Game Development
Ongoing coverage on Game Development.
Latest coverage
Diablo 5 is coming in 2029
Blizzard Entertainment announced Diablo 5, slated for a spring 2029 release, six years after Diablo 4. The sequel will be set a century after Diablo 4, with Diablo himself having already conquered Sanctuary. Director Joe Shely described a world where heroes are gone and Diablo has won, with no safe havens.
"The numbers don't feel real" say 99 Nights in the Forest developers of their Roblox success
The developers behind the massively successful Roblox game '99 Nights in the Forest' discuss their unexpected journey and the surreal numbers behind their creation, which has garnered 29.5 billion visits. The team, consisting of Matt Hufton, Cameron Angland, and Alec Kieft, remains grounded despite the game's success, a movie adaptation, and its recent addition to Fortnite, emphasizing their collaborative process and preference for remaining anonymous.
Next StarCraft Game Announced at BlizzCon as an Open-World Shooter, but It’s Not Due Out Until 2030
Blizzard Entertainment has announced a new StarCraft game, which is described as an open-world shooter and is not expected to be released until 2030. This marks the first new title in the series since StarCraft 2, which launched over 15 years ago.
Level-5 Boss Addresses AI Backlash After Fans Hit Out at Game Reveal Showcase
Developer Level-5 has apologized for and explained its use of generative AI after fans criticized footage from games like Professor Layton and the Curious Village and DecaPolice, labeling it 'AI slop'. The company addressed the backlash following its game reveal showcase.
BlizzCon 2026 Opening Ceremony live coverage and how to watch—what's next for Warcraft, Overwatch, Diablo,…
BlizzCon 2026 has begun with its Opening Ceremony, featuring major announcements expected for Blizzard Entertainment's key franchises including Warcraft, Overwatch, Diablo, and Hearthstone. Rumors and prominent signage suggest a new StarCraft title, possibly an RTS or FPS, will be revealed, alongside potential news for World of Warcraft: Classic.
Bara timmar kvar: Här följer du BlizzCon 2026!
BlizzCon 2026 is about to begin, with the opening ceremony being broadcast live on Blizzard's YouTube channel. The event will feature developer panels, esports, and discussions about potential game announcements, including speculation about StarCraft and Diablo.
CD Projekt wanted to put a chain weapon in The Witcher 3 years ago, but it's taken until Songs of the Past because…
CD Projekt Red discusses the long journey to implement a chain weapon in The Witcher 3: Wild Hunt, a feature originally considered during the game's initial development but delayed due to technological limitations. The chain weapon, inspired by the novels and the original game's opening cinematic, is finally arriving in the upcoming Songs of the Past expansion, fitting the narrative and offering new combat possibilities.
BlizzCon 2026 Opening Ceremony live report - all the news and announcements as Blizzard's convention returns
BlizzCon 2026 is set to return with its opening ceremony, promising announcements for Blizzard Entertainment's major franchises. Expected reveals include a new StarCraft shooter, a "Classic Plus" version of World of Warcraft, and updates for Diablo 4 and Overwatch. The convention also takes place against the backdrop of recent industry layoffs by owner Microsoft.
Final Fantasy 7 Revelation director confirms his studio is also making Kingdom Hearts 4
Naoki Hamaguchi, director of Final Fantasy 7 Rebirth, has confirmed that his studio, Creative Studio 1, is also developing Kingdom Hearts 4. He stated that both titles are crucial for Square Enix's projected comeback in 2027. While Hamaguchi leads the studio, Tetsuya Nomura remains the director for Kingdom Hearts 4.
While still headquartered in the US, Saber exec Tim Willits says it has 'no real development in North America…
Saber Interactive Chief Creative Officer Tim Willits stated that the company has largely ceased game development in North America, focusing instead on global subsidiaries while maintaining publishing operations in the US. Willits criticized the high costs and perceived inefficiency of many North American triple-A studios, contrasting them with Saber's more cost-effective development approach for titles like Space Marine 2 and SnowRunner.
