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Jason Schreier

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Retro Gamer

New AAA games could cost $300 million or "much more" to make, insider says, which might help "explain the current state of the industry" amid layoffs and studio closures

Insider reports suggest that AAA game development budgets are now reaching $300 million or significantly more, contributing to the ongoing industry issues like layoffs and studio closures. Companies like Epic Games, Electronic Arts, and Ubisoft have recently undergone significant downsizing. This trend raises questions about the sustainability of current development costs.

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Tech Raptor

AAA Game Budgets Regularly Reach $300m, New Report Claims

A new report indicates that AAA game budgets frequently exceed $300 million, with some titles like Call of Duty: Black Ops Cold War reportedly costing up to $700 million. These high costs are attributed to developer salaries and overhead, not executive compensation, and may explain industry trends like layoffs and long development cycles. In contrast, indie games like Mewgenics can be profitable with significantly lower budgets.

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Tech Radar

Sony has shut down Dark Outlaw Games one year after its founding and while it was reportedly 'still in the early…

Sony has shut down Dark Outlaw Games, a studio founded just one year ago by Call of Duty Zombies veteran Jason Blundell. The closure comes amid broader cuts in mobile development and other areas, with around 50 people reportedly laid off. Sony Interactive Entertainment CEO Hermen Hulst cited rising development costs as a factor in the studio's shuttering.

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Metro UK

AAA video games regularly cost over $300,000,000 to make reveals insider

According to insider Jason Schreier, the development cost for AAA video games now routinely exceeds $300 million, a figure comparable to or exceeding most major film productions. This trend, primarily observed in Western development, is largely driven by escalating developer salaries and contributes to the current state of the industry, including layoffs and unpopular monetization strategies.

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Push Square

'This Is Unsustainable Madness': Modern Video Game Budgets Are Out of Control

Modern AAA video game development budgets on the west coast of America are reportedly reaching $300 million or more, primarily covering salaries and overheads. This unsustainable cost requires games to sell millions of copies at full price just to break even, putting immense pressure on studios and potentially impacting the industry's future.

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Gaming Bolt

AAA Game Development Budgets in US, Canada Have Reportedly Started Exceeding $300 Million

AAA game development budgets in the US and Canada are reportedly exceeding $300 million, sometimes significantly more, contributing to industry struggles like layoffs and studio closures. Former PlayStation executive Shuhei Yoshida noted that development costs have doubled between the PlayStation 4 and PlayStation 5 generations, making it difficult to recoup investments. While blockbuster titles face massive budgets, smaller games like Clair Obscur: Expedition 33 can be made for under $10 million by focusing on core gameplay.

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Wolfs Gaming Blog

Triple-A Game Budgets Now Over $300 Million, It’s Claimed

Game development budgets for AAA titles are reportedly exceeding $300 million, not including marketing costs, according to journalist Jason Schreier. This necessitates millions of sales just to break even, placing immense pressure on game sales figures. Games like Concord and Marvel's Spider-Man 2 are cited as examples of high-budget titles.

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Gamedeveloper.com

Sony shutters internal studio Dark Outlaw Games

Sony Interactive Entertainment has shut down its internal studio Dark Outlaw Games, founded by Jason Blundell in 2024. The closure resulted in approximately 50 layoffs across the studio and PlayStation's mobile business. This follows the recent closure of Bluepoint Games in February.

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Engadget

Sony is reportedly shutting down Dark Outlaw Games, run by former Call of Duty director

Sony is reportedly shutting down Dark Outlaw Games, a studio led by former Call of Duty director Jason Blundell. This closure is part of broader staff cuts at PlayStation focused on mobile development, signaling a retreat from live-service multiplayer games. Several other studios and projects have also been affected or canceled recently.

PC Gamer

Call of Duty veteran's new studio, which was just announced in 2025, is reportedly being closed by Sony

Sony Interactive Entertainment has reportedly closed Dark Outlaw Games, a studio founded by Call of Duty veteran Jason Blundell, just a year after its announcement. This follows the recent closure of Bluepoint Games and includes layoffs of approximately 50 employees. A Sony spokesperson confirmed workforce reductions due to strategic adjustments for long-term sustainability.

