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Console Gaming

Ongoing coverage on Console Gaming.

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Invision Community

Nintendo Switch 2 Leak Suggests Major Hardware Leap and 2026 Launch Lineup | Invision Game Community

New leaks suggest the Nintendo Switch 2 will feature a significant hardware upgrade over its predecessor, including improved processing power and faster load times, while maintaining its hybrid handheld-console design. Reports also indicate stronger third-party support and a potentially more diverse launch lineup than the original Switch, addressing a key limitation of the previous generation.

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Rock Paper Shotgun

Shelve your hopes to play Ghost of Yōtei or Saros on PC, as PlayStation boss reportedly confirms plan to stop porting narrative-driven singleplayer games

PlayStation Studios CEO Hermen Hulst has reportedly confirmed that the company plans to cease porting its narrative-driven singleplayer games to PC. This decision means titles like Ghost of Yōtei, Saros, and Marvel's Wolverine will likely remain PlayStation exclusives. While some previously announced PC versions will still release, this marks a significant shift in PlayStation's strategy regarding PC releases.

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Checkpoint Gaming

PlayStation exclusives remoured to no longer launch on PC

Sony Interactive Entertainment is reportedly reversing its strategy of releasing PlayStation single-player games on PC. Citing concerns over brand damage and declining PC sales, the company plans to keep future narrative titles exclusive to PlayStation consoles, including the PlayStation 5. While multiplayer games like Marathon and Marvel's Wolverine are still expected to launch on PC, titles such as Ghost of Yotei and Saros will remain console exclusives.

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Gaming Bolt

ID@Xbox Director Says XBOX is Preparing For its Next 25 Years, Not Going Through a “Midlife Crisis”

Xbox director Guy Richards stated that the company is focused on its next 25 years rather than a "midlife crisis," emphasizing adaptation to evolving player behavior and business models. Recent leadership changes under CEO Asha Sharma aim to accelerate innovation and community connection, including retiring features like Copilot on mobile and console.

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PC Gamer

Sony retreats from PC gaming, robbing us of maybe 4 games

Sony is reportedly ceasing the release of its single-player PlayStation games on PC, according to PlayStation boss Herman Hulst. This decision marks a shift from the company's previous strategy of porting titles like Horizon: Zero Dawn and God of War to PC. While multiplayer games will still be released on PC, this move emphasizes Sony's focus on its PlayStation 5 console as the primary platform for its prestige single-player experiences.

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Nintendo Life

UK Charts: Indiana Jones Commences His Great Circular Crusade On Switch 2

Indiana Jones and the Great Circle debuted at number 2 on the UK physical sales charts for the Nintendo Switch 2, with 99% of sales on that platform. Despite a strong launch, it was outsold by Nintendo's Tomodachi Life: Living the Dream. The strong performance of Indiana Jones on the Switch 2 suggests high demand for major ports on the upcoming console.

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Gaming Bolt

Forza Horizon 6 – 15 More Details You May Not Know

Forza Horizon 6 is set to launch on May 19th for Xbox Series X/S and PC, with Premium Edition owners getting early access on May 15th. The game will feature a return to Japan, enhanced AI assistant ANNA, a fog of war mechanic for exploration, and new post-game content like Legend Island and an extended Colossus race. It will also introduce new multiplayer modes and a revamped Barn Find system, alongside detailed PC requirements and console performance options.

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Push Square

You Need a PS5 Pro to Play 007 First Light at Its Best on Console

IO Interactive has revealed the first gameplay footage of 007 First Light running on a PlayStation 5 Pro, confirming it will achieve 60 frames-per-second. The base PlayStation 5 will offer two graphics modes at launch: Performance Mode at 60fps and Quality Mode at 30fps. The article suggests the PS5 Pro will offer the best console experience for the game.

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Metro UK

Xbox abandons AI Copilot and then hires a bunch of CoreAI staff

Xbox CEO Asha Sharma has announced the discontinuation of the AI Copilot companion for consoles and the winding down of its mobile functionality, citing a need to move faster and address player friction. This decision comes as several former CoreAI division employees, including Jared Palmer and Tim Allen, have been hired into leadership roles within Xbox. The company also confirmed Project Helix as its next console and a price drop for Xbox Game Pass.

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Blues News

Quoteworthy

Take-Two CEO Strauss Zelnick stated that Grand Theft Auto 6 will not launch on PC simultaneously with consoles because console players are considered the 'core consumer'. The article suggests the primary reason for this decision is likely to ensure a smoother launch and maximize initial sales on consoles.

