Jason Ronald
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Your Xbox console and handheld could soon look the same, but I'm wary of Microsoft's UI pitch
Microsoft is planning a unified user interface for its Xbox consoles and handheld gaming devices like the ASUS ROG Ally. This initiative aims to reduce fragmentation and provide a consistent "distinctly Xbox" experience across different platforms, considering factors like screen size and input methods. The company, under new CEO Asha Sharma, is prioritizing brand consistency, with Jason Ronald showcasing the UI plans in a recent Game Dev Update.
Xbox Showcase Today Promises The Introduction of Project Helix
Microsoft's Xbox Game Dev Update showcase will reveal new details about Project Helix, the codename for their next-generation console. The event will feature Xbox General Manager Chris Charla and Vice President of Next Generation Jason Ronald, highlighting features like PC game compatibility and AMD SoC integration. The showcase will also cover Xbox Developer Tools, DirectX's DirectStorage, and new Xbox Marketplace UI features.
Xbox will "offer a closer look at Project Helix", the successor to its Series X/S consoles, later today
Microsoft will host its first Xbox Game Dev Update to reveal "Project Helix," the successor to its Xbox Series X/S consoles. General manager Chris Charla and VP Jason Ronald will present details on the custom AMD-based SoC, co-designed for next-generation DirectX, which aims to improve developer workflows and performance. While primarily aimed at developers, the presentation is expected to offer insights into the future of Xbox and PC gaming.
Xbox boss reveals what the next gen Project Helix will sound like
Xbox head Asha Sharma has revealed the new boot-up animation and sound for Xbox consoles, which will also be featured on the upcoming next-generation console codenamed Project Helix, expected in 2027. This branding update is part of a larger effort to revitalize the Xbox brand, with fans responding positively to the changes. The article also touches on the potential for improved backwards compatibility for older titles on the new hardware.
Xbox to introduce Project Helix today in brand new showcase, and it's all eyes on Diamond
Microsoft is hosting its first Xbox Game Dev Update showcase to formally introduce its next-generation console, codenamed Project Helix. The showcase will feature updates on Project Helix, which is co-designed with AMD for DirectX and FSR Diamond technology. General manager Chris Charla and VP Jason Ronald will present the information on the Game Dev Update YouTube channel.
Next-Gen Xbox Project Helix Won't Get Much New Info In Today's Event, Exec Says
Xbox executive Jason Ronald confirmed that more details about the next-generation hybrid device, codenamed Project Helix, will be revealed later this year, potentially during the Xbox Games Showcase in June. An upcoming Xbox Game Dev Update event will recap GDC announcements for developers, focusing on how Project Helix, powered by a custom AMD SoC and next-gen DirectX, will benefit them. While developer systems are slated to ship in 2027, Microsoft has not yet announced a consumer launch timeline due to factors like AI-fueled memory and chip shortages impacting pricing and availability.
Project Helix’s Ray Tracing is “An Order of Magnitude” Beyond Xbox Series X/S, Says Microsoft
Microsoft's Vice President of Xbox's Next Generation division, Jason Ronald, revealed details about Project Helix, highlighting its advanced ray tracing capabilities. He stated that the upcoming console's ray tracing performance will be an order of magnitude beyond the current Xbox Series X and S. The console will also feature AMD FSR integration for machine learning upscaling and Multi Frame Generation.
Project Helix Will “Lean Heavily” Into Zstandard to Directly Stream Assets From the SSD
Microsoft VP Jason Ronald revealed that the upcoming "Project Helix" console will heavily utilize Zstandard for direct asset streaming from the SSD, employing advanced neural texture compression techniques. The company is also preparing to send alpha kits to developers in 2027, with an alleged Holiday 2027 launch window. Xbox CEO Asha Sharma acknowledged that memory shortages could impact the console's pricing and availability.
Xbox boss bumps some of her Microsoft CoreAI buddies up into leadership jobs, but hey, at least they're stopping some of their Copilot gubbins
Xbox boss Asha Sharma is scaling back Microsoft's Copilot AI integration, announcing the winding down of Copilot on mobile and halting its development on consoles. This move coincides with Sharma promoting several former Microsoft CoreAI division colleagues into leadership roles within Xbox, including Jared Palmer as VP of engineering and Tim Allen as corporate VP of design, aiming to streamline development and get the business back on track.