Polyarc, Dev Behind the Critically Acclaimed Moss Series, Is Shutting Down
Polyarc Games, the studio behind the critically acclaimed Moss series, has announced it is ceasing operations. The closure marks the end of a studio known for its innovative VR experiences.
Moss developer Polyarc shutting down
Polyarc, the developer behind the Moss series, is shutting down after nearly 12 years in operation. The company announced its closure on LinkedIn, citing the end of an era without specifying the exact reasons for the shutdown. Their latest release, Moss: The Forgotten Relic, which bundles Moss: Book 1 and Moss: Book 2, recently shipped on Nintendo Switch.
The shockingly good Wolverine game on PS3 saw zero crunch because the terrible movie it accompanied was delayed, dev…
A former developer revealed that the PlayStation 3 game X-Men Origins: Wolverine experienced no crunch due to the movie's delays. This relaxed production environment is credited as a factor in the game's surprisingly high quality, contrasting sharply with the industry's prevalent crunch culture at the time.
New Report Says Sony Ditched Kojima Due To Missed Deadlines And Money Concerns
Sony reportedly canceled Hideo Kojima's new game, Physint, due to missed deadlines and budget concerns. Xbox has since stepped in to publish the title, a decision that has sparked discussion among fans regarding Sony's strategic choices.
Pantheon Rise of the Fallen suffers layoffs as it promises to refine its development processes
Visionary Realms CEO Chris Rowan announced layoffs at the studio behind Pantheon: Rise of the Fallen, admitting that recent sweeping updates to combat and character progression were unsuccessful. Robert Crane has been rehired as project manager to improve development processes, while leadership takes responsibility for the failures.
Roblox games are escaping Roblox: Creators will soon be able to export standalone apps for PC, console, and mobile
Roblox Corporation is launching 'Roblox Everywhere,' allowing creators to export their games as standalone applications for PC, mobile, and consoles. This initiative aims to expand the reach of Roblox games beyond the platform itself, with plans to eventually support major storefronts like Steam. The company is also working on browser-based play and an offline mode for singleplayer games.
All the announcements from Roblox Developers Conference 2026, including AI, Robux changes, and browser support
Roblox outlined significant updates at its Developers Conference 2026, focusing on AI integration, improved chat features with AI-powered speech-to-text and emojis, and browser-based play. The platform will also introduce offline game modes and standalone apps, alongside advancements in graphics and rendering. New AI tools aim to generate entire games from prompts, enhance character interactions, and automate testing, though their reception is uncertain. Business changes include the rollout of Roblox Wallet for automatic developer profit collection and the introduction of Roblox Cards for spending earnings in the real world.
Stellar Blade developers confirm 32GB game cards for Nintendo Switch 2
SHIFT UP Corporation has confirmed that Stellar Blade will launch on the Nintendo Switch 2 with a 32GB game card, a new option alongside the previously standard 64GB and 16GB cards. This move suggests Nintendo is offering more flexibility in physical media for its next-generation console, with fans speculating about future larger capacity cards.
Sony had good reasons to axe Hideo Kojima's Physint claims report
Sony Interactive Entertainment reportedly dropped Hideo Kojima's upcoming game Physint due to missed deadlines, budget concerns, and potential profitability issues, despite it being a spiritual successor to Metal Gear. The project will now be funded by Xbox and is planned for release on both Xbox and PC, marking Kojima's second collaboration with Microsoft after the horror game OD. This decision comes after Death Stranding titles did not meet PlayStation's revenue expectations, and Sony was hesitant to invest in a title where it would not own the intellectual property.
GTA 6 Developer Is Fighting Drones And Hackers To Keep The Game’s Secrets Safe
Rockstar Games is implementing stringent security measures, including privacy film on windows and a dedicated investigation team, to protect Grand Theft Auto 6's secrets from drones and hackers. This comes amidst a tribunal hearing where the studio is accused of unlawfully firing developers for leaking game information, with Rockstar comparing the need for secrecy to that of Apple or Coca-Cola.