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Control Resonant review
Control Resonant offers a visually stunning return to Remedy's unique hellscapes, with impressive environmental design and engaging traversal mechanics. However, the game is hampered by repetitive and middling melee combat that struggles to maintain player interest over its 30+ hour playtime, despite a compelling narrative and strong voice performances.
Control Resonant review: "Deeply weird with wondrous supernatural vistas, but bafflingly repetitive combat leaves me cold"
Control Resonant offers gorgeous visuals and intriguing supernatural elements, but suffers from repetitive combat and a sprawling open world that feels too thin. The shift to Dylan Faden as protagonist is also a misstep, failing to capture the intrigue of Jesse. Despite some stunning sequences, the game ultimately feels muddled and less focused than its predecessor.
Control Resonant’s Best Aspect Left Me Utterly Speechless
Control Resonant is Remedy Entertainment's best gameplay experience to date, featuring deep, engaging melee combat mechanics and a stunning rendition of Manhattan. The game successfully blends Remedy's signature weirdness with satisfying power progression and a surprisingly touching narrative centered on Dylan Faden's redemption arc. Despite minor frustrations with the map navigation, the game's art direction, combat design, and emotional depth make it a unique and unforgettable experience.
Remedy's Arhi Makkonen on designing the "biggest world we have ever done" for Control Resonant
Remedy Entertainment's senior level designer Arhi Makkonen discusses the significant design shifts for Control Resonant, including its expansive open-world Manhattan setting and a new focus on melee combat. He highlights the challenges and creative solutions involved in guiding players through the "biggest world we have ever done," where characters possess advanced movement abilities like wall-walking and gravity manipulation.
CONTROL 2 – What Happens Next? Breaking Down the Biggest Connections
This analysis delves into the narrative connections and unanswered questions surrounding Remedy Entertainment's Control and its upcoming title, Control Resonant. It explores the roles of Dylan and Jesse Faden, the Federal Bureau of Control, and new threats like the Resonants and The Patterning, highlighting the series' signature mystery and focus on control.
Control Resonant: 15 Essential Things to Know
Control Resonant, the sequel to Remedy Entertainment's supernatural action game, shifts focus to Dylan Faden as the new protagonist in a warped Manhattan. The game introduces a shapeshifting melee weapon called The Aberrant, a core combat loop centered around a 'Gap System' for staggering enemies, and new Resonance abilities. It will launch on September 24th for PlayStation 5, Xbox Series X|S, and PC, featuring a larger open-ended city environment and seamless dialogue integration.
Control Resonant Drops New Recap That Helps Catch You Up On Jesse’s Story So Far
Remedy Entertainment has released a new story recap for Control, focusing on Jesse Faden's journey within the Oldest House. This recap aims to catch players up before the release of the upcoming addition to the franchise on September 24th for Xbox Series X/S, PlayStation 5, and PC.
Control Resonant Looks Better Every Single Time We See It
Control Resonant appears to be a significant evolution of Remedy's formula, shifting focus from the environment to character-driven narrative with Dylan Faden. The sequel introduces deeper RPG systems, close-quarters melee combat, and open-ended exploration within its unique, reality-bending Manhattan setting.
Control Resonant visar gravitationstrotsande gameplay
Control Resonant will feature exploration of New York City, including its subway system, where players will encounter mold creatures and moving trains. The protagonist, Dylan, can manipulate reality to alter the environment. The game is expected to be 30-50 hours long and will be released on September 24 for PlayStation 5, PC, and Xbox Series X/S.
Control Resonant is Around 30 Hours For the “Core Experience,” 50 Hours for Completionists
Remedy Entertainment lead gameplay designer Sergey Mohov stated that Control Resonant will take approximately 30 hours for the core experience and 50 hours for completionists. The game is set to launch on September 24th for Xbox Series X/S, PlayStation 5, and PC, and will feature Dylan Faden as the protagonist. While playing the original Control is recommended for narrative depth, it is not mandatory due to an in-game recap.
Control Resonant Preview – Mixing it up in Manhattan
Control Resonant shifts focus to Jesse Faden's brother, Dylan, as he navigates a Hiss-corrupted New York City. The game transitions from a third-person shooter to a character action/action RPG combat system, featuring Dylan's unique shape-shifting rebar weapon and new abilities. Remedy Entertainment is taking a significant risk by changing the combat genre for this installment, which is set to launch on September 24th.
