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PlayStation 2

Hardware, storefront and ecosystem news for PlayStation 2.

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Retro GamerPositive

The Simpsons: Hit & Run "is coming back in some form," says Matt Groening, but it looks like he…

Series creator Matt Groening has hinted that The Simpsons: Hit & Run could be returning in some form, potentially as a remake or remaster. While showrunner Matt Selman offered a coy "or not," Groening's comments at D23 2026 suggest news about the cult classic game's revival is imminent. The game's intellectual property is currently complex, involving Disney, Activision, and Microsoft.

Playstation LifestyleNeutral

PlayStation 5 Version of Popular PS2 Game Remake Out for Free Today

PlayStation 5 owners can now claim a free native port of Mafia: Definitive Edition, a remake of the original PS2 game. This upgrade is available for those who previously purchased the PS4 version as part of Mafia: The Omerta Collection. The PS5 version runs at 60 frames per second and includes technical improvements, though players who obtained the PS4 version through PlayStation Plus are not eligible for the free upgrade.

PC GamerVery positive

The GTA 3D trilogy fanpatch has its biggest update, with over 100 new fixes including restored dialogue for San Andreas

The SilentPatch, a fan-made mod for Grand Theft Auto III, Vice City, and San Andreas, has received a major update. This new version includes over 100 fixes and restores cut content, most notably over 100 voice lines for Grand Theft Auto: San Andreas that were previously inaccessible or bugged. The patch also addresses various graphical and gameplay issues across all three titles on PC.

FZ.seVery positive

GTA III – Från fågelperspektiv till världsherravälde

Grand Theft Auto III is highlighted as a revolutionary title that defined the open-world genre and propelled the Grand Theft Auto series into a cultural phenomenon. Released in 2001 for PlayStation 2, its 3D Liberty City offered unprecedented freedom, influencing numerous subsequent games and sparking debates about mature content in video games. The article also touches upon the series' enduring impact, exemplified by the massive success of Grand Theft Auto V and the anticipation for Grand Theft Auto VI.

EurogamerVery positive

"There's a huge amount to be learned" - how the pioneering years of gaming are being preserved for a new generation in a corner of south London

Kingston University is hosting an exhibition called the Archive of Retro Computing (ARC), showcasing over 65 retro computers and consoles from the mid-1970s to the early 2000s. Led by computer science course leader Paul Neve, the collection aims to preserve gaming and computing history, offering insights into the pioneering years of the industry and the individuals behind them. The exhibit highlights the importance of physical media and hands-on learning in an increasingly digital and transient gaming future.

EGamers.ioNeutral

A Forgotten 2005 PS2 Visual Novel Slipped Onto Steam With No Announcement At All

The 2005 PlayStation 2 visual novel compilation My Merry May with be has been quietly released on Steam by MAGES. Inc. without any announcement. While the compilation, which includes My Merry May and My Merry Maybe, is now available in the West, it remains Japan-only with no English translation. This release highlights the challenges of game preservation and localization for older titles.

Rock Paper ShotgunVery positive

Fear not, samurai masochists, Onimusha: Way of the Sword's flashiness hasn't replaced its challenge

Onimusha: Way of the Sword aims to blend the methodical combat of its predecessors with modern action game sensibilities, featuring a behind-the-back camera and enhanced environmental interactions. The game stars a protagonist modeled after actor Toshiro Mifune, and while it retains challenging Soulslike elements like parrying, it also incorporates more traditional action-adventure mechanics and a story mode difficulty option. The title is set to release on September 4th, with a demo currently available on Steam.

Retro GamerVery positive

Switch 2 beats the GameCube in lifetime sales as Nintendo's fastest-selling console ever officially shifts 23.68…

The Nintendo Switch has officially surpassed 23.68 million units sold, making it Nintendo's fastest-selling console ever and surpassing the lifetime sales of the GameCube. Despite selling fewer games than the GameCube, the Switch continues to break sales records and is on track to surpass the Nintendo 64.

EGamers.ioVery positive

Three Square Enix RPGs That Made the PlayStation 2 What It Was

This article highlights three key Square Enix role-playing games that defined the PlayStation 2 era: Kingdom Hearts 2, Final Fantasy 10, and Dragon Quest 8. These titles represented significant technical and narrative advancements for the company and the genre, with many remaining accessible through remasters and remakes.

