaks down the World of Warcraft Forever items that are still hidden from player view
Datamining efforts for the World of Warcraft Forever beta have revealed that approximately 40% of the game's items are hidden from players, with about 34% of those discovered. This indicates a significant amount of content remains undiscovered, offering a glimpse into the scope of new items and the potential for future exploration within the game.
Razer HyperFlux V2 Review: Never Charge Your Mouse Again | Invision Game Community
The Razer HyperFlux V2 wireless charging system offers continuous power for compatible Razer mice, eliminating the need for charging docks or cables during gameplay. Tested with various titles like World of Warcraft Forever and Control Resonant, the system integrates seamlessly, providing convenience without interfering with mouse performance. While expensive and tied to Razer's ecosystem, it offers a unique solution for gamers seeking uninterrupted wireless mouse usage.
Razer Naga V3 Pro Review: The MMO Mouse Evolves | Invision Game Community
The Razer Naga V3 Pro is a premium wireless gaming mouse that evolves the MMO-focused Naga line with enhanced versatility. It features a high-performance Focus Pro 50K Optical Sensor and modular magnetic side plates offering up to 23 programmable buttons, allowing it to adapt to various genres beyond MMOs. When paired with the Razer HyperFlux V2 Wireless Charging System, it offers a seamless, continuously powered wireless experience.
Diablo 5 director promises Diablo 2-style combat where 'the right build' matters more than Diablo 4's…
The director of Diablo 5 has indicated a shift towards Diablo 2-style combat, emphasizing build planning over moment-to-moment execution, contrasting with Diablo 4's dexterity-focused approach. This move aims to bring back heavier RPG elements and player investment in character builds, which some players have missed since Diablo 3 and 4. The developers are exploring ways to incorporate older design philosophies while still innovating for the new title.
Alleged WoW: Forever Survey Teases 11 New Classes, Including Some Deep Cuts
An alleged survey for World of Warcraft: Forever has surfaced, detailing 11 potential new classes for the classic version of the MMORPG. The survey asks players for feedback on classes like Bard, Necromancer, Tinker, and Warden, among others, providing details on lore, abilities, and roles. While some classes are re-imagined versions of existing ones, many are entirely new concepts steeped in World of Warcraft lore.
WoW: Forever Players Are Up In Arms Over Streamer Not Being Banned For Illegal Gold
Players of World of Warcraft: Forever are upset with Blizzard Entertainment over a popular streamer, Ziqo, not being banned for accepting large sums of gold from unknown sources during a beta tournament. This incident has reignited concerns about real-money transactions and botting within the game, with the community demanding equal enforcement of rules for streamers.
World of Warcraft Forever promotes the Undead Paladin — and other new class combos — in its latest video
World of Warcraft Forever is promoting its new class and race combinations, with a particular focus on the Undead Paladin, which also receives a backstory from the Warcraft III: Forsaken Kingdom DLC. Other new combos include Dwarf Shaman, Orc Mage, Human Hunter, Troll Warlock, and Gnome Priest. Lead developer Josh Greenfield also teased a potential new mega-dungeon.
World of Warcraft: Forever's devs are fighting to keep up with beta player volume
Developers for World of Warcraft: Forever are working to increase server population caps multiple times during the beta due to unprecedented player volume. Executive Producer Holly Longdale and developer Josh Greenfield expressed excitement over the high engagement, calling it the "craziest numbers" they've seen. The strong beta performance bodes well for the game's planned November 2026 launch.
WoW: Forever isn't about the MMO's many expansions, but Blizzard is making an exception for a Make-a-Wish quest from Burning Crusade in response to fan feedback: "Stay tuned"
Blizzard Entertainment is adding the fan-favorite 'Kyle's Gone Missing' quest from World of Warcraft: The Burning Crusade into World of Warcraft: Forever. This quest was originally created as a Make-A-Wish request from Ezra Chatterton, who also voiced a character in it. The inclusion honors Chatterton's memory and responds to significant player feedback.
