Brendan Greene
Reporting and statements that mention Brendan Greene.
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AI is 'just a plagiarism machine that makes people lose their jobs' in the eyes of The Talos Principle…
Narrative designers Jonas and Verena Kyratzes from Croteam express strong skepticism about the current applications of AI in game development, calling it a 'plagiarism machine' that harms creativity and leads to job losses. They argue that while the underlying technology is impressive, its current use in profit-driven systems is detrimental, and the focus should be on labor issues rather than the technology itself.
PUBG is the original battle royale game and probably still the best
PUBG: Battlegrounds remains a premier battle royale experience, praised for its foundational gameplay mechanics and tactical depth that have stood the test of time. Despite the emergence of other titles like Apex Legends and Call of Duty: Warzone, PUBG's methodical pace and emphasis on positioning and accuracy continue to offer a unique and rewarding social action experience.
Roadmaps and Plans
Roberts Space Industries has released a roadmap update for Star Citizen and Squadron 42. Separately, Brendan Greene is reportedly moving forward with a smaller team as his studio, Prologue: Go Wayback!, faces struggles.
Brendan "PlayerUnknown" Greene "moves forward with a smaller team", as Prologue: Go Wayback! studio struggles to find funding
Brendan Greene, creator of PUBG and Prologue: Go Wayback!, announced that his studio, PlayerUnknown Productions, is moving forward with a smaller team due to struggles in securing additional funding. Greene expressed gratitude for the team's professionalism despite the challenges and acknowledged the difficulty of maintaining an independent studio without consistent financial backing.
PUBG creator's abandoned survival game Prologue is now free for all, with one final gift
PlayerUnknown Productions has made its survival game Prologue free for all players on Steam following the discontinuation of its development due to funding issues. The final update adds new trails, a weather monitor, and a waterproof spray, alongside improvements to the cooking system and visual effects. The studio has also made the game files unencrypted for modders and is offering refunds to those who previously purchased the game.
As PUBG creator's survival game gets its last update amid studio restructuring, PlayerUnknown says "I truly regret we couldn't finish the journey we began together"
Brendan Greene, creator of PUBG, announced that his studio PlayerUnknown Productions is undergoing restructuring, leading to the final update for the survival game Prologue: Go Wayback. The game is now free-to-play on Steam, with refunds available for past purchases. Greene expressed regret over not being able to complete the game's original vision due to funding challenges but remains proud of the team's accomplishments and continues development on the Melba technology with a smaller team.
PlayerUnknown's survival game becomes free-to-own and offers Steam refunds 'without restrictions on playtime…
PlayerUnknown Productions has announced the closure of development for their survival game, Prologue: Go Wayback!, less than a year after its early access launch in 2025. The game is now free-to-own on Steam, and all players who purchased it during early access are eligible for unrestricted refunds until August 17, 2026. While development on this title has ceased, the studio will continue working on its Melba game engine with a smaller team.
MMOs You’ve Never Heard Of: Project Artemis, 83, and Outward 2
This article rounds up lesser-known multiplayer games, including Project Artemis, which has seen its development future become uncertain after the cancellation of its prototype, Go Wayback. It also highlights 83, a 40v40 squad shooter that recently added a new assault siege mode, and Outward 2, a challenging action RPG with survival elements currently in Steam beta.
PUBG-skaparen skrotar sitt nästa spel, Prologue: Go Wayback
Brendan Greene, creator of PUBG, has canceled his early access project Prologue: Go Wayback due to financial unsustainability. The game, which aimed to push boundaries in large digital world technology, will be made free for existing purchasers. Greene's studio will be restructured into a smaller team.
Development on Prologue: Go Wayback is ending as PlayerUnknown Productions lays off an unspecified amount of staff
PlayerUnknown Productions has ended development on Prologue: Go Wayback and laid off an unspecified number of staff due to funding limitations. The studio's founder, Brendan Greene, stated that a smaller team will continue working on their in-development game engine, Melba. The early access game Prologue: Go Wayback will become free-to-play with its next update, and the company is seeking ways to offer refunds to players who purchased it.
