Game Remakes
Ongoing coverage on Game Remakes.
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Persona 4 Revival's most exciting change is hidden in plain sight
The upcoming Persona 4 Revival is set to incorporate the 'swap out' combat mechanic from Persona 5, allowing players to change party members mid-battle. This feature, previously absent in Persona 3 Reloaded, is seen as a significant improvement beyond visual updates, potentially enhancing strategic depth for the turn-based RPG. Atlus is expected to adapt how this mechanic is unlocked for Persona 4 Revival, which is slated for a February 2027 release.
Resident Evil Veronica is the remake I'm most excited about, because the original was such a mess
The author expresses excitement for a potential remake of Resident Evil Code: Veronica, citing its original flaws like backtracking and clunky inventory management. They believe the RE Engine could significantly improve the game, which is considered important for its plot threads despite its issues.
Nintendo Direct announced for tomorrow
Nintendo has announced a Nintendo Direct presentation scheduled for tomorrow, June 9th, at 3pm UK time. The approximately 50-minute showcase will feature upcoming games for the Nintendo Switch and the unreleased Nintendo Switch 2. Following the Direct, a 95-minute Nintendo Treehouse: Live presentation will offer gameplay demonstrations of select titles.
Ubisoft says a remake of original Rayman game would be near on impossible
Ubisoft producer Loic Gounon stated that remaking the original Rayman game is a near-impossible mission due to its old-school game design. He suggested that Rayman Origins serves as a spiritual successor, capturing the essence of the original while modernizing it. Rayman Legends Retold is set to release on October 1st.
Ubisoft all but rules out a Rayman 1 remake, says it’s near impossible to do
Ubisoft has indicated that a remake of the original Rayman game is highly unlikely due to its difficult nature and the belief that Rayman Origins serves as a spiritual reboot. Brand producer Loic Gounon stated that remaking Rayman 1 would be 'near a mission impossible' if its core mechanics were to be preserved. The company is focusing on the franchise's 30th anniversary with releases like Rayman Legends Retold and enhanced editions of existing titles.
Ubisoft is planning a new, "more adventurous 3D Rayman" game – but only if "everything goes well" with its Rayman Legends Retold remake
Ubisoft is considering a new 3D Rayman game, potentially following the remake of Rayman Legends Retold. Brand producer Loïc Gounon stated that the team sees a market for "more adventurous 3D Rayman games" and is setting up a new team to reset the franchise's foundation. This new 3D title is planned if the current remake project "goes well."
Ubisoft explains why it’s remaking Rayman Legends
Ubisoft is remaking Rayman Legends, with production director Alessandro Arndt Mucchi stating it serves as a starting point for the future of the Rayman franchise. The remake will leverage 3D to enhance immersion and character presence in the Glade of Dreams. Rayman Legends Retold is slated for release on Nintendo Switch 2 on October 1, 2026.
‘We don't use AI in the project; everything is handcrafted’: Rayman Legends Retold artists on the…
Ubisoft has announced Rayman Legends Retold, a remake of the beloved platformer featuring a new 3D art style. Artists Desislava Tanova and Alice Pisoni emphasized that the game's visuals are entirely handcrafted, with no AI used in development. The team focused on translating the original's charm into a detailed 3D environment while maintaining visual clarity for gameplay.
A Rayman 1 remake is basically "mission impossible" for Ubisoft, Rayman Legends Retold producer says –…
Loic Gounon, producer for Rayman Legends Retold, explained that remaking the original Rayman is considered a "mission impossible" due to its dated game design. He stated that Rayman Origins served as a reboot for the original game's concepts. Gounon confirmed that Rayman Legends was chosen for remake because it encompasses all characters and elements from the series.
Steins;Gate Reboot confirmed for Nintendo Switch 2 and Switch in the west, new details and trailer
Steins;Gate Reboot has been confirmed for a western release on Nintendo Switch and the upcoming Nintendo Switch 2 on October 29, 2026. Spike Chunsoft is handling the release and will offer standard and Steelbook Editions with new artwork and bonuses. The game features refined scenarios, newly recorded Japanese voice acting, a remade soundtrack, revamped graphics, and dynamic character expressions using the E-mote animation tool.