Stop trying to make a console war out of which WoW is better, you're all exhausting
This article argues against the divisive discourse surrounding different versions of World of Warcraft, including Classic, Retail, and the new Forever beta. The author finds the passionate arguments about which version is superior to be exhausting and unhealthy, suggesting that players should appreciate the variety offered by each iteration rather than engaging in a 'console war' mentality.
World of Warcraft: Forever players find black market NPC who sells a 15-day movement speed buff and other rare items…
Players in the beta for World of Warcraft: Forever have discovered a black market NPC named Mister Graphed in the Riverglades zone. This merchant sells expensive crafting items and a rare 15-day movement speed buff for 150 gold, intended to stabilize the in-game economy.
WoW: Forever’s Beta Just Keeps Getting Bigger
The beta for World of Warcraft: Forever is experiencing unprecedented popularity, forcing Blizzard Entertainment to repeatedly increase the population cap. Despite a $60 entry fee for the Skyborne Epic Pack, developers like Holly Longdale and Josh Greenfield have expressed excitement over record-breaking numbers and the insights gained for the full launch.
World of Warcraft Forever Preview – Can Blizzard Bring Back The Magic? | Invision Game Community
World of Warcraft Forever aims to recapture the magic of the original game by expanding the level 1-60 Azeroth with over 1,000 new quests, new zones, dungeons, raids, a new playable race called the Skyborne, and reworked classes. Blizzard is focusing on making the journey to level 60 meaningful again, incorporating player feedback from WoW Classic and Season of Discovery. While the preview highlights significant additions and a strong sense of nostalgia, the ultimate success of the project hinges on whether it can make endgame achievement and social interaction feel as rewarding as the original.
WoW: Forever dev says quest drops aren't changing in the MMO, but Blizzard has added " a bit of under-the-hood functionality" that makes them fairer
Blizzard Entertainment has added new under-the-hood functionality to World of Warcraft: Forever's questing system to make item drops fairer for grouped players. Senior game designer Josh Greenfield stated that while the core drop mechanics are not changing, the system will now more predictably round-robin quest items to ensure everyone in a group receives them evenly, encouraging cooperative play.
WoW Forever Beta Player Dies to a Near Perfect Griefing Tactic That I'm Sure Blizzard Will Patch Out
A player in the World of Warcraft Forever beta has reportedly died due to a sophisticated griefing tactic. The article highlights this incident as an example of issues that may arise during beta testing and suggests Blizzard Entertainment will likely address the tactic.
Suffering from success, WoW Forever beta gets yet another population cap increase as Blizzard struggles to fit everyone…
The beta for World of Warcraft: Forever is experiencing unprecedented player numbers, forcing Blizzard Entertainment to repeatedly increase the population cap. Senior game designer Josh Greenfield described the numbers as the "craziest" he's seen in 17 years, while executive producer Holly Longdale confirmed another cap increase over the weekend. The game's strong performance suggests a positive future for the MMO.
As World of Warcraft: Forever's beta popularity grows, Blizzard has yet again had to increase the server cap
The beta for World of Warcraft: Forever is experiencing high demand, leading Blizzard to increase server capacity multiple times. Executive producer Holly Longdale announced the ongoing need to expand the cap, echoing sentiments from developer Josh Greenfield about unprecedented player numbers. The game requires a significant upfront purchase for beta access, with a monthly subscription planned for its full launch on November 4th.
World of Warcraft Forever's new race is Blizzard's commitment to "not play it safe" with the reborn MMORPG
Blizzard Entertainment is taking risks with World of Warcraft Forever's new Skyborne race, aiming to avoid playing it safe with the reborn MMORPG. Senior designers Josh Greenfield and Tim Jones discussed the divided player reception to the new race, the decision to create original content rather than relying on 'Classic Plus' ideas, and adjustments being made to gear progression and UI.
Betawatch: World of Warcraft Forever gets the beta explosion as Aion 2 cracks its doors open a bit
The beta for World of Warcraft Forever has launched with high player numbers, while Aion 2 has opened its doors for testing. The article also provides updates on State of Decay 3's development under an indie Undead Labs and Guild Wars 2's upcoming WvW map test. It serves as a weekly roundup of MMOs in various testing phases, including open betas, closed betas, and early access.