From its electric melee fights to its surprise Firewatch nods, Control Resonant's radical sequelcraft looks like it might just pay off
Control Resonant's preview build showcases a significant evolution from its predecessor, focusing on fast-paced melee combat with Dylan Faden wielding a shapeshifting weapon. The game expands on the supernatural elements and unique environmental design, moving from the Oldest House to a stylized New York City. Influences from games like Devil May Cry and Batman Arkham are apparent, with Remedy aiming for a proactive, aggressive combat style and a narrative driven by the dynamic between Dylan and his handler, Zoe, drawing inspiration from Firewatch.
Control Resonant hands-on preview – a Remedy for boring sequels
Remedy Entertainment's Control Resonant, a sequel to the 2019 action-adventure Control, shifts focus to Dylan Faden and adopts an action RPG genre. The game expands player agency and exploration with interconnected zones across New York, featuring new combat mechanics centered around the transforming Aberrant weapon and a greater emphasis on verticality. Control Resonant is set to release on September 24, 2026, for PlayStation 5, Xbox Series X/S, and PC.
CONTROL Resonant: Hands-On With This Ambitious Sequel’s Shapeshifting Combat
Remedy Entertainment's Control Resonant introduces Dylan Faden as the playable protagonist, offering a more kinetic and expressive combat system than its predecessor. Players can customize Dylan's abilities through a variety of shapeshifting melee weapons and special powers, with the game set to release on September 24, 2026, for Xbox Series X|S and PC.
Control Resonant Preview – Dylan Faden’s Time to Shine
Control Resonant, a sequel to Remedy Entertainment's supernatural thriller Control, offers a bizarre and mind-blowing experience. The preview highlights Dylan Faden's perspective as he navigates a ravaged New York City, dealing with the Hiss and Altered World Events. The gameplay features a variety of unique weapons and abilities, with challenging boss encounters and improved enemy variety compared to the first game.
Control Resonant has what it takes to stand out in an exceptionally crowded September release window
Control Resonant, a sequel to Remedy Entertainment's 2019 action-adventure game Control, is set to launch on September 24, 2026, for PC, PlayStation 5, and Xbox Series X. The game shifts focus to melee combat and RPG elements, with players controlling Dylan Faden as they navigate a world disrupted by paranormal threats. The preview highlights the game's intricate level design, fluid movement, and customizable combat abilities, aiming to offer a distinct experience from its predecessor.
I was worried Control Resonant wouldn't be Control enough, but then I got lost in an infinite bedroom dimension
Remedy Entertainment's upcoming game, Control Resonant, shifts from the original Control's gameplay to a character action style featuring combos and skill trees, with Dylan Faden as the protagonist. While an early demo initially felt less like Control, later sections, including a surreal dimension of infinite bedrooms and a challenging boss fight, showcased Remedy's signature atmosphere and design, offering hope that the game will retain the series' unique identity.
CONTROL Resonant Finally Has A Release Date As Remedy Unveils New Story Details And Editions
Remedy Entertainment has announced that Control Resonant will launch on September 24, 2026, for Xbox Series X|S, PlayStation 5, and PC. The sequel shifts focus to Dylan Faden as the playable protagonist, exploring a distorted Manhattan. Various editions, including Digital Deluxe and SteelBook, have been detailed, with pre-orders offering bonus content.
Control Resonant Launches September 24, Story Trailer Reveals Dylan Faden’s New Mission
Remedy Entertainment announced Control Resonant will launch on September 24, 2026, for PlayStation 5, Xbox Series X|S, and PC. The sequel stars Dylan Faden as he confronts a new supernatural crisis threatening reality, with Jesse Faden missing. The game is described as Remedy's most expansive project yet, featuring new narrative twists and gameplay systems.
Control Resonant Trailer Drops A Release Date And Teases The Return Of Control’s Best Character
Remedy Entertainment has announced that Control Resonant will be released on September 24, with a new trailer revealed during Sony's State of Play. The trailer confirms the return of protagonist Jesse Faden and hints at the reappearance of Dr. Casper Darling, suggesting a connection to Remedy's interconnected game universe.