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Nintendo 64

Hardware, storefront and ecosystem news for Nintendo 64.

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Metro UKNeutral

Zelda fans can't agree on Ocarina Of Time’s new graphics for Switch 2

Fans are divided over the new graphics for the upcoming remake of The Legend of Zelda: Ocarina of Time on the Nintendo Switch 2. While some praise the photorealistic approach and impressive technical execution, others find the character designs, particularly Link's, to be uncanny or poorly executed, leading to a polarized reception.

Nintendo EverythingPositive

List of everything new in the Zelda: Ocarina of Time remake – improvements, changes, and additions

The Legend of Zelda: Ocarina of Time remake for Nintendo Switch 2 will feature fully redone graphics, improved performance, faster load times, and refreshed sounds with symphonic orchestral music. New additions include character voice acting, motion controls for aiming, a Threads of Time feature to track objectives, and enhanced town details. The remake is scheduled for release on November 5, 2026.

Shack NewsPositive

Video game remakes are not made for you

This article argues that video game remakes, such as the upcoming The Legend of Zelda: Ocarina of Time remake, are primarily intended for younger audiences rather than nostalgic adult gamers. The author suggests that while older players may have their own opinions, remakes serve to introduce timeless stories to a new generation who might not otherwise seek out older titles.

Retro GamerNeutral

The Legend of Zelda: Ocarina of Time remake fixes rolling spam and adds the jump button players demanded 28 years ago

A remake of The Legend of Zelda: Ocarina of Time introduces significant gameplay changes, including a dedicated jump button and the removal of the need to spam the roll button for faster movement. These updates address long-standing player requests from the original Nintendo 64 release, though the article expresses some reservation about the overall necessity of the remake.

GamespotVery positive

The Legend Of Zelda: Ocarina Of Time Remake Looks Fantastic In First Gameplay Look

Nintendo revealed gameplay for The Legend of Zelda: Ocarina of Time remake during a recent Nintendo Direct, showcasing an updated art style and visual enhancements. The Switch 2 exclusive will feature a jump button, a significant change from the original Nintendo 64 title, and is set to launch on November 5.

GamespotPositive

Zelda: Ocarina Of Time Remake Borrows At Least One Mechanic From Breath Of The Wild

The upcoming remake of The Legend of Zelda: Ocarina of Time for Nintendo Switch will incorporate UI and aiming mechanics similar to those found in The Legend of Zelda: Breath of the Wild and Tears of the Kingdom. Producer Eiji Aonuma demonstrated the returning Fairy Slingshot, showcasing a weapon-switching menu and aiming reticle that mirror modern Zelda titles, while also retaining Z-targeting. The remake is set to launch on November 5.

GamespotPositive

Legend Of Zelda: Ocarina Of Time Remake Release Date Is November 5, Just Before GTA 6

Nintendo announced that a remake of The Legend of Zelda: Ocarina of Time for the Nintendo Switch 2 will be released on November 5, just before Grand Theft Auto 6 launches on November 19. The remake features completely overhauled graphics, new gameplay mechanics like running and jumping, fully voiced characters, and an improved day/night cycle. The original game was released in 1998 for the Nintendo 64.

Retro GamerPositive

Anbernic demos its new Nintendo DS clone, and it punches hard in PS1, N64, and even Dreamcast games

Anbernic has demonstrated its new Nintendo DS clone, the RG DS Plus, showcasing its ability to run games from various retro consoles including PlayStation 1, Nintendo 64, and Dreamcast. While primarily designed for Nintendo DS titles, the handheld's Rockchip RK3568 chipset appears capable of handling emulation for older systems, with a price point expected to be under $100.

Retro GamerPositive

In a world of Slime Rancher and Palworld, I still crave more Viva Piñata

This article reflects on Rare's 2006 title Viva Piñata, contrasting its charming life simulation gameplay with the studio's earlier, edgier titles and later Microsoft projects. Despite not being a commercial success, Viva Piñata is praised for retaining Rare's distinctive design magic and offering a surprisingly deep experience with a hidden dark side.

Nintendo EverythingPositive

September 2026 Nintendo Direct predictions

This article speculates on potential announcements for upcoming Nintendo Direct presentations, focusing on predictions for the September 2024 events. It covers potential reveals for remakes like The Legend of Zelda: Ocarina of Time, new entries in series like Metroid, and updates for existing titles such as Pikmin 4, while also discussing rumors and leaks.

