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Tim Moss
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Retro Gamer
Former God of War dev thinks "the plan was to do Egyptian at some point," but Sony Santa Monica went with Norse mythology for the reboot as it was "familiar but not familiar"
Original God of War programmer Tim Moss confirmed that Sony Santa Monica considered using Egyptian mythology for the 2018 reboot before opting for Norse mythology. Unused assets from God of War Ragnarok also hinted at a potential Egyptian direction for the series.
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Retro Gamer
OG God of War devs didn't expect the PS2 classic to take 4 years to make, but they "didn't know any better" and "crunched like motherf***ers"
Original God of War developers at Sony Santa Monica Studio did not anticipate the PS2 classic would take four years to complete, admitting to intense crunch periods due to youth and enthusiasm. While crunch is now largely discouraged, the article reflects on the extended development times of early titles compared to modern games and the ongoing discussion about work-life balance in the industry.
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