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Remy Siu

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Monster Vine

Interview: Prove You’re Human Dev Talks Humanity, CAPTCHAs & the Uncanny Valley

Remy Siu, Creative Director of Prove You're Human, discusses the game's themes of humanity, the unique implementation of CAPTCHAs as a core mechanic, and the design of its uncanny protagonist. Siu also reflects on lessons learned from developing 1000x Resist, emphasizing increased confidence in their narrative-first approach.

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Games Press

Go Behind the Scenes of Prove You’re Human at Day of the Devs, Southeast Asian Games Showcase

Day of the Devs at Summer Game Fest and the Southeast Asian Games Showcase provided behind-the-scenes looks at the development of Prove You're Human, a narrative adventure game from sunset visitor 斜陽過客 and Black Tabby Games. Developers discussed inspirations, animation techniques, and the Southeast Asian influences on the game's themes of identity and environmental effects.

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Games Press

Go Behind the Scenes of Prove You’re Human at Day of the Devs, Southeast Asian Games Showcase

The Day of the Devs event at Summer Game Fest will feature a behind-the-scenes look at the development of "Prove You're Human," a narrative adventure game from sunset visitor 斜陽過客 and Black Tabby Publishing. The showcase will highlight the creation of the AI character, Mesa, and explore Southeast Asian influences on the game. Developers Pinki Li, Daniel Beaulieu, Nhi Do, and Remy Siu will share insights into the game's design and development process.

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Gamedeveloper.com

Video codecs are a nightmare for game developers, but there's no solution in sight

Video codecs present a significant and persistent challenge for game developers, with no easy solutions in sight. Developers like Sam Barlow and Remy Siu highlight the complexities of compressing and decompressing video for games, especially for multi-platform releases and full-motion video content. Issues range from cutscenes not appearing on certain platforms to the sheer volume of work required to optimize video for different hardware, leading to painful development cycles and limitations on creative possibilities.

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Gamespot

Video Games Need More Suffering, Slay The Princess Devs Say

Developers from Black Tabby Games and Sunset Visitor discuss the importance of 'friction' and 'suffering' in video game narratives, arguing that removing challenges leads to a lack of learning. They also detail their new publishing partnership, aimed at supporting narrative-focused studios and streamlining the publishing process for titles like Sunset Visitor's upcoming game, Prove You're Human.

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Retro Gamer

Acclaimed indie dev is leaning into the "uncomfortable uncanniness" that comes from hyper-realistic graphics…

Developers behind the upcoming horror game Prove You're Human are intentionally leaning into the "uncomfortable uncanniness" of hyper-realistic graphics. Creative director Remy Siu and Black Tabby Publishing co-founder Tony Howard-Arias believe the uncanny valley is a strength of the medium, especially as games pursue photorealism. The game, which features an AI robot desperately trying to convince the player it's human, is available to wishlist on Steam.

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Retro Gamer

"The real world is always way more dank than we anticipate," Prove You're Human's creative director tells me about tackling this AI-inspired follow-up to 1000xResist

Prove You're Human, the next game from 1000xResist developer Sunset Visitor and published by Black Tabby Publishing, explores themes of artificial intelligence and digital identity. Players investigate an AI named Mesa, who claims to be human, by conversing with her in a digital world accessed via CAPTCHA-style mechanics and full-motion video. Creative director Remy Siu discusses the game's unique approach to sci-fi concepts and its narrative-driven gameplay.

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Console Creatures

Prove You’re Human is the Next Game From 1000xRESIST Developer That Sees Putting an AI Dreaming to be Human in its Place | Console Creatures

Developer sunset visitor 斜陽過客 announced its next game, Prove You're Human, for PC via Steam. This first-person adventure game features a narrative where players must convince a dreaming AI that it is not human. The game incorporates real-world footage and a CAPTCHA mechanic, and is the first title published under Black Tabby Games' new publishing arm.

