AI Upscaling
Ongoing coverage on AI Upscaling.
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Former head of FSR development at AMD posts 'big trouble' meme when asked why the company won't release…
The former lead developer of AMD's FSR upscaling technology, Colin Riley, has cryptically suggested that AMD faces significant internal issues regarding the release of the INT8 version of FSR 4 for older GPUs. This version is currently exclusive to the PlayStation 5 Pro, leading to speculation about potential exclusivity deals or internal leadership decisions hindering broader PC support.
Pragmata Looks Best on PS5 Pro, Says Tech Experts
Technical experts at Digital Foundry have concluded that Pragmata performs and looks best on the PlayStation 5 Pro, utilizing its PSSR2 upscaling technology. While the base PlayStation 5 version uses FSR1 for upscaling from 1080p, the PS5 Pro can upscale from 864p to 2160p with enhanced image quality, and also offers a 120fps mode.
Ranking all of Nintendo’s Switch 2 upgrade packs from worst to best
This article ranks various paid upgrade packs for Nintendo Switch 2 Edition games, evaluating their value based on performance boosts, graphical improvements, and added content. Titles like Kirby and the Forgotten Land and Super Mario Bros. Wonder are highlighted for their substantial additions, while others like Super Mario Party Jamboree and Pokemon Legends: Z-A are criticized for offering minimal unique features for their cost.
Games Inbox: Are live service games becoming less popular?
Readers discuss the declining popularity of live service games, with some hoping for a return to 'proper' games. The discussion touches on the financial model of free-to-play games, the impact of upcoming titles like Grand Theft Auto 6, and the potential for AI upscaling in future consoles. Other topics include the viability of dedicated handhelds, the emotional impact of certain game narratives, and the pricing of game DLC.
PSA: Xenoblade Chronicles X Now Available Physically For Switch 2
Nintendo has released a physical edition of Xenoblade Chronicles X: Definitive Edition for the Nintendo Switch 2, priced at approximately £50 in the UK and $65 in the US. The release has been met with controversy due to perceived AI upscaling issues, with some players preferring the original Switch's performance and even requesting refunds.
Broken Sword devs showered in $400,000 after promising to drop AI upscaling and draw 55,000 frames by hand for…
Revolution Software's Kickstarter for the Broken Sword: The Smoking Mirror remaster has surpassed its funding goal by over 500%, reaching over $422,000 USD. The success comes after the studio decided to drop AI upscaling in favor of redrawing all 55,000 frames by hand, a decision that has been met with strong community support. Studio head Charles Cecil stated that AI cannot replicate the subtle characterization and human expressions that their team of classical animators can provide.
NVIDIA DLSS 4.5 Multi Frame Generation 6X Launches
NVIDIA has officially launched DLSS 4.5, featuring Dynamic Multi Frame Generation and Multi Frame Generation 6X for its GeForce RTX graphics cards. This latest version of the AI upscaling technology is now out of beta, enhancing performance and visual quality for PC gamers.
Diskutera – Hur intressant är DLSS 5?
Nvidia has unveiled its new AI upscaling technology, DLSS 5, promising higher frame rates and improved visual fidelity. However, the technology has faced criticism, with some comparing it to poor AI filters and expressing concerns about it overriding developers' artistic visions. Nvidia's Jensen Huang stated that DLSS 5 will give developers control over AI-generated content. The technology is expected to launch this fall, potentially alongside the RTX 5000 series graphics cards.
Cyberpunk 2077’s New PS5 Pro Update Makes Night City Shine All Over Again
CD Projekt Red has released a free performance update for Cyberpunk 2077 specifically for the PlayStation 5 Pro. This update introduces three new graphical modes: Performance, Ray Tracing Pro, and standard Ray Tracing, alongside support for PlayStation Spectral Super Resolution (PSSR) for AI-powered upscaling.
Digital Foundry Expert Delivers Brutal DLSS 5 Verdict: ‘Character Stuff is Horrendous’
Digital Foundry's John Linneman has delivered a critical verdict on NVIDIA's DLSS 5 technology, praising its potential for environmental lighting improvements while deeming its character rendering 'horrendous.' Despite acknowledging the core DLSS technology as 'awesome,' Linneman suggests the character implementation should have been omitted. This mixed review highlights the challenges of cutting-edge AI development in PC gaming, where advancements in one area can be overshadowed by significant flaws in another.
