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Blues News

Business and Finance

Paramount's Ted Sarandos is reportedly creating a narrative around Warner Bros. facing regulatory challenges. This suggests potential business or financial hurdles for Warner Bros. that are being highlighted.

Massively Overpovered

Subnautica 2 lawsuit chancellor orders Krafton to reinstate OG Unknown Worlds boss Ted Gill

A Delaware judge has ordered Krafton to reinstate Ted Gill, former CEO of Unknown Worlds, as part of ongoing litigation concerning the development of Subnautica 2. The court found that Krafton's termination of Gill and other executives was a pretext to avoid paying a bonus for the game's timely delivery, despite Krafton's claims of incompetence and trade secret theft.

Gamedeveloper.com

Raw Fury boss Pim Holfve is the new CEO of Combined Effect

Combined Effect, the parent company of Raw Fury, has appointed Pim Holfve as its new CEO. Holfve, who also serves as CEO of Raw Fury, will continue to oversee the indie publisher while expanding his leadership remit. He aims to transform Combined Effect into an enabler for indie success, fostering collaboration among its studios and publishers.

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N4G

Pokémon Pokopia review – collectible creatures create their own perfect world | The Guardian

Pokémon Pokopia, a new spin-off game from Nintendo, has achieved significant commercial success, selling over 2.2 million copies in its first four days. This surge in sales has positively impacted Nintendo's market capitalization, adding billions of dollars to the company's value and generating buzz for the upcoming Switch 2.

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Blues News

Business and Finance

Game developers are reacting to Valve's statements regarding profit margins on Steam. Additionally, GameStop has announced the release date for its fourth-quarter and fiscal year 2025 financial results.

PC Gamer

In a wild turn for the Subnautica 2 lawsuit, a judge orders Krafton to restore fired Unknown Worlds CEO and gives them 9…

A judge has ordered Krafton to reinstate former Unknown Worlds CEO Ted Gill and return control of Subnautica 2's early access release schedule to him, nine months after his termination. The court found Krafton breached their agreement by firing key employees without cause to avoid a $250 million payout tied to sales targets. Krafton stated they are evaluating their options while focusing on delivering the game to fans.

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Gamedeveloper.com

Obituary: ISM co-founder Clyde Grossman has passed away

Clyde Grossman, co-founder of the Interactive Studio Management (ISM) agency, has passed away. ISM, which has been operating for over 26 years, specialized in providing strategic advice and closing publishing deals for interactive entertainment clients. Grossman was instrumental in the success of numerous game developers and titles, and previously held executive roles at Sony Computer Entertainment of America, Microprose, and Sega of America.

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Blues News

Business and Finance

A Saudi Arabian investment firm, which also owns SNK, has acquired a significant stake in Capcom. Separately, Niantic is leveraging data from Pokemon Go for applications outside of video games, such as aiding robot food delivery.

Games Industry

Welcome to AI Week

GamesIndustry.biz is launching an editorial series focused on the impact of artificial intelligence across the gaming industry. The series will feature articles, interviews, and analysis exploring AI's role in game development, its potential to offset costs, and the divisive opinions it generates among developers, executives, and players.

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Massively Overpovered

The Daily Grind: Do you believe failed games are often ‘rugpulls’ and ‘money burners’?

This opinion piece discusses whether failed video games are often intentional 'rugpulls' or 'money burners' where developers knowingly release doomed projects, or if they are simply gambles inherent in game development. The author suggests that while some games may fail, it's important to consider the inherent risks and the possibility of refunds, questioning whether studios should launch games to test their viability.

Massively Overpovered

MMO Week in Review: Pre-seasoning Elder Scrolls Online

This week's MMO news roundup covers updates for Elder Scrolls Online, World of Warcraft's Midnight expansion, and previews for Final Fantasy XIV and Palia. The article also discusses player tendencies to rush MMORPG expansions and features opinions on various titles and industry issues, including comments from Jeff Kaplan regarding Activision Blizzard.

N4G

Pokemon Pokopia: Sparkling Skylands Progression Guide

Pokemon Pokopia: Sparkling Skylands has achieved significant commercial success, selling over 2.2 million copies in its first four days and boosting Nintendo's market capitalization by $14 billion. The game's strong performance has generated considerable excitement and speculation about the upcoming Nintendo Switch 2.

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My Nintendo News

Overwatch co-creator claims he was told if game didn’t hit certain revenue goals “we’re gonna lay off a 1000 people and it’s gonna be on you”

Overwatch co-creator Jeff Kaplan revealed that he was threatened with layoffs of 1,000 employees if Overwatch 2 did not meet specific revenue targets. Kaplan stated that unreasonable expectations placed on the Overwatch League contributed to his departure from Blizzard Entertainment.

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Happy Gamer

Shop Sim Gets Wild: Update Adds Thieves, Baseball Bats & Auto-Cashiers

The shop simulation game 'Shop Sim' is receiving a significant update that introduces new mechanics such as thieves, baseball bat combat, and auto-cashiers. Developer Xeirel has detailed changes including reduced profit margins and a reputation system that penalizes attacking innocent customers. This update aims to add more challenge and risk-reward gameplay to the cozy retail sim.

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Retro Gamer

Epic Games defends Fortnite's controversial V-Bucks price hike, insisting it's in "direct correlation to the operating costs" and teasing "amazing things" are coming that'll make you "understand what's been going on"

Epic Games has announced an upcoming price increase for Fortnite's V-Bucks currency, citing "direct correlation to the operating costs" of running the business. This change, effective March 19, will reduce the amount of V-Bucks players receive for their money. Epic Games is also teasing significant new content and features expected within the next six to twelve months.

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Ubgurukul

10 Key Moments That Cemented Sofia Vergara’s Place in Hollywood

This article highlights ten key moments that have cemented Sofia Vergara's status as a Hollywood icon. It covers her breakout role in Modern Family, her journey from Colombia, her business ventures, her transformation in Griselda, and her resilience in overcoming thyroid cancer, showcasing her multifaceted career and enduring charisma.

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Escapist Magazine

Epic is increasing the cost of V-Bucks to “pay the bills” as the cost of “running Fortnite has gone up a lot” – sure, sure.

Epic Games is increasing the price of V-Bucks in Fortnite, citing rising operational costs. The price adjustments will take effect on March 19, 2026, with subscribers to Fortnite Crew receiving fewer V-Bucks per month.

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Gamespot

Former Overwatch Boss Describes "F--k You" Moment That Led To Blizzard Exit

Former Overwatch co-creator Jeff Kaplan explained that a significant "f--k you moment" involving financial demands from Activision Blizzard led to his departure. He was reportedly told that if Overwatch didn't meet specific revenue targets, 1,000 people would be laid off, a situation he found surreal. Kaplan also discussed how pressure from investors and the Overwatch League interfered with game development, leading to a focus on quick monetization over new content.

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Retro Gamer

Valve peels back the curtain in rare Steam presentation: "More games are finding success" than ever, and nearly 6,000 made over $100,000 last year

Valve held a rare presentation at GDC revealing that more games are finding success on Steam than ever before, with nearly 6,000 titles earning over $100,000 last year. The company highlighted improvements to its discovery system and daily deals, noting that 1,500 games were featured in 2025, with 69% of them being featured for the first time.

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PC Gamer

Valve says almost 6,000 games made over $100K on Steam last year

Valve revealed that 5,863 games generated over $100,000 in revenue on Steam in 2025, showing a significant increase from previous years. The company also shared data on the platform's massive data usage, with Steam users downloading 100 exabytes of games in 2025.

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