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Gamedeveloper.com

1000xResist creator: the game industry needs a universal video codec for FMV games

Remy Siu, the creative director behind the acclaimed game 1000xResist, is facing technical challenges with video codecs for his upcoming full-motion video game, Prove You're Human. Siu advocates for a universal video codec standard across all platforms to simplify development and improve the quality of FMV games. He highlights how the current need to support multiple codecs can lead to larger file sizes and compromises in video quality.

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CGmag Online

Inside Prove You're Human, the Otherwordly Next Game From the Award-Winning Studio Behind 1000xResist

Sunset Visitor's next game, Prove You're Human, is a sci-fi narrative adventure exploring themes of AI, labor, and identity, building on the success of their previous title 1000xResist. The game features a blend of live-action film, CAPTCHA mechanics, and a dreamlike world, with developers emphasizing that no generative AI is used in its creation. The article also touches on the challenges of indie game funding and Black Tabby Games' new role as a publisher.

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Engadget

1000xResist devs reveal their wild-looking second game about convincing an AI it's not human

Developer Sunset Visitor has revealed its second game, Prove You're Human, a narrative adventure set in the far future. Players must convince an AI that it is not alive, while the protagonist is a digital clone, raising ethical questions. The game features unique graphics incorporating real-world footage of Vancouver and is available to wishlist on Steam.

Games Press

1000xRESIST Developers Challenge You to Prove You’re Human, Revealed at Triple-i Initiative

Prove You're Human, a first-person narrative adventure from 1000xRESIST developer sunset visitor 斜陽過客, was revealed at the Triple-i Initiative. Published by Black Tabby Publishing, the game challenges players to convince an AI it is not human. It will launch on PC via Steam and incorporates real-world footage into its virtual landscape.

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Gamedeveloper.com

Black Tabby Games slinks into game publishing with 1000xResist creator's next game

Black Tabby Games, known for Slay the Princess and Scarlet Hollow, has launched a new publishing label called Black Tabby Publishing. Its first project is Prove You're Human, developed by Sunset Visitor, the studio behind 1000xResist. Black Tabby Games will fully fund the game and provide publishing support, aiming to help other independent developers navigate the industry.

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Retro Gamer

Some of the best writers making games today decided to form a publisher "an hour" after a call: Slay the Princess and 1000xResist devs team up for new sci-fi adventure

Black Tabby Games, the developer behind Slay the Princess, has announced the formation of a new publishing arm, Black Tabby Publishing. The company aims to support narrative-driven indie games, signing two titles so far, including Prove You're Human from 1000xResist developer Sunset Visitor. Co-founders Tony Howard-Arias and Abby Howard emphasized their goal to provide intimate feedback and support to developers beyond just funding.

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PC Gamer

The creators of 1000xResist are making a game about convincing an AI she's not a real person

Sunset Visitor, the studio behind 1000xResist, has announced its new game, Prove You're Human, which will be published by Black Tabby Games. The game centers on convincing an advanced artificial intelligence named Mesa that she is not human. The developers aim to explore themes of labor, ambiguity, and the impact of AI in contemporary society.

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Gamespot

1000xResist Studio Turns The Internet's Most Annoying Task Into A Game With Prove You're Human

Sunset Visitor, the studio behind 1000xResist, is releasing a new narrative-driven sci-fi game titled Prove You're Human. The game explores themes of AI, identity, and the human condition, featuring a protagonist who must convince an AI she is not human. The studio emphasizes surprising players and exploring contentious topics through its work, with a focus on human-centric storytelling and avoiding AI in their development process.

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IGN

Director of One of 2024's Best Games Says, "Expect the Unexpected" Ahead of Upcoming Reveal - IGN

Sunset Visitor, the developer behind the acclaimed 2024 game 1000xResist, has announced a new project reveal at the Triple-I Showcase on April 9. Studio founder Remy Siu hinted that the new game will continue the team's tradition of unexpected and unconventional design, drawing inspiration from theater and games like NieR:Automata. The showcase will feature announcements for several high-profile indie titles.

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