Retro GamerPositive

30 years later, here's how I still play N64 games on the original console, fancy FPGA remakes, and handhelds

This guide explores various methods for playing Nintendo 64 games today, 30 years after the console's release. Options range from using original hardware with upscalers and mods, to modern FPGA-based solutions like the Analogue 3D, and emulation on PCs and handhelds.

My Nintendo NewsPositive

Paper Mario added to Nintendo Music

The Nintendo Music app has been updated with over 4 hours of music from the original Paper Mario, released on the Nintendo 64. The update includes 148 tracks organized into playlists such as Battles, Paper World, and Papery Peers.

Shack NewsPositive

About Fishing is much weirder than you think

About Fishing, developed by Kevin "The Water Museum" Brown and published by Playstack, presents itself as a fishing game but features a bizarre narrative involving a mermaid gentlemen's club and a murder mystery. Despite its unsettling marketing and Nintendo 64-era visuals, the game aims for a unique, intriguing experience rather than horror. It is scheduled for release on PC and PlayStation 5 in 2026.

EGamers.ioVery positive

One Animator, No AI: This Hand-Drawn Ocarina of Time Anime Teaser Is Stunning

A single animator named Hugo created a stunning, hand-drawn anime teaser for The Legend of Zelda: Ocarina of Time, featuring no AI involvement. The three-minute animation has garnered significant praise from fans, with many expressing a desire for a full series or official Nintendo adaptation. This fan project arrives as an official remake of Ocarina of Time is anticipated for the Nintendo Switch.

Retro GamerPositive

Nintendo's Shigeru Miyamoto never wanted to compete with other game devs: "I view the Rubik's Cube as my…

In a 1996 interview, Nintendo's Shigeru Miyamoto stated he viewed the Rubik's Cube as his eternal rival, prioritizing innovation that surprises non-gamers over competing with other developers. He expressed a desire for older staff to focus on novel concepts while younger developers handle franchise titles, a philosophy that influenced games like Pikmin and Wii Music.

Retro GamerVery positive

New Banjo-Kazooie releases are "native ports," so devs could add cut content and "bonus features" to…

Evercade has released a new physical collection of Banjo-Kazooie and Banjo-Tooie, utilizing brand new native ports instead of emulation. These ports allow for the addition of cut content and quality-of-life features, such as a tip-toe button, improved camera controls, and the ability to skip cutscenes. Xbox executive Matt Booty also commented on the potential for legacy IP like Banjo-Kazooie.

EurogamerPositive

The Big Question: What's your video game happy place?

Several Eurogamer staff members share their personal 'happy places' in video games, discussing titles that offer comfort, nostalgia, or a sense of accomplishment. These range from the expansive exploration of No Man's Sky and the challenging yet meditative worlds of FromSoftware games to the simple joys found in games like Super Mario 64 and Rollercoaster Tycoon Classic.

Retro GamerPositive

"I think one of the reasons GTA was so well received was the amount of detail," reflects an original dev: "No one ever said no, or that something couldn't be done"

This article delves into the development history of the Grand Theft Auto series, focusing on the early contributions of DMA Design and key figures like Paul Farley and Mike Dailly. It highlights the evolution of the open-world concept, level design challenges, and the creative freedom that defined the franchise's early entries, from the original Grand Theft Auto to Grand Theft Auto 3 and beyond.

Metro UKVery positive

Star Wars: Galactic Racer preview and interview - the next best thing to F-Zero

Star Wars: Galactic Racer aims to be the definitive Star Wars racing experience, combining various vehicle types like land speeders and podracers. Creative director Kieran Crimmins discusses the game's design, its canon-compliant story set after Return of the Jedi, and the inclusion of roguelike elements in its campaign. The game is set to release on October 6, 2026, for PlayStation 5, Xbox Series X/S, and PC.

EGamers.ioVery positive

Six Nintendo 64 Classics That Are Still Flawless — No Notes Needed

This article highlights six enduring Nintendo 64 titles that remain flawless nearly three decades after the console's release. Games like Super Mario 64, Star Fox 64, Banjo-Kazooie, GoldenEye 007, Paper Mario, and The Legend of Zelda: Ocarina of Time are praised for their timeless design and gameplay.