Todd Howard
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Ex-Bethesda senior artist says Todd Howard would tell devs "we can do anything but we can't do everything," and 95% of player-reported issues were flagged internally before launch
A former Bethesda senior artist revealed that executive producer Todd Howard's philosophy of "we can do anything but we can't do everything" influenced the company's approach to game development. It's estimated that 95% of player-reported issues were already known internally before launch, though Bethesda is credited for post-launch support and free content updates, exemplified by Fallout 76's redemption.
Keith David proves he can make anything sound incredibly cool as he delivers a dramatic reading masterclass in an ad for…
Actor Keith David delivered a dramatic reading for a new trailer promoting Starfield's Free Lanes update and Terran Armada DLC. The Free Lanes update introduces cruise mode for flying between planets and new encounters, while the Terran Armada DLC adds new enemies and locations. The update has led to a notable increase in Starfield's concurrent player count on Steam.
Can Keith David Sell You Starfield on PS5? Bethesda Thinks So
Starfield has launched on PlayStation 5, nearly three years after its initial release on Xbox and PC. Bethesda has enlisted actor Keith David to narrate an inspiring launch trailer, aiming to attract new players. This release coincides with a significant update and a new expansion, marking the best time for curious players to jump into the sci-fi RPG.
State of Decay 3 was initially revealed when game didn't really exist, says developer
Undead Labs studio head Philip Holt revealed that the 2020 reveal trailer for State of Decay 3 was released when the game was barely a concept. He acknowledged that early reveals can build hype but also cause frustration. Todd Howard also commented on The Elder Scrolls VI's early reveal, noting Bethesda's focus on Starfield content.
Starfield DLC Achievements Hint At Upcoming Features Including New City & Outpost Mechanics
Discussions surrounding Starfield's upcoming PlayStation 5 release touch upon its initial reception, with some claiming an 'Xbox tax' influenced negative reviews, while others point to genuine criticisms from Xbox and PC players. Bethesda's Todd Howard has acknowledged issues, and the Free Lanes update aims to improve the game for both existing and new players on all platforms.
Ex-Bethesda Dev Says Todd Howard’s ‘Yes Men’ Culture Hurt Fallout, Skyrim
A former Bethesda developer has criticized Todd Howard's leadership, alleging a 'yes men' culture that negatively impacted the development of Fallout and The Elder Scrolls V: Skyrim. The developer claims fear of disagreeing with Howard stifled productive feedback, a concern that resurfaces amid mixed reception for Starfield and anticipation for The Elder Scrolls VI.
Starfield's PlayStation 5 Exclusive Features
This article discusses the discourse surrounding Starfield's initial reception, refuting claims of an 'Xbox tax' and attributing negative feedback to unmet expectations from Xbox-focused creators. It highlights that the Free Lanes update aims to address these issues for both original players and new PlayStation 5 users, who will also receive exclusive PS5 features.
Skyrim and Fallout 4 artist says Bethesda's Todd Howard has too many yes men: "A lot of people were afraid to…
Former Bethesda colleague Dennis Mejillones suggests that Todd Howard, a key figure in games like Skyrim and Fallout 4, faces a problem with 'yes men' due to his celebrity status, potentially hindering critical feedback. This contrasts with Kurt Kuhlmann's view that Howard was too often pulled away from Starfield's development, highlighting a debate on how much direct input Howard should have.
Upcoming Nintendo Switch 2 Games & Accessories For April & May 2026
Nintendo is releasing several new games and accessories for the Nintendo Switch in April and May 2026, including Tomodachi Life, Xenoblade Chronicles X: Definitive Edition, Pragmata, Indiana Jones & The Great Circle, Yoshi and the Mysterious Book, and 007 First Light. The article also mentions the upcoming Super Mario Galaxy Movie and highlights accessories and eShop credit options.
Opinion: Does Starfield Suck? People Keep Telling Me to Skip Its PS5 Release
Despite anticipation for Starfield's PlayStation 5 release, many friends have advised against playing it, citing negative reception and disappointment following its initial launch. The author, a long-time Bethesda fan, remains curious about the game's quality, especially with a major update and expansion on the horizon, though Todd Howard suggests the core experience will remain unchanged.
