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Shuhei Yoshida

Reporting and statements that mention Shuhei Yoshida.

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PC Gamer

There's a timeline where Dark Souls was a PlayStation exclusive, but Sony lost out on the chance because it wouldn't publish Demon's Souls in North America

Former Sony Interactive Entertainment executive Shuhei Yoshida revealed that Sony declined to publish Demon's Souls in North America, leading FromSoftware to partner with Bandai Namco for Dark Souls. This decision meant Sony missed out on publishing the Souls series, though they later secured Bloodborne. The article analyzes the impact of this publishing decision on the game industry and PlayStation's relationship with FromSoftware.

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Retro Gamer

Former PlayStation head says the rise of AAA games shut down Japan Studio because Sony "wanted to drive hardware…

Former PlayStation executive Shuhei Yoshida explained that Sony Interactive Entertainment closed Japan Studio in 2021 because its games did not drive console sales, unlike larger AAA titles. He encouraged support for former Japan Studio developers by playing their new games, Slitterhead and Ratatan. Yoshida also noted that while Japan Studio produced creative titles, their smaller scale made them less suitable for the shift towards AAA development on PlayStation 4 and PlayStation 5.

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Retro Gamer

We need games like Clair Obscur: Expedition 33, Balatro, and Peak as a cure for the "fear" in the industry,…

Industry professionals are calling for more creative courage in game development, citing titles like Clair Obscur: Expedition 33, Balatro, and Peak as examples of innovation. They argue that an excessive focus on de-risking and market research leads to homogenous, uninspiring games, and that the industry's fear of risk is its greatest threat. This discussion highlights the contrast between mid-sized AA budgets and the escalating costs of AAA development.

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Gaming Bolt

Former PlayStation Executive Hopes Bloodborne Comes to PS5 or PC Some Day

Former PlayStation executive Shuhei Yoshida expressed his confusion and hope regarding the lack of a PlayStation 5 or PC port for Bloodborne. He noted that while Sony releases many remasters, Bloodborne remains unavailable on modern platforms, and he theorizes director Hidetaka Miyazaki may be hesitant to let others work on it. Rumors of a Bluepoint Games remake pitch were also mentioned, though FromSoftware reportedly opposed it.

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Retro Gamer

Even former PlayStation chief Shuhei Yoshida doesn't know why Bloodborne hasn't been remastered or released on…

Former PlayStation executive Shuhei Yoshida expressed his confusion and hope regarding the lack of a PlayStation 5 or PC version of Bloodborne. He noted that while Sony releases many remasters, this particular title remains a PlayStation 4 exclusive, leaving fans and himself wondering about its future.

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Retro Gamer

"I should have listened properly to Miyazaki": Ex PlayStation boss admits giving FromSoftware "the lowest number possible" for physical copies of Demon's Souls after getting stuck in its "demanding" starting area

Former PlayStation boss Shuhei Yoshida admitted to making a significant mistake with Demon's Souls by underestimating its potential and requesting the lowest possible number of physical copies. This lack of support for FromSoftware's challenging title led Sony to reject signing Dark Souls. Yoshida reflected on his initial difficulty with the game's demanding nature and opaque systems, contrasting it with his later appreciation for the Soulslike genre, even achieving a platinum trophy in Bloodborne.

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Eurogamer

Xbox needs to make a choice, says former PlayStation leader Shawn Layden: be a publisher or a platform, but you can't be both

Former PlayStation leader Shawn Layden argues that Xbox must choose between being a major game publisher or a platform holder, stating it cannot effectively be both. He highlights the need for exclusive content to support a platform, contrasting it with the multiplatform approach required for a top publisher, a dilemma exacerbated by recent Xbox layoffs and strategic shifts.

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Checkpoint Gaming

The first wave of Steam Machines are dropping. Here's what people think.

The initial reception for Valve's Steam Machine has been mixed, with early adopters noting its high price point compared to traditional consoles due to recent hardware inflation. While some users praise its ability to run PC games and quiet operation, others, including Shuhei Yoshida, have expressed concerns about long game boot times and overall performance. Reports of hardware failures, such as GPU issues leading to bricked units, have also surfaced, drawing parallels to the Xbox 360's 'Red-Ring of Death'.

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Retro Gamer

Uh-oh, the Steam Machine is having its own Xbox 360 "Red Ring of Death" moment, and Valve's lightbar…

A user reported their new Steam Machine experiencing a GPU failure, indicated by a red lightbar, after only 20 minutes of use, mirroring the "Red Ring of Death" issue that plagued the Xbox 360. Valve's error codes suggest a system-wide GPU failure, though the article speculates it could be a software or firmware issue. The user has opted to send the device back to Valve for support rather than attempting DIY fixes.

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Retro Gamer

Valve finally just shared a make-your-own Steam Machine e-ink faceplate kit, but a pre-built "Inkterface"…

Valve has released a DIY kit for creating custom e-ink faceplates for the Steam Machine, providing 3D print files, a bill of materials, and instructions. While Valve offers the DIY option, third-party manufacturer Jsaux is also planning to release its own pre-built e-ink faceplate for the device.