PUBG Creator’s New Survival Game Has Stopped Development Less Than A Year After Launch
PlayerUnknown Productions has ceased development on its survival game, Prologue: Go Wayback, less than a year after its early access launch. Founder Brendan Greene cited financial limitations as the reason for restructuring the studio, which will continue to develop its Melba technology. The game will be made free to all players, with refunds being issued for past purchases.
PlayerUnknown Productions announces layoffs, halts further development of Go Wayback
PlayerUnknown Productions has announced layoffs and halted further development of its game Go Wayback. Founder Brendan Greene stated that the studio can no longer fund Go Wayback in its current form and will restructure to focus on its Melba technology.
PUBG creator announces studio "restructure," stating: "I have reached the limits of how far I can fund this journey"
Brendan Greene, creator of PlayerUnknown's Battlegrounds, has announced a studio restructure at PlayerUnknown Productions due to funding limitations. Development of the Melba technology will continue with a smaller team, while the game Prologue: Go Wayback! will become free-to-play and refunds are being investigated for existing purchasers.
PlayerUnknown's survival game is shutting down 6 months after launch: 'I have reached the limits of how far I…
PlayerUnknown Productions has halted development on its survival game Prologue: Go Wayback! just over six months after its early access launch, citing financial limitations. Founder Brendan Greene stated that while the studio will continue developing its Melba technology with a smaller team, further work on Prologue is suspended. The studio plans to release one final update before potentially making the game free and investigating refunds for purchasers.
PUBG creator Brendan Greene halts development on "realistic Minecraft" survival game, plans to make it free…
Brendan Greene, creator of PUBG, has halted development on his survival game Prologue: Go Wayback due to funding issues and studio restructuring at PlayerUnknown Productions. The game will be made free for all players in an upcoming update, with refunds being investigated for existing purchasers. Development will continue on the studio's core Melba technology.
PlayerUnknown Productions is laying off staff and halting development on Go Wayback
PlayerUnknown Productions, founded by Brendan Greene, is undergoing a restructuring that involves staff layoffs and halting development on Prologue: Go Wayback. The studio plans to push the game out of early access and make it free-to-play, while investigating refund options for existing purchasers. Krafton, which holds a minority stake in the studio, was previously involved with Greene on PlayerUnknown's Battlegrounds.
Prologue: Go Wayback development halted amid layoffs
PlayerUnknown Productions has halted development on its survival game Prologue: Go Wayback and undergone a company restructuring that includes layoffs. Studio founder Brendan Greene cited personal funding limits as the reason for the changes. The studio will continue developing its proprietary Melba terrain-generation technology with a smaller team.
gamescom latam 2026 wraps up with record-breaking results
gamescom latam 2026 concluded with record-breaking attendance, exceeding 154,000 visitors and marking a 17.5% increase from the previous year. The event facilitated over 13,000 B2B meetings, projecting an estimated US$180 million in new business and solidifying its role as a key platform for the South American games industry. Major companies like Nintendo, Electronic Arts, and PlayStation showcased over 400 games, including more than 60 new releases.
gamescom latam 2026 wraps up with record-breaking results
gamescom latam 2026 concluded with record-breaking attendance, attracting over 154,000 visitors and showcasing more than 400 games. The event also facilitated over 13,000 B2B meetings, projecting an estimated US$180 million in new business, solidifying its role as a key business platform for the Latin American games industry.
Gamescom Latam attendance up by 17.5% in 2026
Gamescom Latam saw a 17.5% increase in attendance in 2026, drawing 154,000 visitors. The event featured over 400 games and 175 exhibitors, with a significant rise in B2B meetings and generated business. Executives from Abragames and Brasil Games discussed the growth of Brazil's games industry, highlighting its potential for original IP development and the need for public funding and tax incentives.