Xbox Undergoes Leadership Shuffle, Announces Co-Pilot No Longer Being Developed for Console
Xbox is undergoing significant leadership changes under new boss Asha Sharma, including a new mission statement and restructuring. As part of this shift, the development of the Co-pilot feature for consoles has been halted. Veteran Jason Ronald will now lead the Xbox platform, while former colleagues of Sharma from CoreAI will also take on leadership roles.
Microsoft finally admits everyone hates Copilot: Xbox CEO confirms it's "winding down" Copilot on mobile…
Xbox CEO Asha Sharma confirmed that Microsoft is winding down its Copilot AI assistant on mobile and halting development for consoles. This decision is part of a broader strategic shift for Xbox, which includes leadership changes and a refocusing of AI efforts towards enhancing real-time graphics and addressing player issues. The company is also re-evaluating the pricing of its Game Pass service.
Project Helix Will Receive a “Closer Look” Next Week
Microsoft will host an Xbox Game Dev Update on May 7 to provide a closer look at Project Helix, a next-generation console designed to play Xbox console and PC games. The console will feature a custom AMD chip with enhanced ray tracing capabilities and is expected to ship Alpha test kits to developers in 2027. Additionally, Xbox Mode will be integrated into Windows 11 in April, offering a controller-optimized experience.
Project Helix Will Receive a “Closer Look” on May 7th in First Xbox Game Dev Update
Microsoft's Xbox division will provide a closer look at Project Helix during its first Xbox Game Dev Update on May 7th, hosted by Chris Charla and Jason Ronald. While not a full reveal, the update is expected to discuss details from GDC, including development kits shipping in 2027, and potential new opportunities for game development. Rumors suggest Project Helix is targeting a 2027 holiday season launch to compete with Sony's PlayStation 6.
The new 'Xbox mode' for Windows 11 has arrived, but don't get your hopes up for performance improvements:…
Microsoft has begun rolling out its new Xbox mode for Windows 11, offering a controller-optimized, full-screen gaming experience. While intended to make jumping into games easier across various devices, early impressions suggest it may not significantly improve performance. The feature aims to create a more consistent Xbox experience across different platforms.
Microsoft Responds To Xbox Backwards Compatibility Issues After Fans Complain For Weeks
Microsoft is investigating reports of issues with backwards-compatible Xbox 360 games on Xbox Series X|S, where players are encountering 'Can't Connect to Xbox Live' errors. Xbox executive Jason Ronald has asked affected users to contact him directly to help resolve this rare problem. Some players have threatened to report the issue as a breach of consumer rights if not addressed.
Xbox boss warns "memory costs will impact pricing, will impact availability" when it comes to Project Helix
Xbox boss Asha Sharma acknowledged that the ongoing memory shortage crisis will impact the pricing and availability of its next-generation console, codenamed Project Helix. Sharma stated that Microsoft is considering these factors as part of its equation to ensure accessibility for players. The crisis, exacerbated by AI data centers consuming large amounts of memory, is reportedly causing Sony to consider delaying its own next-generation console rollout.
Microsoft Gaming reverts to Xbox branding
Microsoft Gaming is reverting to the Xbox brand under new leadership, with CEO Asha Sharma and CCO Matt Booty announcing the change to employees. The company aims to focus on daily active players across hardware, content, experiences, and services, while re-evaluating exclusivity and AI approaches. This shift follows recent price reductions for Game Pass subscriptions.
Project Helix Speculation Sparked by Hideo Kojima Posing for a Photo at Xbox Offices
Hideo Kojima visited the Xbox offices, posing for photos with Microsoft Gaming CEO Asha Sharma and Xbox's chief content officer Matt Booty, sparking speculation about his involvement with 'Project Helix'. While Kojima received a gift box labeled 'Xbox for Kojima', the article notes that development kits for the next-generation console are not expected until 2027. Kojima Productions is currently working on upcoming games OD and Physint.
Xbox VP Clarifies A Key Detail About Project Helix, But Questions Remain
Xbox next-gen VP Jason Ronald clarified that Project Helix will be a first-party Xbox console, addressing rumors that it might be a third-party device. He stated the system aims to break down barriers between console and PC games for seamless cross-device play and a unified developer path. Alpha kits are expected to be sent to developers in 2027.
Xbox CCO details unified approach for next-gen Project Helix console
Microsoft's Xbox division is adopting a unified approach for its next-generation console, codenamed Project Helix, with close collaboration between hardware and development teams. CCO Matt Booty highlighted early involvement from publishing and development in planning and specs, and cross-studio support, such as Blizzard assisting Playground Games with Fable. Xbox VP Jason Ronald mentioned the console will leverage new technology developed with AMD and aims for alpha versions by 2027.