Tommy Refenes
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Final Fantasy Tactics beat Pokemon when the Mewgenics creators were trying to figure out how combat should work: "One has depth, and the other has the illusion of depth"
Mewgenics creators Edmund McMillen and Tyler Glaiel discussed the game's development, revealing a shift from a Pokemon-like combat system to a Final Fantasy Tactics-inspired tactical RPG. They preferred the latter's depth, particularly regarding positioning mechanics, over what they perceived as Pokemon's more superficial combat.
How Super Meat Boy 3D captures the series’ identity, out May 31
Super Meat Boy 3D aims to capture the identity of the original 2D platformer by focusing on core movement mechanics, camera control, and preserving the series' personality. Development involved extensive iteration on camera systems and level design to translate the fast-paced gameplay into a 3D environment, with input from Team Meat's Tommy Refenes. The game is set to launch on PlayStation 5 on March 31.