'We want that the real-time images look indistinguishable from reality. We want them to look like a film.' Nvidia has lofty goals for path-traced graphics, but its support for Microsoft's shader stutter cure is a lot more interesting to me
Nvidia aims for photorealistic graphics in future games by leveraging AI and path tracing, with a focus on improving real-time rendering to be indistinguishable from film. The company is also officially supporting Microsoft's Advanced Shader Delivery system to eliminate shader compilation stutters for PC gamers, with broader adoption expected across platforms and hardware vendors.
PC Gamer
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