Assassin's Creed Black Flag Resynced creative lead says "the world of the Caribbean is a little bit more dense" compared to Shadows' take on Japan
The creative director for Assassin's Creed Black Flag Resynced, Paul Fu, stated that the remake's Caribbean setting is more densely populated with NPCs than the world in Assassin's Creed Shadows. He explained that the number of characters on man-of-war ships and in port towns presented a development challenge. Assassin's Creed Black Flag Resynced is set to release on July 9.
The Witcher 3 Is Getting A New Expansion, But Not On Switch
CD Projekt Red has announced "Songs of the Past," a new expansion for The Witcher 3: Wild Hunt, developed by Fools Theory. The expansion is slated for a 2027 release on PlayStation 5, Xbox Series X|S, and PC, but will not be available on the Nintendo Switch. This announcement comes despite the game previously being marketed as a 'Complete Edition'.
Skyblivion's gorgeously revamped Ayleid ruins are all done and dusted, the folks behind the Oblivion Remake mod have announced
The modding team behind Skyblivion, a remake of The Elder Scrolls 4: Oblivion, has announced the completion and QA testing of all revamped Ayleid ruins. While this marks a significant milestone, the mod's release date remains uncertain following a delay last year. Project lead Kyle Rebel expressed optimism about the remaining development tasks, including the Imperial City and bug squashing.
We chat Black Flag Resynced with Game Director Richard Knight about removing modern-day segments
Game Director Richard Knight discusses Ubisoft Singapore's remake of Assassin's Creed IV: Black Flag, titled Black Flag Resynced. He explains the decision to remake Black Flag over earlier titles, the exclusion of modern-day segments, and the use of the Anvil engine to enhance gameplay features. The game is set to release on July 9th for PC, PlayStation 5, and Xbox Series X|S.
Is this Black Flag or Monster Hunter? New video shows off hunting in AC 4 remake against gaming’s tankiest boar
A new video showcases hunting mechanics in a potential remake of Assassin's Creed IV: Black Flag, drawing comparisons to Monster Hunter. The footage highlights gameplay against a large boar, prompting discussion about the remake's direction.
Assassin's Creed Black Flag Resynced creative director reveals there is 'probably almost nothing' left of the original code in the remake — 'Almost everything had to be rebuilt'
The creative director for the Assassin's Creed IV: Black Flag remake, Paul Fu, revealed that almost none of the original game's code remains, with the title being rebuilt from the ground up using the latest Anvil engine. While core mechanics like locomotion and parkour are present, the combat system was completely redeveloped. The remake is set to launch on July 9 for PlayStation 5, Xbox Series X/S, and PC.
Assassin's Creed Black Flag Resynced creative director says the team 'expanded' Edward Kenway's story and the theme of 'greed' in new content — 'I won't spoil too much of it for you, but we thought that that was a strong juxtaposition to who he is'
Assassin's Creed IV: Black Flag Resynced creative director Paul Fu confirmed that the upcoming remake will expand upon Edward Kenway's story and the theme of greed, without altering the original narrative. The game is set to launch on July 9 for PlayStation 5, Xbox Series X/S, and PC.
Assassin’s Creed Black Flag Resynced’s Naval Combat Is Already Looking Like A Highlight
Assassin's Creed Black Flag Resynced enhances the original's naval combat with improved visuals, including ray tracing and advanced water simulations. The game features more intelligent enemy fleets and revamped combat mechanics on both sea and ship decks, making the Jackdaw ship more integral to the experience.
"Whoa what a wild reaction" - Final Fantasy creator Hironobu Sakaguchi reacts to backlash after praising an AI-generated FF6 remake trailer
Final Fantasy creator Hironobu Sakaguchi expressed surprise at the backlash he received for praising an AI-generated trailer for a hypothetical Final Fantasy 6 remake. Sakaguchi, who also shared AI-generated art for Lost Odyssey, stated that while the AI remake isn't viable as-is, he senses potential in the technology. He left Square Enix in 2003 to found Mistwalker, which received funding from Microsoft for games like Blue Dragon and Lost Odyssey.
Final Fantasy Creator Hironobu Sakaguchi Addresses Backlash for Sharing AI Final Fantasy 6 Remake Video
Final Fantasy series creator Hironobu Sakaguchi has responded to backlash regarding his positive comments on an unofficial, AI-generated video for a Final Fantasy VI remake. The discussion centers on the use of artificial intelligence in game development and fan creations.