Jason Schreier
Reporting and statements that mention Jason Schreier.
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PlayStation Will No Longer Publish Its Singleplayer Games On PC, Says New Report
Sony's PlayStation division is reportedly reversing its strategy of releasing single-player exclusives on PC, with titles like Ghost of Yotei now slated to remain on PlayStation 5. While live-service and online games will still launch on PC, this shift aims to bolster console sales and protect the PlayStation brand, despite some past PC releases achieving significant success.
PlayStation Reportedly No Longer Releasing Single Player Games On PC | Console Creatures
PlayStation is reportedly shifting its PC strategy, moving away from releasing single-player exclusives on the platform and focusing instead on live service titles. This change aims to make its consoles more attractive by keeping major single-player offerings exclusive. While some games like Death Stranding 2: On the Beach will still come to PC, the era of PlayStation single-player exclusives on PC appears to be ending.
Sony PlayStation reportedly moving away from PC ports
Sony PlayStation is reportedly shifting away from releasing single-player games on PC, aiming to encourage console sales and maintain brand exclusivity. While some online titles may remain multi-platform, plans for PC ports of internally developed games like Ghost of Yotei have allegedly been canceled. This move is seen as a potential return to the era of console wars.
Sony Reportedly Pulls Back PC Ports of Single-Player PS5 Games — Too Much Gaming | Video Games Reviews, News, & Guides
Sony Interactive Entertainment is reportedly scaling back its strategy of releasing single-player PlayStation 5 games on PC, according to a Bloomberg report. The company has halted PC port plans for several major titles, citing concerns about damaging the console's brand and potentially lower-than-expected sales. Multiplayer and online-focused games will continue to be released on PC, while some previously planned PC ports have been scrapped.
Kiss goodbye to Ghost of Yotei on PC: Sony is U-turning on its 'let's put our games on PC' strategy and bunkering back down with console exclusives, says Bloomberg
Sony is reportedly reversing its strategy of releasing PlayStation exclusive games on PC, according to a Bloomberg report. Titles like Ghost of Yotei and Saros are expected to remain console-exclusive, ending a policy that began around 2020. This move comes despite previous success and internal discussions about the profitability of PC ports.
Sony Reportedly Cutting Down on PC Ports for Single-Player PS5 Games
Sony is reportedly scaling back PC ports for its single-player PlayStation 5 games, according to a report citing anonymous sources. Titles like Ghost of Yotei and Saros may not be released on PC, with a faction within PlayStation believing these ports harm console sales. However, multiplayer games and certain upcoming titles are still expected to receive PC releases.
PlayStation May Stop Releasing Single-Player Games on PC
Bloomberg reporter Jason Schreier suggests Sony Interactive Entertainment may cease releasing traditional single-player PlayStation exclusives on PC, citing concerns about brand damage and console sales. While live-service titles are expected to continue launching on PC, games like Marvel's Wolverine are reportedly planned for PlayStation 5 only. This potential shift does not appear to affect third-party published titles.
Ghost of Yōtei Was Planned for PC But Not Anymore, Saros to Also Remain PS5-Exclusive – Rumor
Rumors suggest that Sony's single-player titles, including Ghost of Yōtei and Saros, will no longer be released on PC, despite Ghost of Yōtei initially being planned for the platform. This alleged shift in strategy is reportedly due to concerns within PlayStation about impacting sales for current and future consoles and the overall brand.
Bloodborne remake and much more rejected by FromSoftware according to indie dev
Despite owning the intellectual property, Sony has reportedly been unable to secure a Bloodborne remake or PC port because FromSoftware, specifically director Hidetaka Miyazaki, has not approved such projects. Indie developer Brandon Sheffield also claimed multiple studios have pitched Bloodborne-related games, but FromSoftware's decision is final. Bluepoint Games, which developed the Shadow of the Colossus remake, also had its pitches for a Bloodborne remake and a Ghost of Tsushima spin-off rejected.
Maybe it's time to accept the real Bloodborne remake is the friends we made along the way, following report FromSoftware said no to one
FromSoftware reportedly rejected a pitch from Bluepoint Games to develop a remake of Bloodborne. Despite financial viability, the original developers did not want the project to proceed. This follows previous discussions where Hidetaka Miyazaki expressed a desire to not have others touch Bloodborne, though he has not opposed a PC port.
New God Of War franchise has you playing as the last character you'd expect
A new God of War universe game is reportedly in development at Santa Monica Studio, with Faye, Kratos's deceased wife and Atreus's mother, as the lead character. The game is expected to be revealed this year and launch in the first half of 2027, featuring gameplay that focuses more on action compared to the recent Norse saga entries.
Bluepoint’s Cancelled God of War Game Sent Atreus To Hades
Sony cancelled a live-service God of War spinoff developed by Bluepoint Games, which would have starred Atreus in Hades. The project struggled due to the team's inexperience with live-service titles and lack of progress, despite assistance from Santa Monica Studio. Bluepoint also reportedly pitched a Bloodborne remake, which was rejected by another company.
Bluepoint Pitched A Bloodborne Remake Last Year, But FromSoftware Said No
Bluepoint Games pitched a Bloodborne remake to Sony multiple times, but FromSoftware ultimately rejected the idea despite Sony owning the intellectual property. Jason Schreier's reporting indicates that while the numbers made sense, FromSoftware did not want the remake to happen, leading to the project's demise and potentially contributing to Bluepoint's closure.
Sony pivoting to single-player games and away from PC ports claim insiders
Insiders suggest Sony Interactive Entertainment is pivoting its strategy, potentially focusing more on single-player games and reducing PC ports of its titles. This shift, which may take several years to fully manifest, comes as the company continues its pursuit of live service game success with titles like Marathon and Horizon Hunters Gathering.
Could pre-launch open testing have saved Highguard?
Wildlight Entertainment's live service shooter Highguard failed shortly after launch due to a lack of public testing and a management decision to prioritize secrecy over community feedback. Developers cited hubris and a desire to replicate Apex Legends' secretive launch as contributing factors to the game's rapid player drop-off and the studio's subsequent implosion.