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Thomas Mahler

Reporting and statements that mention Thomas Mahler.

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Gamespot

How 40 Years of Metroid Have Impacted The Biggest Metroidvania Developers

This article explores the profound impact of the Metroid series, particularly Super Metroid, on the development of the Metroidvania genre. Developers from various studios discuss how Metroid's interconnected worlds, exploration mechanics, and atmospheric design have inspired their own games, shaping core design philosophies and influencing everything from level design to player agency.

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PC GamesN

No Rest for the Wicked 1.0 has been delayed: "We're close, but close isn't good enough"

Moon Studios has announced a delay for No Rest for the Wicked 1.0, pushing its release from October 2026 to March 2027 to ensure a higher standard of polish. The developer cited the need for extra time to improve performance, refine the class system, and fix bugs. The team plans to conduct further closed and open beta tests, including a final open PTR in December, to involve the community in shaping the full release.

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Games Industry

Moon Studios delays No Rest for the Wicked to March 2027 – "We're holding our games to a standard we won't compromise on"

Moon Studios has delayed the full 1.0 release of its action RPG, No Rest for the Wicked, to March 2027. The developer cited a commitment to quality and performance improvements as the reason for the postponement, stating that "close isn't good enough." The game, which entered early access in April 2024 and has sold two million copies, will continue to receive beta tests to help shape the final build.

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Eurogamer

No Rest for the Wicked delayed to 2027, promises new beta and founders packs for early buyers to tide people over

Moon Studios has delayed the full 1.0 launch of their Action RPG, No Rest for the Wicked, to March 2027. The delay is to improve performance, refine the class system, and polish the game. An open beta is planned for December, and early buyers will receive founder's rewards.

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FZ.se

No Rest for the Wicked försenas till nästa år

The action RPG No Rest for the Wicked, developed by Moon Studios, has been delayed and is now slated for a March 2027 release on PC and PlayStation 5. The developers cited the need for more time to reach version 1.0, with a beta test planned for December. Versions for Xbox Series X/S and Nintendo Switch will follow later.

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To Much Gaming

No Rest for the Wicked Delayed to March 2027 for 1.0 Release — Too Much Gaming | Video Games Reviews, News, & Guides

Moon Studios has delayed the 1.0 release of No Rest for the Wicked to March 2027 to ensure a polished launch. The team plans additional open betas throughout 2026 and will offer a Founders Pack for purchases made before January 1, 2027. The game is slated for PC and PlayStation 5, with Xbox Series X|S and Nintendo Switch versions planned for a later date.

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PC Gamer

No Rest for the Wicked, which was slated to hit 1.0 a month before Grand Theft Auto 6, is delayed into 2027

Moon Studios has announced that its action RPG, No Rest for the Wicked, will be delayed from its planned October release into March 2027. The studio cited the need for more time to improve performance and polish the game to their standards, with an open beta planned for December. The delay means the game will now launch well after Grand Theft Auto 6, which is slated for a November release.

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Gaming Bolt

Ori 3 is Not in Development at Saber Interactive, Says Chief Creative Officer

Saber Interactive's Chief Creative Officer Tim Willits has denied that the studio is developing Ori 3, refuting recent rumors. While Saber is working on other exciting projects, Moon Studios' CEO Thomas Mahler stated that they would make a new Ori game if given the go-ahead, calling the rumors nonsense.

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Retro Gamer

Fable 4 is missing "a whole myriad of combat system basics," says head of Ori studio, who offers Playground Games a call "to point you in the right direction"

Thomas Mahler, CEO of Moon Studios, criticized the combat in the upcoming Fable game, stating it lacks basic elements like enemy hit reactions. He offered Playground Games assistance in improving the combat system. The Fable game is scheduled for release on February 23, 2027.

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Retro Gamer

Out of nowhere, Ori studio drops a 10-hour demo for a new city-builder that uses "the best elements of Minecraft,…

Moon Studios, known for the Ori series, has released a surprise 10-hour demo for their new city-builder game, Luma. The game, developed under a new subsidiary called Moonities, aims to blend elements from Minecraft, Sim City, and Civilization. The studio also confirmed that Luma will utilize the intellectual property of their upcoming action RPG, No Rest for the Wicked.

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FZ.se

Moon Studios kallar rykten om ett Ori 3 för "nonsens"

Moon Studios CEO Thomas Mahler has denied rumors circulating about a third Ori game being developed by Saber Interactive for Microsoft. While Moon Studios would be interested in making Ori 3 if Microsoft approved, they are currently focused on their action RPG, No Rest for the Wicked.

