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Kiel McDonald

Reporting and statements that mention Kiel McDonald.

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PC GamesN

Subnautica 2 base building - all changes explained

Subnautica 2 overhauls its base-building mechanics with a new procedural system that allows for more sculptural construction and customization. Players can now create bases seamlessly, paint them, and adjust lighting. The upcoming PC title will also feature multiplayer base building, though resource protection will be a concern.

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Games Press

UNKNOWN WORLDS REVEALS OVERHAULED MODULAR BASE-BUILDING SYSTEM FOR SUBNAUTICA 2 

Unknown Worlds has revealed an overhauled modular base-building system for Subnautica 2, allowing for greater player creativity and expanded underwater habitat design. The new system, powered by Unreal Engine 5, introduces modular construction tools and optional four-player cooperative gameplay. Subnautica 2 is scheduled to enter Early Access on PC and Xbox Series consoles in 2026.

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Gaming Bolt

Subnautica 2 Shows Off its Base-Building Systems in Latest Developer Diary

Unknown Worlds released a developer vlog detailing the new base-building systems in Subnautica 2, highlighting a more sculptural and expressive approach compared to previous titles. The game will feature hop-in co-op and crossplay, with optimizations for platforms like Steam Deck. Subnautica 2 is set for release later this year on PC and Xbox Series X/S, and will be available on Game Pass day one.

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Rock Paper Shotgun

Behold Subnautica 2's fancy fresh windows that come as part of its new procedural base building system

Subnautica 2 is introducing a significantly improved procedural base building system, moving away from fixed pieces to allow for more sculptural and expressive designs, including custom-shaped windows. Base design lead Kiel McDonald highlighted the new system's uniqueness in the survival genre, while senior engineer Carolyn Lu demonstrated its flexibility. The article also briefly mentions ongoing legal disputes between Unknown Worlds and publisher Krafton.

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Retro Gamer

"I don't think we've seen anything like this in any other survival game": Subnautica 2 devs say new base-building system uses "techniques that haven't been used in games in this way before"

Unknown Worlds Entertainment is developing a new base-building system for Subnautica 2, described as a "sculptural and expressive" system unlike anything seen in other survival games. This new system allows for greater customization of base architecture, including unique window shapes and curved designs. The game is slated for early access release later this year.

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