Xbox Series S
Hardware, storefront and ecosystem news for Xbox Series S.
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Total War: Warhammer 40,000's diplomacy will exist 'in a different form,' and players will need to manage relationships with local forces and planetary governors, says Creative Assembly — 'How you manage them is kind of down to you'
Creative Assembly has confirmed that Total War: Warhammer 40,000 will feature a diplomacy system, though it will exist in a different form than previous titles. Players will need to manage relationships with local forces and planetary governors to balance their reputation, renown, and suspicion. The game is set to launch in 2027 for PlayStation 5, Xbox Series X/S, and PC.
Minecraft Dungeons II: The Sift, New Mechanics, Better Exploration, and More | Official XBOX Podcast
In an interview on the Official Xbox Podcast, Mojang's Design Director Laura De Llorens discusses Minecraft Dungeons II, set to release on September 29th for Xbox Series X/S, PC, and Cloud. The sequel introduces new mechanics like jumping and a connected world, expands on customization with separated armor pieces and talismans, and features a new dimension called The Sift. De Llorens highlights the team's focus on honoring the original Minecraft Dungeons and vanilla Minecraft while introducing fresh elements for both new and returning players.
I'm too stubborn to wait for The Blood of Dawnwalker devs to fix a gamebreaking bug, so I did the same boss fight…
The author details their frustrating experience with a game-breaking bug in The Blood of Dawnwalker on PC and Xbox Series S, where repeated crashes after a specific boss fight prevent progress due to the lack of autosaves. Despite acknowledging the bug's prevalence, the author refuses to wait for a developer fix, instead repeatedly attempting the boss fight.
Fable associate game director confirms 'you won't need to do 'thousands' of playthroughs' to achieve 100% completion or the Platinum trophy — 'We have the list, but we're not going to spoil the surprise'
Playground Games associate game directors Craig Littler and Will Kennedy have confirmed that achieving 100% completion or the Platinum Trophy in Fable will not require thousands of playthroughs. While the full achievement list remains a surprise, they assured players that it is doable within a reasonable number of playthroughs. The game is set to launch on February 23, 2027, for PlayStation 5, Xbox Series X/S, and PC, with the Xbox Series X version featuring a 60fps performance mode.
Rebellion confirms Alien Deathstorm uses the same engine as Atomfall, but it's 'a more advanced version' that offers a new lighting system, 'which for an action horror game is actually a must'
Rebellion has confirmed that Alien Deathstorm utilizes an advanced version of the Atomfall engine, featuring a new lighting system crucial for its action horror gameplay. Developers Ben Fisher and Martin Willingham highlighted the engine's role in creating dynamic, replayable sandbox experiences with unscripted enemy encounters. The game is slated for a Spring 2027 release on PlayStation 5, Xbox Series X/S, and PC.
Attention music fans - the CRKD Les Paul guitar controller works with Stage Tour, and it just got a record-low discount…
The CRKD Gibson Les Paul guitar controller, compatible with the upcoming music game Stage Tour, is currently available at a discounted price of $74.99 on Woot, down from its usual $124.99. This deal offers a significant saving compared to official alternatives and is compatible with both PlayStation 5 and Xbox Series X/S.
Fly Through Frozen Peaks In Owlen And The Starbound Mountain
Owlen and the Starbound Mountain is now available on Xbox Series X|S for £8.39. Developed and published by EpiXR Games, the adventure game tasks players with flying through a frozen, star-filled world to restore life and uncover memories. This title follows previous Owlen games, offering gentle aerial exploration with an emphasis on atmosphere and discovery.
Gears of War: E-Day Preload Times, Install Size, And Global Launch Dates
Gears of War: E-Day will require 115GB of storage on PC and likely a similar amount on Xbox Series X|S. Preloading begins on September 29, with early access for Premium and Collector's Edition owners starting October 1.
EA Sports NHL 27 Interview – Connected Franchise, Player Feedback, Post-Launch Plans, And More
EA Sports discusses NHL 27's Connected Franchise mode, acknowledging player feedback regarding the absence of CPU-controlled teams and outlining plans for future updates. The developers also detail the team AI, goalie tuning, and presentation enhancements, while confirming target resolutions and frame rates for PlayStation 5, PlayStation 5 Pro, Xbox Series X, and Xbox Series S.
Rainbow Six Tactics game director says players can't repeatedly play their favorite Operators because of the game's fatigue and injury system — 'It's a way to push players to use their tools and shuffle their roster'
Rainbow Six Tactics will implement fatigue and injury systems to prevent players from repeatedly using their favorite Operators, encouraging roster diversity. Game director Martial Potron stated these mechanics emphasize the human element of the special agents and push players to utilize their full toolkit. The game is set to release in 2027 for PC, PlayStation 5, Xbox Series X, and Xbox Series S.
