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Joost van Dreunen

Reporting and statements that mention Joost van Dreunen.

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GamespotVery negative

Cancelling Mass Effect And Closing BioWare Was An Obvious Thing For EA To Do, Experts Say

Electronic Arts has confirmed the closure of BioWare and the cancellation of its upcoming Mass Effect game. Analysts suggest this drastic measure was predictable due to EA's significant debt following a leveraged buyout by Saudi Arabia's PIF, Silver Lake, and Affinity. The studio's recent commercial disappointments, including Dragon Age: The Veilguard, Mass Effect: Andromeda, and Anthem, contributed to the decision.

Retro GamerNegative

Sony is still selling tons of the discs it plans to kill off: Marvel's Wolverine launch sales were reportedly 35% physical, showing a huge appetite for a non-digital future

Despite Sony's planned discontinuation of physical disc production in 2028, sales figures for Marvel's Wolverine and other titles indicate a significant consumer demand for physical media. Approximately 35% of Marvel's Wolverine sales were physical copies, a trend mirrored in other recent releases, suggesting the physical market is healthier than Sony's digital-first strategy implies.

Gaming BoltNeutral

Kingdom Come: Deliverance 2 Producer Hopes GTA 6 Encourages More Games to be Priced at $80

Martin Klíma, producer for Kingdom Come: Deliverance 2, expressed hope that Grand Theft Auto 6's $80 price point will encourage other games to adopt higher pricing. While Klíma admitted Grand Theft Auto 6 doesn't appeal to him personally, he believes its success could be necessary for the industry's survival. Analysts offer mixed opinions on the viability of $80 game prices.

Games IndustryNeutral

"Why should we just give up the entire month of November?" – The indie games going head to head with GTA 6

Several indie games, including Flame, Forest and Flood and Volvy's Adventure: Reslimed, are set to launch on November 19, directly competing with the highly anticipated Grand Theft Auto 6. While analysts caution against this strategy due to GTA 6's massive marketing pull, developers like Fairy Mount Games and Devolver Digital see it as an opportunity to stand out by offering distinct experiences, particularly on PC where GTA 6 will not initially release.

Retro GamerNegative

Xbox is in the midst of a "reverse acquisition," analyst says, with Activision "best equipped to run the…

An industry analyst describes Microsoft's recent restructuring of Xbox Game Studios as a 'reverse acquisition,' suggesting that Activision Blizzard, acquired for $69 billion, is now better equipped to manage Microsoft's own studios. This shift involves significant layoffs and the merging of several studios, including placing the Halo franchise under Activision Blizzard's purview.

Retro GamerNeutral

Steam earned Valve $15 billion in revenue so far this year, with Crimson Desert alone topping $203 million according to…

Steam has generated $15 billion in gross revenue so far this year, with projections indicating it will exceed $20 billion by year's end. Crimson Desert emerged as the most successful new intellectual property on the platform, earning over $203 million. While no single game dominated, titles like Forza Horizon 6 and Resident Evil Requiem also performed strongly, contributing to Steam's significant revenue growth.

Tech RadarNegative

'All options are on the table, considering the drastic measure already put in place' — Could Microsoft sell Xbox? Analysts say it's too expensive for that, but that it could be dismantled piece by piece

Industry analysts are discussing the potential sale or dismantling of Microsoft's Xbox division amidst a significant restructuring. While a full sale is considered unlikely due to its high cost, analysts suggest that individual studios or intellectual properties might be sold off piecemeal. Xbox CEO Asha Sharma has acknowledged the business is 'not healthy' and is implementing changes to improve its financial performance and strategic direction.

Retro GamerPositive

Analysts expect GTA 6 could sell up to 30 million copies at launch, but are unsure if it can "surpass the incredible longevity and massive sales of 5" in the long run

Analysts predict Grand Theft Auto 6 will achieve massive launch sales, potentially reaching 30 million units, but question its long-term longevity compared to Grand Theft Auto 5's sustained success. Factors like the game's $80 price point and the limited initial console install base are discussed as potential influences on its long-term performance, with some analysts expecting per-player spending to be higher despite potentially lower overall sales than its predecessor.

Games IndustryNeutral

Tencent, Xbox, Game Angels, Ansible and Flick to speak on Game Republic New Horizons investor stage

The Game Republic New Horizons conference will feature speakers from Tencent, Xbox, The Game Angels, Ansible, and Flick Games on its investor stage. The event, co-hosted by Games London, aims to connect game studios with investors and funders. Separately, Micron CEO Sanjay Mehrotra discussed the ongoing global chip shortage, predicting gradual improvement in 2028 due to increased demand from data centers powering AI.

Games IndustryNeutral

Micron says chip shortage will "improve gradually" in 2028

Micron CEO Sanjay Mehrotra stated that the global RAM and NAND chip shortage, exacerbated by AI demand, is expected to persist through 2027 and gradually improve in 2028. He admitted that the company has no visibility on when supply will meet demand, citing long fab construction times, worker shortages, and regulatory hurdles. This shortage is driving up component costs, impacting hardware markets and console prices, with companies like Valve facing higher costs for their Steam Machine.

