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Todd Howard

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Gaming BoltNeutral

Capcom Will Not Implement AI-Generated Assets in its Games, Still Testing the Tech

Capcom has stated it will not implement AI-generated assets in its current game content but is testing the technology for improving development efficiency across graphics, sound, and programming. While other companies like Square Enix are researching AI for tasks like quality assurance, Take-Two Interactive CEO Strauss Zelnick and Bethesda's Todd Howard expressed caution regarding AI's role in creative game development, emphasizing artistic intention.

Gaming BoltPositive

Fallout 3 Director Has “Warmed Up” to Remasters, Praises Xbox Backwards Compatibility Team

Todd Howard, director at Bethesda Game Studios, has expressed a softened stance on remasters, particularly praising Xbox's backwards compatibility efforts for titles like Fallout 3. While a Fallout 3 remaster is rumored to be in development with a focus on polish similar to The Elder Scrolls 4: Oblivion Remastered, former developer Bruce Nesmith noted that the combat system would require significant work.

Retro GamerNeutral

Todd Howard wanted Bethesda's original RPGs to be playable before worrying about remasters: "You can play…

Bethesda Game Studios executive producer Todd Howard stated that his priority was ensuring older RPGs like Morrowind and Fallout 3 were playable before considering remasters. He has since warmed up to the idea, with The Elder Scrolls IV: Oblivion Remastered being the first such project.

Retro GamerPositive

"We try to lean in on the things where our idea of what Starfield should be aligns with the feedback that's…

Bethesda Game Studios is actively incorporating player feedback into Starfield's ongoing development, focusing on areas where their vision aligns with community desires. Updates, such as the upcoming Free Lanes update, aim to enhance exploration and add more variation to in-game systems, building upon previous smaller patches and community-driven content.

Retro GamerNeutral

Todd Howard says "leaks don't help" Bethesda or players, especially when it comes to Oblivion: "Everyone is gonna have a different version"

Bethesda Game Studios' Todd Howard stated that game leaks, particularly concerning The Elder Scrolls 4: Oblivion Remastered, cause player anxiety and do not benefit developers or players. He believes leaks lead to varied player expectations, especially when official details are scarce.

Retro GamerVery positive

As The Elder Scrolls: Oblivion turns 20 years old, Bethesda creative lead says the RPG is "what Bethesda games…

As The Elder Scrolls IV: Oblivion celebrates its 20th anniversary, Bethesda creative producer Tim Lamb reflects on its revolutionary impact on the series' design and its role in shaping subsequent titles like Fallout 3, Fallout 4, and Skyrim. Lamb highlights how Oblivion's success paved the way for Bethesda's modern game development philosophy.

N4GNeutral

Howard Says Starfield Development Was Harder Than Expected, Vows Wider Hardware Support for TES VI

Todd Howard revealed that Starfield's development was more challenging than anticipated. He also confirmed that Bethesda is aiming for broader hardware scalability in The Elder Scrolls VI and future titles.

Retro GamerPositive

"There's a million ways that it could have gone wrong": How returning to The Elder Scrolls 4: Oblivion reshaped Todd Howard's stance on remastering Bethesda's RPGs

Bethesda Game Studios executive producer Todd Howard discussed the challenges and considerations behind remastering classic RPGs, specifically The Elder Scrolls 4: Oblivion. He explained the studio's approach to modernizing the game while preserving its original art style and gameplay, and revealed that the success of Oblivion Remastered has led them to consider future remasters of their titles.

GamespotPositive

The Elder Scrolls 6 Isn't Being Rushed, And Bethesda Seems Fine With It

Bethesda Game Studios director Todd Howard stated that The Elder Scrolls 6 is not being rushed, as the company is in a strong position with its existing popular titles. Development is ongoing, with the team leveraging experience gained from building Starfield with the Creation Engine 2. Howard also mentioned that Microsoft's acquisition of ZeniMax Media has been a significant industry change.