Xbox Says Its Share of GTA 6 Preorders Matches Its Share of the Console Market, Following PS5 Dominance Claim
Microsoft has responded to reports suggesting that Grand Theft Auto 6 preorders are heavily favoring PlayStation 5 over Xbox Series X and S. The company stated that Xbox's share of preorders aligns with its current console market share.
Rainbow Six Tactics game director says the XCOM-style turn-based genre felt like a 'natural fit' for the spin-off — 'When you look at Rainbow Six, its DNA is tactical, it's just that it's first-person'
Rainbow Six Tactics game director Martial Potron explained that the decision to make the spin-off a turn-based tactics game, similar to XCOM, felt like a natural fit due to the core tactical DNA of the Rainbow Six series. He noted that the development team at Ubisoft Paris also had prior experience with turn-based titles like Mario + Rabbids, which helped in convincing Ubisoft and the Rainbow Six team of the genre choice.
Alien: Isolation 2's Xenomorph has animations initially designed for the first game, but the team 'didn't have the technology at the time' to use them — but now the Alien is even more 'responsive' and 'reactive'
Creative Assembly's Archie Whitehead revealed that Alien: Isolation 2 will feature improved Xenomorph animations, some of which were originally designed for the first game but couldn't be implemented due to technological limitations. The sequel aims to make the alien more responsive and reactive, enhancing the survival horror experience. The game is slated for release on PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC, though a specific date has not yet been announced.
Does Microsoft really want to save Xbox or have they already given up?
Microsoft's recent wave of job cuts within Xbox, affecting hundreds of developers, raises serious questions about the company's commitment to its gaming division. The article suggests these layoffs, coupled with studio restructuring and a lack of clear hardware strategy, indicate a potential winding down of Xbox's ambitions, possibly leading to its eventual sale as a third-party publisher.
Star Wars: Galactic Racer – 15 Gameplay Details You Need to Know
Star Wars: Galactic Racer, developed by Fuse Games, is set to launch on October 6th for Xbox Series X/S, PlayStation 5, and PC. The game features a roguelite campaign structure with branching paths, diverse tracks, and multiple vehicle types including repulsorcraft. It emphasizes extensive vehicle customization and offers both single-player and multiplayer modes, with a focus on premium release content rather than season passes.
Creative Assembly says Alien: Isolation 2's protagonist is a Yutani employee, which offers 'a new perspective to the franchise' — 'Weyland-Yutani is an English-Japanese speaking company, and the Japanese side doesn't really get explored that much'
Creative Assembly revealed that the protagonist of Alien: Isolation 2, Blake, will be a Weyland-Yutani employee, offering a new perspective on the franchise by exploring the company's Japanese side. This contrasts with the 'average people' protagonists of the first game and movie, giving Blake a different kind of power and motivation.
'We believe that this IP has a future' — Rayman Legends Retold brand producer wants to continue the series after the 3D remake 'if everything goes according to plan'
Ubisoft's Rayman Legends Retold brand producer, Loïc Gounon, expressed interest in continuing the Rayman series if the upcoming 3D remake is successful. The remake, powered by the Snowdrop engine, aims to restart the franchise with a new 3D side-scrolling approach. Gounon believes the IP has a future and that the development of 3D assets for the remake could benefit future projects.
Xbox confirms 268 more layoffs, further studio closures, and Obsidian's shift to Bethesda as major restructuring continues
Xbox has confirmed 268 additional layoffs and further studio closures as part of its ongoing restructuring. This follows previous significant job cuts, with some studios facing proposed closure and others being reorganized under different leadership, including Bethesda overseeing Obsidian Entertainment.
Dune: Awakening Arrives on XBOX With New Ways to Play
Dune: Awakening has launched on Xbox Series X|S, PC, and via Xbox Game Pass, coinciding with a major update that introduces a full single-player mode, extensive gameplay customization, and the conclusion of Book One. The game, an open-world survival RPG set on Arrakis, has received numerous improvements since its initial PC release, making it the optimal time to experience its deep crafting, base building, and combat systems.
Alien: Isolation 2 artist says Creative Assembly has to 'recontextualize' things from the film that would 'be believable' in the game's outdoor setting, and it makes sense 'through the lens of someone from the 1970s'
Creative Assembly is developing Alien: Isolation 2 with a new outdoor colony setting, which requires recontextualizing elements from the original film and game to fit a 1970s-inspired retro-futuristic aesthetic. The team is focusing on adapting iconic designs to be believable in an outdoor environment, ensuring manufacturing techniques and materials align with the era.