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Metro UK

GTA 6 trailer 3 won't drop until this summer predicts insider

An insider predicts that the next trailer for Grand Theft Auto 6 will not be released until summer, likely in July or August. This prediction aligns with Take-Two Interactive's stated plans to begin promoting the game during the summer months. Despite conflicting rumors about the game's development status, Take-Two CEO Strauss Zelnick remains confident in the November release date.

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Gaming Bolt

Sony Expected to Officially Confirm the End of First-Party PS5 Titles on PC – Rumor

Sony is reportedly planning to stop releasing major first-party single-player titles on PC, with an official confirmation expected soon. This rumor follows the PC release of Death Stranding 2: On the Beach and comes amid discussions about the performance of previous PC ports like Returnal and Marvel's Spider-Man 2. While some titles like Horizon Hunters Gathering will still launch on both PS5 and PC, Sony appears to be prioritizing console exclusivity for its major single-player games.

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Push Square

Bizarre PlayStation PC Launcher Rumours Rubbished as Reporter Doubles Down on No More PS5 Ports

Rumors about Sony developing its own PC launcher and releasing Marvel's Wolverine day-and-date on PC have been circulating. However, reporter Jason Schreier has indicated that Sony is actually scaling back its PC porting strategy due to poor sales of titles like Ghost of Yotei and Saros.

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Gamespot

Monster Hunter Stories 3: Twisted Reflection Review

This review covers Monster Hunter Stories 3: Twisted Reflection, highlighting its gameplay and potential as an early Game of the Year contender. The article also touches upon other gaming news and previews, including Slay the Spire 2, Diablo 4, and Resident Evil Requiem.

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Gamespot

Crimson Desert - Everything To Know

Crimson Desert is an upcoming action RPG that promises a vast open world and engaging combat. The article also touches on other gaming news and previews, including Slay the Spire 2, Diablo 4, and Resident Evil Requiem.

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Gamespot

Sony's Silence On Bloodborne May Be About Respect, Not Strategy

Sony has reportedly refrained from pursuing a Bloodborne remake due to a desire to maintain a strong relationship with FromSoftware and its president, Hidetaka Miyazaki. While a remake could be financially lucrative, Sony may be prioritizing its future collaborations with the acclaimed developer, who has expressed a desire for no one else to touch the game. This speculation aligns with past statements from former PlayStation executive Shuhei Yoshida.

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Gamespot

What Is Going On At PlayStation? feat. Jason Schreier

Sony has recently made significant decisions, including the closure of Bluepoint Games, which has dashed hopes for a Bloodborne remake, and a reduced focus on PC releases. Journalist Jason Schreier was interviewed to provide insight into these ongoing developments within the company.

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PC GamesN

Bloomberg reporter details why Playstation may have exited PC as a former Xbox head thinks Sony views Valve as a "new competitor"

Bloomberg reporter Jason Schreier's comments suggest Sony may be reconsidering its PC releases, with a former Xbox head viewing Valve as a new competitor. This has ignited discussions within the PC gaming community regarding platform exclusivity strategies.

Eurogamer

PlayStation is reportedly ditching its PC release strategy, and most first-party games will now be console exclusive

Sony is reportedly shifting away from its strategy of releasing PlayStation first-party games on PC, with most titles now expected to remain console exclusives. This change, which reportedly occurred in recent weeks, will affect single-player games like Ghost of Yotei and Saros, while online-focused titles may still see PC releases. The decision appears to stem from concerns within Sony that PC releases could damage the PlayStation brand and impact future console sales, alongside a perceived decline in the success of PlayStation games on PC.

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Blues News

Sony Reportedly Scrapping Single-Player PC Ports

Sony is reportedly planning to stop releasing its single-player PlayStation 5 titles on PC via Steam. This unconfirmed report cites sources familiar with the company's strategy, suggesting a shift away from PC ports for its narrative-driven games.