Gaming BoltPositive

The Elder Scrolls 6 Director Says “We Have Millions of People Playing Our Other Games”

Todd Howard, director at Bethesda Game Studios, stated that the majority of the studio is focused on The Elder Scrolls 6, acknowledging its long development cycle compared to previous titles. He highlighted the challenge of serving existing player bases for games like Skyrim and Fallout 76 while developing new titles, and also commented on the industry-wide struggle with determining investment in game projects due to high expenses and uncertain returns.

Push SquarePositive

Xbox's Starfield Rockets to the Top of the PS5's Pre-Order Charts

Despite its original Xbox exclusivity, Bethesda's sci-fi RPG Starfield has achieved high pre-order rankings on the PlayStation 5 store. The game's announcement trailer and social media posts have garnered significant views and engagement, indicating strong interest for its upcoming PlayStation 5 release on April 7th.

Retro GamerNeutral

There's no rush on The Elder Scrolls 6, Todd Howard says, because Bethesda has the "benefit of having so many millions of people playing our other games"

Bethesda Game Studios director Todd Howard stated that there is no rush to release The Elder Scrolls 6, as the studio benefits from having millions of players engaged with their other titles like Fallout and Starfield. He explained that the longer development and reveal cycle for The Elder Scrolls 6 is a shift from how games like Skyrim and Fallout 4 were handled.

Tech RadarVery negative

'We found out at the same time as the public' — Capcom and Ubisoft devs were out of the loop on Nvidia DLSS 5 involvement, adding to the AI controversy

Capcom and Ubisoft developers were reportedly unaware of Nvidia's DLSS 5 technology being integrated into their games, discovering it simultaneously with the public. This revelation adds to the ongoing controversy surrounding Nvidia's use of generative AI, with some developers and former industry figures expressing concerns about its impact on game art and character models.

PC GamerNegative

Capcom and Ubisoft developers surprised by DLSS 5 announcement: “We found out at the same time as the public"

Developers at Capcom and Ubisoft have expressed surprise and concern regarding Nvidia's recent DLSS 5 announcement, with many reportedly finding out at the same time as the public. While some executives like Todd Howard and Jun Takeuchi are supportive, others are anxious about the implications of generative AI tools on artistic control and employment within the industry.

N4GNegative

Cruise Mode, X-Tech, and Robots: Starfield’s Biggest Overhaul Yet Arrives in April | COGconnected

Starfield is set to receive a significant overhaul in April, introducing features like Cruise Mode and robot companions. While these updates aim to add more content for players, the article suggests the game still lacks a compelling narrative and meaningful faction quests, focusing more on building and customization.

N4GNegative

The Future of Bethesda's Starfield Revealed With Terran Armada Expansion

This article discusses the upcoming Terran Armada expansion for Bethesda's Starfield, suggesting it offers more content for existing players rather than revitalizing the game. The author expresses a desire for more focus on factions and quests, believing Todd Howard's vision prioritizes building and aesthetics over a compelling narrative.

Retro GamerNeutral

Todd Howard says the only thing wrong with paid mods for Skyrim and Fallout is that people don't buy them: "Our issue now actually is getting that content in front of more people"

Bethesda director Todd Howard believes the current paid mods system for games like Skyrim and Fallout is healthy and beneficial for both creators and the company. He expressed a desire to make this content more accessible to players, despite community concerns about the impact on free mods.

N4GNegative

No Rest For The Wicked Could Become A Long-Term RPG Platform, Says Moon Studios CEO

Moon Studios CEO suggests that No Rest For The Wicked could evolve into a long-term RPG platform, focusing on upgrades and building mechanics. The article expresses a desire for more faction integration and a stronger narrative beyond simple fetch quests.

Adventure GamersNegative

Is Starfield multiplayer, or are you exploring space on your own?

Starfield is a single-player experience and does not feature any multiplayer, co-op, or PvP elements, according to Bethesda's official FAQ. Despite new content updates and a PlayStation port, multiplayer support has not been added, and no functional multiplayer mods currently exist for the PC version.

N4GNegative

Starfield Update Preview – Coming To PS5 Alongside Huge Additions | The Outerhaven

A preview of an upcoming Starfield update suggests new content is coming to PlayStation 5, alongside significant additions. While the update focuses on upgrades, building, and visuals, the article expresses a desire for more engaging faction content and a stronger narrative beyond simple fetch quests.