Steven Muray
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Paradox has been cooking up some Stellaris "summer experiments," from megastructure upgrades to a full espionage rework
Paradox Interactive is experimenting with several new features for its space strategy game Stellaris, including potential reworks for espionage, megastructure upgrades, and trade deals. These 'summer experiments' are currently in beta testing for the 4.5 'Cygnus' update and are not guaranteed to be included in the final release. The developer is also exploring improvements to fleet design, empire creation menus, and flag customization.
Stellaris celebrates 10 years (and a new DLC) with a free weekend and a 70% discount
Stellaris is celebrating its 10th anniversary with a free-to-play weekend on Steam until June 22 and a 70% discount on the base game until June 25. The sale also includes various DLCs, with a subscription option available for access to all content. The article touches on the game's evolution since its 2016 launch and mentions the new 'Nomads' expansion, which received mixed impressions.
A decade old and still soaring, 4X space strategy game Stellaris is now free for the weekend and cheap to keep
The 4X space strategy game Stellaris is celebrating its ten-year anniversary with a free-to-play weekend and a 70% discount on the base game. Developer Paradox has continuously updated the game, most recently with the 4.4 'Pegasus update' and the 'Nomads' expansion, making it an ideal time for new and returning players to jump in. The free weekend runs until Monday, June 22, with the discount available until Thursday, June 25.
"This is gonna break your mods": Stellaris is getting nomad empires, aka "moving planets", despite Paradox previously deeming this "impossible"
Paradox Interactive announced the upcoming Nomads expansion for Stellaris, set to release on June 15th alongside update 4.4 Pegasus. This expansion introduces nomadic civilizations that can travel the galaxy in Arkships, offering new gameplay styles inspired by historical and fictional mobile cultures. Game Director Stephen Muray highlighted the technical challenge of implementing moving planets, a feature previously considered impossible.
Stellaris is finally adding an "impossible" feature: "even mentioning it would make programmers cry"
Paradox Interactive is releasing the Stellaris Nomads DLC on June 15, introducing nomadic empires that are not tied to planets. This fundamental gameplay shift allows players to manage their empire from a mobile Arkship, which serves as a colony, shipyard, and more. The DLC also includes new origins and will be accompanied by the Stellaris 4.4 'Pegasus' update.
Stellaris is finally getting rid of unemployment, but not without some extensive testing first
Paradox Interactive is testing significant changes to Stellaris's job selection system in the upcoming 4.4 'Pegasus' update, aiming to eliminate unemployment and simplify core gameplay loops. Game director Stephen Muray detailed improvements to planet job assignment, including automated workforce limits and a new system where pops immediately fill fallback categories when unemployed. These changes are undergoing an extended open beta before their potential release in update 4.4.
Stellaris is finally adding a major feature its director has wanted "for a long time"
Stellaris update 4.4, codenamed 'Pegasus,' will introduce a major diplomatic feature allowing players to join and leave ongoing wars. Game director Steven Muray stated this has been a long-desired addition, enabling more dynamic interstellar conflicts and alliances. The update is targeted for release after Stellaris 4.3.4 'Cetus'.