Game Engines
Ongoing coverage on Game Engines.
Latest coverage
Inside the Minds of Indie Devs – Interviewing Sylvain Abrial, the founder of French indie game company Calepin Studio – GTOGG
Sylvain Abrial, founder of Calepin Studio, discusses his decade-long development journey for his game Reliefs The Time of the Lemures. He shares insights on overcoming challenges with game engines, adapting the game's design, and the importance of creative freedom for indie developers. Abrial also touches on lessons learned for his upcoming spinoff titles, Reliefs The Time of the Walks and Reliefs The Time of the Climbs.
Xbox Game Pass and Cloud Gaming just lost this day one release
Sega and Sports Interactive have officially cancelled Football Manager 25 due to development delays and technical issues, particularly with the transition to the Unity engine. The studio is now focusing on Football Manager 26, planned for a late 2025 release on PC, consoles, and mobile, and will be available day one on Xbox Game Pass and Xbox Cloud Gaming.
Dragon Age 3: Inquisition Announced
BioWare, a label of Electronic Arts, has announced Dragon Age 3: Inquisition, the next installment in the action role-playing franchise. Developed by BioWare Edmonton and Montreal, the game will utilize the Frostbite 2 engine and is slated for a late 2013 release. The team aims to deliver a deep RPG experience with meaningful choices and a large world, drawing on feedback from previous titles.