Xbox Series S
Hardware, storefront and ecosystem news for Xbox Series S.
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Lara Croft actress says Angelina Jolie's first Tomb Raider movie is her 'favorite' and that Crystal Dynamics 'used a lot of those scenes' for her Legacy of Atlantis auditions
Alix Wilton Regan, the new voice actress for Lara Croft in Tomb Raider: Legacy of Atlantis, revealed that her auditions were heavily influenced by scenes from the 2001 film starring Angelina Jolie. Crystal Dynamics aimed to capture Jolie's charisma and confidence for the new era of the franchise. The game is set to release on February 27, 2027, for PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC.
Clive Barker's Hellraiser: Revival Release Date Set for October
Clive Barker's Hellraiser: Revival is set to release on October 8, 2026, for PC, PlayStation 5, and Xbox Series X/S. The game is based on the iconic horror franchise.
'Survivor is absolutely Lara's past, but she is not beholden to that now' — Tomb Raider: Legacy of Atlantis director says Lara Croft is in 'her prime' in the reimagined entry and the Survivor trilogy 'helped shape who she is'
Crystal Dynamics has confirmed that Tomb Raider: Legacy of Atlantis is narratively and gameplay-wise connected to the Tomb Raider Survivor trilogy. Game director Raul Siqueira stated that while the Survivor games represent Lara Croft's past, she is now in her prime in Legacy of Atlantis, having learned from those experiences. The game is set to release on February 27, 2027, for PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC.
Tomb Raider: Legacy of Atlantis experience director says 'reimagining' the 1996 game allows Crystal Dynamics to retain 'iconic' moments while still offering 'creative leeway'
Crystal Dynamics director Jeff Adams explained that Tomb Raider: Legacy of Atlantis is a "reimagining" to allow for creative freedom while retaining iconic moments from the 1996 original. The game will feature a new Lara Croft voiced by Alix Wilton Regan, updated gameplay mechanics inspired by the Survivor Trilogy, and a new Focus Mode. It is set to launch on February 27, 2027, for PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC.
Poppy Playtime Chapter 5 – Broken Things (Xbox Review) | Invision Game Community
Poppy Playtime Chapter 5: Broken Things continues the series' tradition of mystery and unsettling atmosphere, delving deeper into the decaying Playtime Co. factory. While the game excels in horror and sound design, offering improved performance on Xbox Series X|S, its core gameplay loop of exploration, puzzles, and chase sequences feels repetitive and lacks significant evolution.
Microsoft reportedly negotiating closures of multiple Xbox studios, including Psychonauts' Double Fine, South of Midnight's Compulsion and Hellblade's Ninja Theory
Microsoft is reportedly negotiating the potential closure of several Xbox game studios, including Compulsion Games, Double Fine, and Ninja Theory. These studios are in talks to buy back their independence to avoid being shut down. This news follows recent reports of budget cuts and layoffs under new Xbox CEO Asha Sharma.
'This is the pinnacle, and I'm just thrilled to be here' — The new voice of Lara Croft on taking on her 'biggest' role yet for upcoming Tomb Raider games
Alix Wilton Regan, the new voice of Lara Croft, expressed her excitement and trepidation about taking on the iconic role for the upcoming Tomb Raider games, Legacy of Atlantis and Catalyst, set to release in 2027. She aims to bridge the classic and modern interpretations of the character, calling the role her 'biggest' yet and the 'pinnacle' of her career in the video game space.
'How is that even a question?' — 007 First Light actors reveal whether the game's Bond could do the…
Actors from the video game 007 First Light, including Patrick Gibson who plays James Bond, have expressed strong confidence that Gibson could successfully portray the character in a film adaptation. Co-stars Lennie James, Noémie Nakai, and Alastair Mackenzie emphatically agreed, with narrative director Martin Emborg praising Gibson's performance. The game is available on PlayStation 5, Xbox Series X/S, and PC, with a Nintendo Switch version planned.
Creative Assembly had ideas about an Alien: Isolation sequel before it finished developing the first game — 'Take what we love, what people love, and evolve with it'
Creative Assembly's Al Hope revealed that ideas for an Alien: Isolation sequel were conceived during the development of the first game. The sequel would evolve the core survival mechanics, introducing new environments and a new protagonist while maintaining the systemic gameplay that made the original a success. Potential platforms include PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC.
Onimusha: Way of the Sword Promises Robust Console Graphics Modes, While PC Leans on Upscaling
Onimusha: Way of the Sword will feature robust graphics modes across consoles, with PlayStation 5 and Xbox Series X targeting upscaled 2160p at 60 FPS in Performance Mode. The PC version relies heavily on upscaling technologies like DLSS and FSR for achieving 60 FPS at 2160p on high-end hardware. The game launches on September 25th.