NVIDIA DLSS 4.5 Frame Gen 5x & 6x Come to RTX 50 Series GPUs + Dynamic Multi Frame Gen
NVIDIA's latest GeForce driver introduces DLSS 4.5 with Multi Frame Generation options of 5x and 6x, alongside Dynamic Multi Frame Generation for RTX 50-series GPUs. These advancements aim to reduce CPU reliance by interpolating more frames between rendered ones.
NVIDIA DLSS 4.5 Frame Gen 5x & 6x Come to RTX 50 Series GPUs + Dynamic Multi Frame Gen
NVIDIA has introduced DLSS 4.5 with Multi Frame Generation 5x and 6x, as well as Dynamic Multi Frame Generation, for its upcoming RTX 50-series GPUs. These advancements aim to significantly reduce CPU reliance by interpolating more frames between rendered ones.
Minecraft creator Notch says 'DLSS fundamentally makes no sense', but the X comments say 'um,…
Minecraft creator Markus Persson, also known as Notch, expressed skepticism about Nvidia's DLSS and Frame Generation technologies, stating they 'fundamentally make no sense.' He argued that using the same hardware to run a neural network for frame generation is illogical when the graphics card is already struggling. The article also touches on the evolution of graphics technology, including AI's role in rendering.
PlayStation handheld rumors suggest it will beat the Xbox Series S, but I wouldn't bother thinking about it or the…
Recent rumors suggest a next-generation PlayStation handheld could outperform the Xbox Series S and potentially the Steam Deck 2, with performance details pointing to superior rasterization and path tracing capabilities. However, this hypothetical device is not expected to launch until at least 2028, with potential delays for the Steam Deck 2 also being discussed due to component shortages.
Starfield hits PS5 preorders: Elder Scrolls vibes incom... | TAG
Starfield is now available for preorder on PlayStation 5, with its release set for April 7, offering Standard and Premium editions. Mario Kart World on Nintendo Switch 2 has received a patch that nerfs the blue shell's frequency and speed. Aspyr has released a patch for Tomb Raider 1-3 Remastered to address questionable outfit textures after fan criticism.
NVIDIA DLSS 4.5 Beta
NVIDIA has released a beta version of its updated DLSS 4.5, introducing features like 6X Multi Frame generation. This update allows users to test the latest advancements in AI upscaling technology.
NVIDIA's DLSS 4.5 Multi Frame Generation tech is now available to boost your Hz
NVIDIA has released DLSS 4.5 Dynamic Multi Frame Generation and Multi Frame Generation 6X, designed to boost frame rates for RTX 50 series GPUs. These AI-powered features dynamically adjust frame rates for smoother gaming and improved responsiveness, supporting high-refresh-rate displays. Several games, including 007 First Light and CONTROL Resonant, are among the first to support these new technologies.
DLSS 5 Isn't Anywhere Near As Impressive As V-Rally 3 on the Game Boy Advance
The article criticizes Nvidia's DLSS 5 technology, comparing its AI-generated enhancements unfavorably to the capabilities of the Game Boy Advance and its game V-Rally 3. It suggests that older, less powerful hardware might offer a more satisfying experience than current AI-driven graphical techniques, using Starfield as an example of a game potentially harmed by such technology.
Nvidia DLSS 5 is "gen AI bullsh*t" that "looks like sh*t" says Dusk developer New Blood
Dave Oshry and David Szymanski of New Blood Interactive, developers of Dusk and Iron Lung, have strongly criticized Nvidia's new DLSS technology, calling it 'gen AI bullshit' and stating that it 'looks like shit'. Their comments express significant dissatisfaction with the visual quality and underlying technology of Nvidia's latest AI upscaling offering.
"It's Just So Lame" - RTGI Modder Thinks DLSS 5 Is Impressive But Shares AI Slop Sentiment
Modder Pascal Gilcher acknowledges the impressive technical advancements of DLSS 5 but expresses a negative sentiment towards the "AI slop" often associated with AI-generated or upscaled content. He discusses the probable underlying technology and his reasons for disliking this approach to video game visuals.