A Forgotten Elder Scrolls Game Is Shutting Down Soon
Bethesda Game Studios' free-to-play spin-off, The Elder Scrolls: Blades, will cease operations on June 30, rendering the game inaccessible. The mobile and Nintendo Switch title, released in 2019, will see all in-game store items available for a single currency before servers go offline. This shutdown follows the closure of The Elder Scrolls Legends and joins a trend of service games ending their run.
Starfield on PS5 – 15 New Things You Need to Know
Bethesda has detailed the upcoming Free Lanes update and Terran Armada expansion for Starfield, launching April 7th, which will also include a PlayStation 5 version. The PS5 version will feature full DualSense controller support and graphics modes for the PS5 Pro. The expansion introduces the Terran Armada faction, new quests, weapons, perks, and ship customization options.
G’AIM’E Lightgun Preview – Cutting-Edge Tech With Old-School Cool!
Tassei Denki's G'AIM'E Lightgun aims to bring classic arcade experiences like Time Crisis and Point Blank to modern televisions. Officially licensed by Bandai Namco, the plug-and-play device features automatic display detection and calibration for accuracy on LCDs and other modern screens. The G'AIM'E Lightgun also includes recoil and an optional foot pedal for an authentic retro feel.
The Expanse: Osiris Reborn’s Development Involved Generative AI For Prototypes, Placeholders
Owlcat Games has confirmed that its upcoming RPG, The Expanse: Osiris Reborn, utilized generative AI for early-stage development, including prototyping and placeholder assets. The studio emphasizes that no AI-generated assets will be present in the final game, with all final content being human-made. This approach contrasts with some industry figures like Todd Howard of Bethesda Game Studios, who expressed caution about AI's role in game development, and Strauss Zelnick of Take-Two Interactive, who stated Rockstar Games is not using AI for creative aspects of Grand Theft Auto 6.
"Pretend we kept patching Oblivion. What would we have done if we kept supporting it?" – Todd Howard explains the "thought exercise" Bethesda went through for its remaster
Bethesda boss Todd Howard explained the studio's thought process behind remastering The Elder Scrolls IV: Oblivion. He described a hypothetical scenario where the team considered what features, like sprinting and adjusted skill systems, they would have added if they had continued patching the original game.
Fallout: New Vegas devs "did a great job" of shepherding the spirit of the RPG series, Bethesda veteran admits…
Former Bethesda developers Jonah Lobe and Nate Purkeypile discuss Fallout: New Vegas, acknowledging Obsidian Entertainment's success in capturing the Fallout spirit despite Bethesda's foundational work on the engine and art assets. They reflect on the comparisons between New Vegas and Bethesda's own Fallout 3 and 4, noting that while New Vegas excelled in storytelling, its world design and dungeons were not as strong. Todd Howard also briefly commented on game character.
Fallout megamod maker says there were 'moments of uncertainty' about how okay Bethesda was with it, but gives props to Todd for staying cool about the whole thing
The project lead for the Fallout 4 megamod Fallout: London, Dean Carter, expressed concerns during its five-year development that Bethesda might not approve of the large-scale fan project. However, these fears were unfounded, with Carter praising Bethesda and Todd Howard for their supportive stance. The article also touches on the increasing reliance of publishers on user-generated content to maintain game longevity and mentions similar positive relationships Bethesda has had with other modding teams, such as Skyblivion.
Todd Howard defends "VO line flub" in Oblivion Remastered since "it's part of the game’s character," but some bugs only stick around because they're "so complicated"
Todd Howard defended the decision to leave voice-over line flubs and other bugs in The Elder Scrolls IV: Oblivion Remastered, stating they are part of the game's character. He explained that fixing some bugs is too complicated, and that the team prioritizes which issues to address on a case-by-case basis.
Red Dead Redemption 2 modder creates the perfect open-world game by turning Rockstar's masterwork into Elden Ring
A modder named Blurbs has recreated elements of Elden Ring within Red Dead Redemption 2, featuring characters wielding swords and using spells inspired by FromSoftware's game. The mod includes a recreation of Elden Ring's final boss cutscene, though it is not yet publicly available. Blurbs is known for other popular mods, including one that turns Red Dead Redemption 2 into a Pokémon RPG.
Game History and Preservation
Todd Howard expressed that Bethesda's priority is ensuring the playability of their original RPGs before focusing on remasters. This approach highlights a commitment to game preservation and accessibility for older titles.