Creative Assembly is developing its own custom technology for Alien: Isolation 2 'to really fine tune the experience and create exactly the best Alien experience'
Creative Assembly is developing Alien: Isolation 2 using Unreal Engine 5, and is creating custom lighting and audio technology to enhance the player experience. Creative Director Al Hope highlighted the benefits of real-time feedback in modern game development for faster iteration. The game is confirmed for PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC.
Little Nightmares 3 – The Backstage wants you to meet The Puppeteer
The DLC expansion for Little Nightmares 3, titled The Backstage, is now available on Nintendo Switch, PC, PlayStation 5, Xbox Series X/S, and last-gen systems. Developed by Supermassive Games, this content introduces new characters Low and Dime who must face The Puppeteer. A review of Little Nightmares 3 gave it three out of five stars, praising its artistry despite familiar frustrations.
'I think that combination of interior and exterior will create these moments that really live long after the player puts down the controller' — Alien: Isolation 2 is designed to 'really stay' with players and be 'unforgettable', says Creative Assembly
Creative Assembly aims for Alien: Isolation 2 to be an unforgettable experience, building on the first game's horror. Creative Director Al Hope stated the sequel will feature both claustrophobic interiors and vulnerable exteriors, allowing the alien to adapt its hunting tactics in new ways. The game is planned for PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC, though a release date has not yet been announced.
Resident Evil Veronica producer says Capcom changed the title to fit the series' naming pattern which follows the individual themes attached to each entry — 'It's usually one word that is really iconic or connected to the concept of the game'
Capcom producer Yoshiaki Hirabayashi explained that Resident Evil Veronica remake was named to align with the series' pattern of using iconic, single words tied to a game's concept, similar to Resident Evil Requiem. He emphasized that the original Code Veronica is considered as important as mainline entries. The remake is scheduled for a 2027 release on PlayStation 5, Xbox Series X/S, and PC.
Spyro: A Realm Beyond studio CEO says there was no 'pushback' to becoming independent from Activision Blizzard, but the process and planning the game at the same time was 'complex' — 'I think that was the biggest challenge'
Toys for Bob, the studio behind Spyro: A Realm Beyond, has stated that neither Activision Blizzard nor Microsoft opposed their decision to become an independent studio again. Studio Head Paul Yan described the process as complex due to the simultaneous planning of the new game and navigating the legal and logistical separation from their former parent company.
'For Spyro: A Realm Beyond, we are very much focused on making it an accessible adventure' — Toys for Bob wants the next Spyro game to be an 'approachable entry' in the series
Toys for Bob is focusing on making Spyro: A Realm Beyond an accessible and approachable adventure for both new and returning players, differentiating it from the more 'hardcore' mechanics of Crash Bandicoot 4. The studio aims to emphasize discovery and exploration, ensuring the game is an inviting entry point into the Spyro series.
Alien: Isolation 2 creative director confirms the sequel will draw inspiration from the original movie — 'Authenticity is the lens we do everything through'
Creative Assembly's Al Hope confirmed that Alien: Isolation 2 will take place months after the original game and will draw inspiration from the first Alien movie, emphasizing authenticity in its design. The sequel is in development for PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC, aiming to expand the universe while staying true to the spirit of the original film.
Dog Man: Bark in Action coming to consoles and PC this fall — MP3s & NPCs
Dog Man: Bark in Action is coming to PlayStation 4, PlayStation 5, Nintendo Switch, Xbox Series X/S, and PC this fall. The game features Dog Man and an expanded roster of playable characters, new worlds, and couch co-op. The story follows Dog Man's efforts to stop Dr. Scum from mind-controlling the city's inhabitants.
'We want the player to kind of get lost in the world and 'force' them to have fun' — Control Resonant lead level designer teases new 'dungeons' and encourages players to explore the open world and engage in side content
Remedy Entertainment's Anne-Marie Grönroos and Elmeri Raitanen discussed the design of Control Resonant, emphasizing player exploration and side content within its open world. The game will feature linear 'dungeons' as a contrast to the overworld and launches September 24 for PlayStation 5, Xbox Series X/S, and PC.
Toys for Bob dev says the team tried to capture 'the feeling that we fell in love with' when developing Spyro: A Realm Beyond instead of worrying about features first
Toys for Bob Studio Head Paul Yan stated that the team focused on recapturing the core feeling of the Spyro series for Spyro: A Realm Beyond, rather than adhering to a strict list of features. He emphasized balancing nostalgia with innovation to avoid rehashing old ideas or alienating fans. The game is set to launch in Spring 2027 for PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC.