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Game Development Funding

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IGN

Studio Behind Hyper Light Drifter In Peril After Publisher Withdraws Funding for Unannounced Project

Heart Machine, the studio behind Hyper Light Drifter, is facing severe financial difficulties after a publisher withdrew funding for an unannounced project. This funding withdrawal puts the studio's future in peril.

Gamedeveloper.com

Worker-run studio KO_OP confirms layoffs

Indie studio KO_OP, developer of Goodbye Volcano High and Young Suns, has laid off 13 employees due to a significant drought in game development funding. The worker-run studio made the decision democratically to ensure its survival, with profits from Young Suns still being shared with impacted members. KO_OP is focused on securing new funding to rehire staff and continue development.

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Games Industry

"We probably need a few more Expedition 33s to just prove them wrong" – the maker of Valor Mortis on why publishers should have faith in AA

One More Level, the studio behind Ghostrunner, discusses the challenges of securing funding for AA games despite successes like Clair Obscur: Expedition 33. After losing publisher Private Division, the studio found a new partner in Lyrical Games, a publisher focused on mid-tier titles, allowing them to maintain their team and quality for Valor Mortis.

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Eurogamer

"I don't know if they will keep funding that one" - Former EA manager doesn't believe the next Mass Effect will survive Saudi takeover

A former Electronic Arts manager, Emmanuel Rosier, expressed doubt about the continued funding for the next Mass Effect game following EA's acquisition by Saudi Arabia's Public Investment Fund. Rosier, now with Newzoo, believes BioWare's IPs are at risk due to the studio's recent struggles and EA's potential need to leverage its most profitable franchises to manage its debt.

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Gamedeveloper.com

WINGS really, really wants to fund your neat indie video game

WINGS, an investor focused on supporting women and gender-marginalized developers, has rebranded and announced new flexible financing pathways. The organization is soliciting pitches for projects with budgets of $500,000 or less, offering investment options such as white label publishing, self-publishing partnerships, and finishing funds. CEO Astrid Refstrup emphasized that WINGS invests for profit in games with commercial potential, aiming for long-term sustainability and success for developers.

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Blues News

Business and Finance

Roblox is facing criticism from Wall Street for allegedly directing young users towards other games. The article also briefly mentions the UK Global Screen Fund and its support for international video game distribution through the BFI.

Rock Paper Shotgun

Stalker 2 studio founder's claims that Xbox paid more for exclusivity than the game cost to make "do not reflect the actual facts", according to GSC Game World

GSC Game World has refuted claims made by its former founder, Sergiy Grygorovych, that Xbox paid more than the development cost for Stalker 2's exclusivity. The studio stated that Grygorovych was not involved in the negotiations and his comments do not reflect the actual facts, with the majority of the budget funded by current owner Max Krippa.

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Eurogamer

Stalker 2 developer refutes claims by studio founder that Xbox paid more than game's development cost to make it exclusive

GSC Game World has refuted claims made by studio founder Sergiy Grygorovych that Microsoft paid more than the development cost of Stalker 2: Heart of Chornobyl to secure its timed Xbox exclusivity. The developer stated that Grygorovych was not involved in negotiations or development and that his comments do not accurately reflect the situation, noting that the majority of the budget was funded by studio owner Max Krippa.

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IGN

Stalker 2 Turned a Profit Before It Came Out Thanks to Money Microsoft Paid for Xbox Exclusivity

The founder of GSC Game World, the developer of S.T.A.L.K.E.R. 2: Heart of Chornobyl, stated that the game became profitable before its release due to Microsoft's payment for Xbox exclusivity. This deal secured the game's position as an Xbox console exclusive.

Games Industry

Gamecity Hamburg announces second round of prototype funding

Gamecity Hamburg has opened applications for its second round of prototype funding, offering up to €80,000 in non-repayable grants to small and medium-sized studios and startups. A total of €180,000 is available for prototypes demonstrating compelling market potential. The application period runs from September 4 to 24, with new committee members Nora Klutzny and Paul Taaks joining the selection process.

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Games Press

Gamecity Hamburg Announces Second Round of Funding for Prototypes in 2026 

Gamecity Hamburg, an initiative of Hamburg Kreativ Gesellschaft, has announced a second round of prototype funding for 2026, with applications opening from September 4 to 24. Founders, startups, and SMEs can apply for up to 80,000 euros in non-repayable funding for prototypes with market potential. New industry experts Nora Klutzny and Paul Taaks have joined the awarding committee.

Rock Paper Shotgun

Dragon Age writer David Gaider's next game is a light-hearted heist RPG, if he can get the funding for it

Dragon Age writer David Gaider and his studio Summerfall Studios are working on a light-hearted heist RPG, but are struggling to secure funding due to the current contraction in the games industry. Gaider expressed concerns about the difficulty of getting new projects funded, as publishers are hesitant to invest in original intellectual property. Despite the challenges, Gaider remains optimistic about the game's reception but acknowledges the precarious state of smaller studios.

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Gamespot

Xbox Focusing On “Highest Priorities,” Claims It’s Not Cutting Back Overall Spending On Games

Microsoft's Xbox division is re-focusing its spending on 'highest priorities,' leading to the cancellation of funding for IO Interactive's Project Fantasy. A spokesperson stated that overall investment in games remains the same as last year, but the types of projects being backed are changing. This shift is part of a broader business 'reset' at Xbox, which may include layoffs and studio changes.

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Blues News

Business and Finance

Denmu has announced a $50 million fund aimed at supporting game developers. Separately, reports indicate that the proposed merger between Paramount and Warner Bros. Discovery is nearing approval from EU antitrust regulators.

Games Industry

Don't Nod says it has "several levers" to secure financial position after auditors detailed cash woes

French developer Don't Nod is actively pursuing financing initiatives and cost optimizations to secure its financial position, following an auditor's report indicating potential cash flow issues by November. The company confirmed Tencent remains a shareholder but will not provide further investment, while Don't Nod seeks support for its in-development Project P14.

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Rock Paper Shotgun

"There's nothing worse than an AI-generated pitch": Bloober, Jagex, 11 bit and indie devs on the bruising hurdle of funding a videogame prototype

Independent game developers face significant hurdles in securing funding for prototypes, with many publishers requiring playable builds before committing to a project. Companies like Bloober Team, Jagex, and 11 bit studios acknowledge the necessity of prototypes but express concerns about the increasing reliance on generative AI for their creation. While AI tools can boost productivity, publishers are wary of AI-generated pitches, as they offer less proof of a team's genuine capabilities and artistic vision, leading to a more risk-averse industry.

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Games Industry

Nordic Game 2026 was full of smiles, but they hid a very tough reality | Opinion

The Nordic Game 2026 conference highlighted a difficult transition period for the game industry, marked by challenges in funding and evolving publishing models. Despite a friendly atmosphere, discussions focused on the harsh realities of securing investment, the decline of traditional VC exits, and the need for developers to adopt self-reliant strategies in a fragmented market.

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Games Industry

Funding sources for UK studios in 2026: what's on offer, and the requirements developers need to be aware of

This guide outlines various funding sources available to UK game developers in 2026, including the Video Games Expenditure Credit (VGEC) tax relief, development grants from sources like the UK Games Fund and Epic MegaGrant, and incubator/accelerator programs. It also touches on private funding through venture capital and crowdfunding, emphasizing the importance of understanding terms related to IP ownership, exclusivity, and government funding caps.

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Gaming Bolt

Gang of Dragon Studio’s YouTube Page Has Gone Offline

The official YouTube page for Toshihiro Nagoshi's upcoming game, Gang of Dragon, has gone offline amidst rumors of NetEase Games withdrawing funding. Nagoshi Studios is reportedly seeking new sponsors after the estimated ¥7 billion development cost became a barrier. Despite the YouTube page disappearing, the game's Steam page remains active.

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Games Industry

Rockfish Games lands €8m grant as Germany boosts game industry support

Rockfish Games, developer of the Everspace series, has received an €8 million grant from the German government's expanded €125 million games fund. This funding, the largest awarded from the program, will support the development of the next Everspace title and aims to maintain the studio's independence. CEO Michael Schade highlighted the program's positive impact on the German games industry and its support for AA studios.

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