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Playstation

Upgraded PSSR upscaler is coming to PS5 Pro

An upgraded version of PlayStation Spectral Super Resolution (PSSR), an AI-powered upscaling technology, is rolling out to PlayStation 5 Pro players. Resident Evil Requiem is the first title to feature this advanced PSSR, developed in partnership with AMD, which aims to improve frame rate and image quality. Further updates and support for more games are expected in March.

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Video Gamer.com

Crimson Desert and Toxic Commando add DLSS 4 multi-frame generation

Nvidia has announced that Crimson Desert and John Carpenter's Toxic Commando will support DLSS 4 with Multi-Frame Generation. This new technology, available now in the Toxic Commando demo and for Crimson Desert on March 19th, can generate up to three intermediate frames per rendered frame, significantly boosting performance. However, Multi-Frame Generation is exclusive to Nvidia's RTX 50-series GPUs.

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PC GamesN

AMD's new gaming CPUs don't require a graphics card and are rumored to be arriving sooner than expected

New AMD CPUs with integrated graphics, potentially based on the Ryzen AI 400 series, are rumored to launch for the AM5 platform in the first half of 2026, possibly in Q1. These processors are expected to feature integrated GPUs capable of playing modern games and include NPU capabilities for AI workloads, making them suitable for compact PCs and workstations.

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Rock Paper Shotgun

The Sunday Papers

This article uses the metaphor of a British Touring Car Championship race to discuss various gaming-related opinions. It touches on the Yakuza series potentially jumping the shark, the community interest in the Marathon soundtrack, an AI agent publishing a critical piece about a software maintainer, and the controversial move of the MotoGP race from Phillip Island. The author uses these diverse topics to illustrate broader points about game narratives, community engagement, AI ethics, and motorsport decisions.

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Games Industry

Jobs Roundup: February 2026 | UK games publisher PQube appoints Dominic Wheatley as chairman

Several key appointments and leadership transitions have occurred across the games industry. Dominic Wheatley has been named chairman of PQube, Ricardo Briceno is the new CEO of Gamefam, and Craig Cincotta has returned to Xbox. Additionally, Christie Golden joins IO Interactive as principal writer, and Joshua Mills takes over as creative director for Rainbow Six Siege at Ubisoft Montréal.

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Games Industry

Krafton surpasses $2bn in revenue for the first time in its history

Krafton has achieved a record-breaking year, surpassing $2.05 billion in revenue for the first time in its history, driven primarily by its PUBG franchise which saw double-digit growth. The company also reported a significant increase in operating profit and detailed revenue breakdowns across mobile, PC, and console platforms. Krafton plans to focus on expanding its intellectual properties and transitioning into an AI-first company, with 15 projects in development.

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Nvidia

NVIDIA DLSS 4.5, Path Tracing and G-SYNC Pulsar Supercharge Gameplay With Enhanced Performance and Visuals

NVIDIA announced DLSS 4.5 at CES, introducing Dynamic Multi Frame Generation and a second-generation transformer model for enhanced performance and visuals in over 250 games. The company also debuted RTX Remix Logic for modding classic games with dynamic graphics effects and showcased NVIDIA ACE technology for AI-powered NPCs in titles like Total War: PHARAOH and PUBG: BATTLEGROUNDS. New G-SYNC Pulsar monitors offering superior motion clarity and adaptive technology are also now available.

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