Simon Carless
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Steam may have quietly improved its discoverability, and indie devs are feeling the benefit
Steam may have improved its discoverability features, benefiting indie developers who have struggled to gain visibility on the platform. Recent changes to the Discounts & Events banner, which now prioritizes personalized offers based on player interests, have led to significant increases in traffic, wishlists, and sales for smaller titles.
Steam achievements for unreleased and unannounced games leak on aggregators such as Exophase and SteamDB
A bug in Valve's Steam maintenance process has inadvertently caused achievement data for unreleased and unannounced games to be leaked on sites like Exophase and SteamDB. This includes titles such as Fable, Persona 6, and Kingdom Hearts 4. Valve has been contacted for comment, and this incident follows a previous data breach at a Steam hardware shipping partner.
Opinion: Deprofessionalization could foster toxic work environments on small teams
The article discusses the concept of 'deprofessionalization' in the game industry, where reduced general employment drives out career professionals, potentially fostering toxic work environments, particularly in indie development. It draws parallels between historical instances of harassment at both large and small studios, highlighting how relaxed professional standards can lead to inappropriate conduct and drive talent away from the industry.
Steam Week in Review: A torrent of janky retail sims continues to flood Steam, and there's no end in sight
The Steam platform continues to see a high volume of retail simulator releases, with 14 new titles launched last week. Despite their often rudimentary appearance and similar gameplay loops, games like Boba Cafe Simulator and Mall Together have found significant audiences. Publisher PlayWay is noted for its prolific output and a strategy of announcing numerous games, potentially only developing those that gain sufficient wishlists.
Steam is more than 50% larger than PlayStation according to expert's estimate, which puts Valve's store around…
An expert estimate suggests Steam has surpassed 200 million monthly active users, making it over 50% larger than the entire PlayStation platform. This analysis, based on data from GameDiscoverCo and Sony's own reports, indicates significant growth for Valve's PC storefront.