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Gamespot

A Third Ori Game Could Be Coming, But The Series’ Creator Doesn’t Believe It

Rumors suggest a third Ori game may be in development, but Moon Studios CEO Thomas Mahler has dismissed them as "nonsense." Mahler stated that Moon Studios has discussed purchasing the Ori intellectual property back from Microsoft and believes only their studio can do justice to the series. He also commented on Microsoft's perceived mishandling of its studios and legacy IPs.

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Retro Gamer

Opening Night Live 2026 time and how to watch – Final Fantasy 7 Revelation, The Witcher 3 Songs of the Past DLC, and more have already been confirmed to appear

Gamescom Opening Night Live 2026, hosted by Geoff Keighley, will feature new looks at Final Fantasy 7 Revelation and The Witcher 3: Songs of the Past DLC. The two-hour showcase will also include updates on Silent Hill Townfall, Gears of War: E-Day, and Exodus, airing on August 25th.

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Retro Gamer

"The Ori 3 rumors are nonsense," Metroidvania series creator says, and that Halo has taught Xbox you'll "undoubtedly get more slop" without the right talent working on beloved series

Thomas Mahler, CEO of Moon Game Studios, has debunked rumors of a third Ori game, stating that no such project is in development. He expressed interest in Moon Game Studios potentially buying back the Ori IP from Microsoft to develop a sequel themselves, citing concerns about other studios' ability to capture the series' magic, referencing Halo's struggles under 343 Industries.

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Gaming Bolt

Ori 3 Rumors Are “Nonsense,” Claims Moon Studios CEO

Moon Studios CEO Thomas Mahler has dismissed rumors of a new Ori title as "nonsense," stating that the studio would develop a third game if given the go-ahead by Microsoft. While some insiders suggested Saber Interactive might be involved and an announcement could be imminent, Mahler clarified that the decision is not up to his studio. The last game in the series, Ori and the Will of the Wisps, was released in 2020.

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Retro Gamer

"Rockstar literally just spent over a billion dollars": Ori studio founder wants you to stop demanding 60 FPS on Xbox Series S just because GTA 6 can run on it

Moon Studios founder Thomas Mahler criticized players demanding 60 FPS on the Xbox Series S, using Grand Theft Auto 6 as a benchmark. He highlighted the vast difference in resources between Rockstar Games and smaller studios, emphasizing that GTA 6's performance is not a guaranteed standard for all games on the console. Mahler also pointed out the technical limitations of the Xbox Series S compared to PC hardware like the Steam Deck.

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PC Gamer

Ori creator declares Xbox Game Pass a mediocre slop factory that's 'a little like Communism'

Moon Studios CEO Thomas Mahler criticized Xbox Game Pass, calling it a 'mediocre slop factory' and comparing its strategy to Communism. He argued that the service lacks sufficient compelling exclusive titles to justify its subscription cost, leading to a decline in subscribers after a price increase. Mahler also expressed disappointment with the quality of recent first-party Xbox releases, citing Starfield as an example of a game that failed to meet expectations.

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Gaming Bolt

Ori Studio Head Says Game Pass Would Have Worked if Xbox Could “Understand What’s a Good Game”

Moon Studios CEO Thomas Mahler believes Xbox Game Pass could have succeeded if Microsoft had focused on quality over quantity, comparing it unfavorably to premium streaming services. He criticized Xbox's first-party output, citing Starfield as an example of a game that failed to meet the potential of its predecessor, and suggested that Xbox leadership needs a better understanding of what constitutes a "good game" to truly connect with gamers.

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Gamespot

Canceled Project Blackbird May Have Been Perfect Replacement For Destiny, Insider Says

Insider reports suggest Microsoft's canceled action-RPG MMO, Project Blackbird, could have been a successful replacement for Destiny 2. Developed by the ZeniMax team, the game was reportedly canceled in mid-2025 due to financial reasons, despite positive internal feedback. Its cancellation is seen as a missed opportunity for Xbox to fill a void in the live-service market.

Gamespot

Ori Dev CEO Says Xbox Was Too Focused On Protecting Its Legacy To Build Its Future

Moon Studios CEO Thomas Mahler believes Xbox's focus on legacy intellectual properties like Halo, Gears of War, and Forza hindered its ability to cultivate new talent and games. He suggests that Xbox should prioritize empowering creative individuals and teams who understand the gaming audience, rather than relying solely on nostalgia.

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