The Box Hub

Gaming Without Boundaries: Where Console and Casino Worlds Overlap

The lines between console and casino gaming are blurring as both industries adopt elements from each other. Online casinos are incorporating console-like mission structures and skill-based mechanics, while console gaming continues to leverage VR immersion and leveling systems. This convergence aims to create more engaging experiences for players across both domains.

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Destructoid

GTA 6 not coming to PC at launch because console gamers are the ‘core consumer,’ CEO says

Take-Two CEO Strauss Zelnick stated that Grand Theft Auto 6 will not launch on PC, as console gamers are considered the 'core consumer' by Rockstar Games. While PC releases have historically followed console launches for Rockstar titles, Zelnick emphasized prioritizing the console experience first. The game is scheduled for release on PlayStation 5 and Xbox Series X|S on November 19.

PC Gamer

PC players aren't Grand Theft Auto 6's 'core' audience, Take-Two CEO says, and that's why we…

Take-Two CEO Strauss Zelnick stated that console players are the 'core' audience for Grand Theft Auto 6, explaining the decision to initially launch the game on consoles and not PC. While PC releases now account for a significant portion of sales for titles like NBA 2K, Zelnick emphasized prioritizing the console market for the company's biggest releases.

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Gamespot

Why GTA 6 Is Not Coming To PC At Launch, And It's Not Due To A PlayStation Deal

Grand Theft Auto VI will launch on November 19 for PlayStation 5 and Xbox Series X|S, but not for PC. Take-Two CEO Strauss Zelnick stated that Rockstar Games historically prioritizes console releases to serve the core audience first. While Zelnick acknowledged the growing importance of the PC market, he pushed back against the idea that a deal with Sony was the reason for the delayed PC launch.

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The Box Hub

The Global Gaming Industry Hit $188.8 Billion in 2025

The global gaming industry reached a record $188.8 billion in revenue in 2025, a 3.4% year-over-year increase, with mobile gaming accounting for 55% of the total market. Console gaming saw the strongest growth at 5.5%, partly driven by the Nintendo Switch 2 launch. Factors like in-game purchases, diverse game offerings, and the convergence of platforms are fueling this growth, with projections indicating the market will reach $206.5 billion by 2028.

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Eurogamer

As its 'we can change' campaign continues, Xbox unveils new logo, and it's an intentional blast from the past

Xbox has unveiled a redesigned logo as part of its ongoing 'we can change' campaign, featuring a vibrant green reminiscent of the original 2001 logo. New CEO Asha Sharma is implementing significant changes, including a new marketing strategy and a focus on 'great games' and the 'future of play'.

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Happy Gamer

PC Gamers Ditch PS5 for Steam Big Picture Console Setup

PC gamers are increasingly opting for Steam Big Picture mode as a viable alternative to traditional consoles like the PlayStation 5. This trend is driven by the PC's superior hardware capabilities, extensive game library, modding support, and greater customization options, all at a comparable or better long-term value proposition compared to console gaming.

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Retro Gamer

Microsoft goes back to Xbox and ditches Microsoft Gaming as new leaders admit "players are frustrated" with the console and pricing: "We have to be honest about where we are"

Microsoft is rebranding its gaming division back to Xbox, moving away from the 'Microsoft Gaming' name. New leadership, including Xbox CEO Asha Sharma and CCO Matt Booty, acknowledged player frustration with console features and pricing, stating the need to return to their roots. This change reflects an ambition to refocus on the core Xbox brand and address concerns about its presence on PC.

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Metro UK

Games Inbox: Is Call Of Duty still popular?

Readers discuss the declining popularity of the Call of Duty franchise, questioning if the upcoming Black Ops 7 will improve sales after recent titles have underperformed. The discussion also touches on the effectiveness of Activision's efforts to prevent leaks and the broader identity crisis at Xbox, contrasting its past successes with its current strategy of releasing games on PC.

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Last Word Gaming

Project Helix: Xbox’s Last Big Bet - Asha Sharma's Big Swing

Project Helix represents Xbox's critical new hardware strategy, aiming to unify console, PC, and cloud gaming under a single ecosystem. Facing intense competition from PlayStation and Nintendo, this initiative is seen as a make-or-break moment for Xbox's future in the console market. Success hinges on delivering exciting hardware, compelling exclusives, and seamless cross-platform integration, otherwise Microsoft may shift focus solely to software and services.

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