Retro GamerNeutral

So far, 20% of GamesRadar+ readers think the SNES is the greatest retro console of all time, but 80% of you would crown…

A poll conducted by GamesRadar+ reveals that 20% of readers currently consider the Super Nintendo Entertainment System the greatest retro console of all time, with the PlayStation 2 closely following. The article discusses the enduring appeal of retro consoles, the impact of modern emulation and hardware, and encourages readers to cast their votes.

Super Jump MagazineNeutral

Hidden Gems of Game Design Vol 50

This 50th volume of the 'Hidden Gems' feature highlights overlooked games from the past. It discusses Addams Family Values, Wipeout 3: Special Edition, DoDonPachi, Carmageddon, and Disney's Chicken Little, exploring their unique design elements, commercial struggles, and lasting impact.

Metro UKNegative

Games Inbox: Will the Xbox reset work for Microsoft?

Readers express concern over recent price increases for Xbox consoles and PC GPUs, questioning Microsoft's strategy and the future of console gaming. Discussions also touch on Nintendo's Direct presentation approach and the ongoing debate about digital versus physical game sales, with a focus on potential EU intervention regarding Sony's digital store practices.

Gaming BoltNegative

Midnight Club 5 Was in Development With London Map Before Cancelation – Rumor

A former Rockstar Games designer revealed that Midnight Club 5 was in development with a London map before being canceled. The project faced internal conflicts between the New York and San Diego studios, leading to missed milestones and eventual cancellation. This decision also resulted in layoffs and a shift in focus towards the Grand Theft Auto franchise.

PC GamerVery positive

'I would die': Obsession star Inde Navarrette would love a role in Resident Evil

Actress Inde Navarrette, known for her role in 'Obsession,' expressed a strong desire to act in a 'Resident Evil' project, stating she would 'die inside' if it happened. She is currently playing horror games and has a passion for the 'Resident Evil' world. Navarrette also mentioned she is starting a journey with acting in video games soon, possibly in an indie title.

Retro GamerPositive

The best GTA moments: Cracking the vault on the first 20 entries in our explosive Top 100 list in the run-up to GTA 6

This article ranks the top 100 moments from the Grand Theft Auto series in anticipation of Grand Theft Auto 6. It highlights memorable heists, robberies, character interactions, and unique gameplay elements across various titles, from the original PlayStation release to Grand Theft Auto 5.

GamespotPositive

Obsession Star Inde Navarrette Has Been Offered Video Game Roles, Loves Shrek

Actress Inde Navarrette has revealed that she has been offered roles in video games and is eager to explore smaller projects first. She expressed a particular interest in the Resident Evil franchise and mentioned Shrek Super Party and Call of Duty as past favorites. Navarrette has previously hosted Call of Duty streams and appeared on a panel for the series.

Retro GamerVery positive

From top-down crime capers to online open-world heists, GTA has defined play freedom across gaming generations

This article traces the evolution of the Grand Theft Auto series, from its top-down origins to the groundbreaking 3D open-world experiences that defined generations of gaming. It highlights key titles like Grand Theft Auto 3, Vice City, San Andreas, and GTA 5, emphasizing how each installment pushed the boundaries of player freedom and open-world design, setting the stage for the anticipated Grand Theft Auto 6.

Metro UKNegative

Why does nobody like racing video games anymore? - Reader's Feature

A reader explores the decline of the racing game genre, noting the shift from popular arcade titles like Need For Speed and Burnout to more niche simulators. While Forza Horizon remains a success, the author questions why the genre has lost mainstream appeal, suggesting it may be overshadowed by open-world games or a general lack of innovation.

Retro GamerPositive

Nintendo designed the DS and Wii to normalize "being a gamer" says Shigeru Miyamoto: "We don't say…

Nintendo executive Shigeru Miyamoto explained that the Nintendo DS and Wii were designed to normalize "being a gamer" and attract a wider audience, contrasting with the GameCube's perception as a console solely for dedicated players. He discussed how the company analyzed sales data and concluded that unique, accessible hardware interfaces were key to expanding the market beyond traditional gamers.

Retro GamerVery positive

"Our bosses would have stopped us," if PS2's Spider-Man was made today, says director: "There were several months of us telling our bosses 'Don't look at it yet! Don't look at it yet!'"

Former Treyarch developers Jamie Fristrom and Tomo Moriwaki discuss the challenging development of the original Spider-Man and the groundbreaking innovations in Spider-Man 2. They highlight how the team pushed boundaries with fluid web-swinging mechanics and open-world design, facing internal resistance and tight deadlines, which they believe would be impossible with today's industry standards and publisher oversight.