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Gamespot

Former PlayStation Exec Is Less Than Impressed With Steam Machine

Former Sony Interactive Entertainment president Shuhei Yoshida shared his unimpressed "meh" early impressions of Valve's Steam Machine, citing its high price tag and slow performance as major drawbacks. While he acknowledged its small form factor and quiet operation, Yoshida found it hard to recommend, especially compared to the PlayStation 4.

Metro UK

‘You've become the villain you mocked’ - PS5 fans slam Sony over classic video

Fans are criticizing Sony's shift away from physical PlayStation 5 game releases, drawing parallels to a 2013 instructional video where Sony championed game sharing against Microsoft's policies. The article highlights user comments expressing resentment over Sony's current digital-only direction, contrasting it with past marketing. Former PlayStation executives Shuhei Yoshida and Adam Boyes are mentioned as having departed the company.

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Eurogamer

The first wave of Steam Machines has arrived at long last, but those without are left watching the waitlist

The first wave of Steam Machines has begun shipping to early adopters worldwide, with unboxing celebrations and initial impressions being shared on the Steam Machine Subreddit. While many users are receiving their devices, a significant number are still on waitlists, experiencing frustration due to the rapid sell-out and limited supply. The article also notes a humorous Lego replica of the Steam Machine and mentions Shuhei Yoshida's thoughts on the new hardware.

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Eurogamer

"Am I going back to PS4 days?" - Former PlayStation leader Shuhei Yoshida has tried the Steam Machine, and he doesn't sound very impressed

Former PlayStation executive Shuhei Yoshida shared his mixed impressions of the Steam Machine, comparing its performance unfavorably to the PlayStation 4 era. While he found the system UI and controller features like the changeable face plate and boot-up videos appealing, he criticized the 3D performance, long game boot times, and the controller's touchpad and stick looseness. Despite these drawbacks and a high price point, Yoshida indicated he would keep the device for research and to play PC games on his living room TV.

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Retro Gamer

Evercade creators Blaze dunk on PlayStation for ending physical using their own PS4-era mockery

Blaze, the creator of the Evercade retro console, has satirized Sony's decision to end physical PlayStation 5 discs in 2028. Using a mock tutorial similar to a 2014 PlayStation 4 video, Blaze highlights the importance of physical media for game sharing and preservation. The article argues that ditching discs limits game ownership and accessibility, contrasting it with Blaze's own cartridge-based ecosystem.

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Eurogamer

"RIP PLAYSTATION 1994-2026" - Players are flocking to Sony's old PS4 anti-DRM video in the wake of its shock decision to scrap physical games

Sony announced it will cease production of physical discs for PlayStation games starting January 2028, shifting to an all-digital future. This decision has sparked significant backlash from players concerned about anti-consumer practices and the loss of permanent ownership. In response, gamers have revisited a 2013 anti-DRM video featuring Shuhei Yoshida and Adam Boyes, highlighting the perceived shift in Sony's player-centric stance.

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PC Gamer

'Meh': Ex-PlayStation president Shuhei Yoshida weighs in on Valve's Steam Machine after a few hours with…

Former PlayStation president Shuhei Yoshida shared his initial thoughts on Valve's Steam Machine, describing its 3D performance as "meh" and questioning the default 1080p recommendation. He also noted long game boot times and found the Steam Controller's touchpads and sticks to be problematic, though he praised the SteamOS UI and the device's small form factor and quiet operation.

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Retro Gamer

"Am I going back to the PS4 days?" - Former PlayStation president Shuhei Yoshida shares a very mixed Steam…

Former PlayStation president Shuhei Yoshida shared his mixed thoughts on the Steam Deck after a few hours of use, noting that its 3D performance is 'meh' and that some games take a long time to boot. While he praised the system's UI and the ability to launch games with a controller, he questioned if it was a step back to PlayStation 4-era performance. Yoshida ultimately found the Steam Deck to be a viable alternative to consoles like the PlayStation 5 and Xbox Series X for playing Steam games on a TV, but the high $1,049 price tag makes it difficult to recommend.

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Gaming Bolt

PlayStation’s Plan to Kill Physical Games is as Confusing as It Is Insulting

Sony Interactive Entertainment plans to phase out physical game discs for PlayStation consoles starting January 2028, exclusively offering digital versions. This decision, citing consumer trends and digital sales dominance, has sparked significant backlash due to concerns over digital ownership, game preservation, and potential monopolization of the market by the PlayStation Store. The move also follows the controversial shutdown of the PlayStation 3 and Vita storefronts, raising further questions about the future of accessing purchased digital content and the potential implications for future consoles like the PlayStation 6.

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Retro Gamer

Just one generation ago, PlayStation couldn't shut up about how great physical games are: "Keep it…

Sony Interactive Entertainment is reportedly ceasing new physical game releases in 2028, a significant shift from their previous stance. This move is reminiscent of their 2013 E3 presentation where they heavily promoted the benefits of physical discs for the PlayStation 4, contrasting with Xbox's policies at the time.

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