Gaming BoltNeutral

Grand Theft Auto 6’s $80 Price Won’t Change Current $70 Baseline for AAA Games, Say Analysts

Industry analysts suggest that Grand Theft Auto 6's $80 price point will not immediately shift the AAA game baseline but may lead to more pricing variance. While some marquee titles might adopt higher prices, many games will likely stick to the $70 baseline due to consumer sensitivity and the need to 'earn' higher prices through established franchise value. Companies like Nintendo and Rockstar Games have unique pricing power due to their strong brand recognition and perceived value.

Push SquareVery negative

'Above $1,000 Is the Floor': Analysts Predict PS6 Price, and It's Not Good

Industry analysts predict that the PlayStation 6 could launch at a price point exceeding $1,000 due to ongoing component shortages and market trends. While some believe Sony will maintain a price below $999 for marketing reasons, others foresee a significant increase, potentially delaying the console's release until 2028.

Games IndustryPositive

GTA 6: Will $80 be the new standard, and will more publishers start to skip physical releases?

Grand Theft Auto 6 will launch at $79.99 for the standard edition and $99.99 for the ultimate edition, with physical copies containing only a download code. Analysts discuss whether this price point will become a new industry standard and if publishers will increasingly abandon physical disc releases. While some believe this pricing is justified for a title of GTA 6's caliber, others caution against a widespread shift due to potential consumer backlash.

Games IndustryNegative

"This is going to be a niche device" – Analysts react to the $1,000+ Steam Machine price reveal

Industry analysts are reacting to Valve's Steam Machine pricing, which starts at $1,049, significantly higher than initially anticipated. This increase is attributed to global component shortages, particularly memory and storage, exacerbated by the generative AI boom. Experts believe this high price point positions the Steam Machine as a niche product and raises questions about the future pricing of upcoming consoles from Sony and Microsoft, with some predicting they will also exceed $1,000.

Games IndustryNegative

What went wrong with Sega's $776m acquisition of Angry Birds giant Rovio?

Sega Sammy's $776 million acquisition of Rovio has faced significant challenges, resulting in a $200 million impairment due to profitability falling below forecasts. Issues include difficulties integrating Rovio's technology and the mature state of the Angry Birds franchise in a rapidly changing mobile market with increased user acquisition costs and platform shifts. While Take-Two's acquisition of Zynga eventually proved successful, Sega's situation highlights the complexities and risks involved in acquiring mobile game companies, particularly when relying heavily on established IP.

Gaming BoltNeutral

XBOX CEO Says New Business Model is Needed “Rather Than Premium, High-Performance” Consoles

Xbox CEO Asha Sharma stated that the company is exploring new business models for consoles, moving away from solely focusing on premium, high-performance hardware due to rising costs. This approach contrasts with previous statements from Sarah Bond about a "very premium" next-gen console. Industry analysts suggest cloud gaming subscriptions as a potential alternative for budget-conscious gamers.

Gaming BoltNegative

Gaming Hardware Prices Are Likely Going to Go Even Higher, Say Analysts

Industry analysts predict that gaming hardware prices will continue to rise due to factors like RAM costs, geopolitical situations, and currency fluctuations. While some regions like Asia and MENA are showing resilience, Western markets are particularly affected by these price hikes. Experts suggest that a higher pricing floor for gaming hardware is likely, potentially shifting the industry towards subscription and cloud-based models.

Games IndustryPositive

"Nobody's making games for the retired people" – The growing yet underserved market for grey gamers

The video game industry is largely overlooking the growing market of older players, often referred to as 'grey gamers.' Despite an aging global population and increasing numbers of individuals over 40, 50, and 60 playing games, developers are slow to cater to this demographic, who possess disposable income and long-term gaming literacy. Experts suggest a shift in industry mindset is needed to capture this substantial and expanding market, which is currently underserved by game design and marketing efforts.

Games IndustryNeutral

"It's a totally crazy market" – The seismic impact of the AI boom on video game hardware

The surge in demand for AI data centers has caused a significant shortage and price increase for consumer hardware components like RAM and GPUs. This impacts gaming hardware manufacturers such as Nintendo, Valve, and Sony, leading to higher prices for consoles like the PlayStation 5 and potentially delaying new hardware launches like the Steam Machine. The increased costs also affect game development studios by raising the price of essential development hardware.

GamespotNeutral

Gaming Needs More Ads, Expert Says, And A $6 Game Pass Tier

Microsoft Gaming CEO Asha Sharma is reportedly exploring ways to make Xbox Game Pass more affordable, potentially through a lower-priced, ad-supported tier. Industry expert Joost van Dreunen suggests embracing advertising, citing its prevalence in other media, and notes that subscriptions excel at retention but not market growth. Former PlayStation executive Shawn Layden expressed skepticism about Game Pass's current trajectory, while Netflix CEO Greg Peters indicated openness to potential bundle collaborations with Xbox.