Game Remakes
Ongoing coverage on Game Remakes.
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Final Fantasy creator Sakaguchi praises AI slop trailer for a FF6 remake, earns himself a light ribbing from battle…
Final Fantasy creator Hironobu Sakaguchi praised an AI-generated trailer for a hypothetical Final Fantasy VI remake, expressing a desire to play it. His former colleague, Akitoshi Kawazu, playfully ribbed him about the AI content, though both agreed Final Fantasy VI would be well-suited for a 3D remake. Sakaguchi later commented that while AI isn't ready, there are intriguing possibilities.
Former Dead Space Producer Says The “Numbers Just Aren’t There” For a New Game in the Series
Former Dead Space producer Chuck Beaver stated that Electronic Arts is unlikely to greenlight a new entry in the series due to insufficient sales numbers, despite the success of the recent remake. Beaver indicated that EA now expects around 7 million units sold for a single-player game to be viable, a benchmark that the Dead Space franchise has not consistently met. While some developers at EA might hope for the IP to be sold, the company currently has no plans for the franchise.
Despite previous comments, Star Fox's original creator thinks Switch 2 version is "exactly" what he "had in mind" in the 90s
Takaya Imamura, the original creator of Star Fox, has expressed his approval for the character designs in the upcoming Star Fox remake, stating they align with his original vision from the Nintendo 64 era. While he previously preferred the Fox McCloud design from The Super Mario Bros. Movie, he now praises the new game's realistic character models and the designers' adventurous spirit.
New Assassin’s Creed: Black Flag Resynced gameplay footage teases inclusion of a stealth mechanic from AC Shadows
Ubisoft has released new gameplay footage for Assassin's Creed: Black Flag Resynced, showcasing the integration of the Observe Mode stealth mechanic from Assassin's Creed Shadows. The remake, launching July 9 for PC, PlayStation 5, and Xbox Series X|S, also introduces a dedicated crouch button to enhance stealth gameplay and advanced combat options.
NateTheHate on Star Fox: “I have no update to share, the intent was to reveal this month”
Leaker NateTheHate stated that a new Star Fox game was intended to be revealed this month, though he currently has no update to share. He also previously reported on a remake of The Legend of Zelda: Ocarina of Time. Fox McCloud from the Star Fox series will appear in Ubisoft's Starlink: Battle for Atlas on Nintendo Switch.
11 bit studios are totally remaking This War of Mine
11 bit studios has announced a full reimagining of their cult classic survival game, This War of Mine. This project, codenamed P15, is not a standard remaster but a complete remake built from the ground up with modern standards and a multi-year lifecycle in mind. The studio also confirmed work on Frostpunk 1886, a new game in the Frostpunk universe, and two new proprietary IPs.
Former Obdisian creative officer says not to bet on a Fallout: New Vegas remake, because Bethesda doesn't have 'the engineering know-how' to create it, and may not have the source code
Former Obsidian creative officer Chris Avellone stated that a remake of Fallout: New Vegas is unlikely because Bethesda may not possess the necessary engineering expertise or the game's source code. Avellone suggested that Bethesda might have fragments of the code but would struggle to reassemble it for a modern remake. He also noted that a Fallout 3 remake would be a more logical precursor if Bethesda were to pursue such projects.
Chris Avellone says Obsidian never sent the Fallout New Vegas source code to Bethesda, putting into question a faithful remake
Chris Avellone claims that Obsidian Entertainment never delivered the full source code for Fallout New Vegas to Bethesda Softworks, casting doubt on the possibility of a faithful remake. Avellone suggests that Bethesda may not possess the capability to reassemble the code, even with Microsoft's ownership of both studios. This situation raises questions about the feasibility of a New Vegas remaster or remake, especially given Bethesda's current development priorities.
Even after Ubisoft confirmed 'gaming's worst-kept secret' of an Assassin's Creed Black Flag remake, it somehow manages to leak another trailer before the reveal
Despite Ubisoft confirming the existence of an Assassin's Creed IV: Black Flag remake, another trailer has leaked ahead of its official reveal. The remake, officially titled Assassin's Creed Black Flag Resynced, has been subject to numerous leaks, including its lead actor Matt Ryan's involvement. The official showcase is scheduled for April 23.
Is Resident Evil 3 The Weakest Remake?
This article discusses the Resident Evil 3 Remake, comparing it unfavorably to the Resident Evil 2 and Resident Evil 4 remakes. The author finds Resident Evil 3 to be too short and lacking in content compared to its predecessors, despite enjoying its action-packed gameplay and protagonist Jill Valentine. The piece also touches on the author's journey into the survival horror genre and their anticipation for future Resident Evil titles.
OG Last of Us designer is still "pissed" about Naughty Dog re-doing his work for the remake: "It is literally taking my scripts, pushing delete, and putting all new scripts in"
Original The Last of Us combat designer Benson Russell expressed frustration with Naughty Dog's remake, The Last of Us Part I, stating it replaces his original scripts and work. Russell feels the remake, which he calls a "sour spot," disrespects the effort put into the original game by presenting itself as the definitive version.
Prince of Persia fans attempt to do what Ubisoft couldn't despite 6 years of trying – release a Sands of Time…
Fans have taken it upon themselves to create a community-driven remake of Prince of Persia: The Sands of Time after Ubisoft canceled its own project. This large-scale mod aims to replace 3D models with high-quality assets and implement path tracing for global illumination. The original game was released in 2003 for PlayStation 2, GameCube, Xbox, and PC.
6 things we want to see from a Zelda: Ocarina of Time remake
This article discusses desired features for a hypothetical remake of The Legend of Zelda: Ocarina of Time on the Nintendo Switch. Suggestions include updated combat, potential voice acting for key scenes, a post-game epilogue, and a departure from the Breath of the Wild engine. The author also hopes for a 60 FPS frame rate, remastered music, and enhanced characterization for supporting characters.
What if the industry started remaking bad games instead of good ones?
This opinion piece argues that the video game industry should focus on remaking underperforming but promising titles rather than constantly redoing successful ones. It suggests that remaking games like Dark Souls 2 or Legacy of Kain: Defiance could unlock their full potential and foster more innovation, contrasting this with the current trend of remaking established hits like Final Fantasy VII.
A Zelda: Ocarina of Time Remaster On Switch 2 Would Be A Huge Missed Opportunity
A remake of The Legend of Zelda: Ocarina of Time for the Nintendo Switch 2 could be a missed opportunity if it only updates visuals without modernizing gameplay mechanics. While the original's Z-targeting was revolutionary, current players are accustomed to dual-stick controls and more dynamic combat. The article suggests borrowing Link's abilities from Breath of the Wild and Tears of the Kingdom to create a more engaging experience, rather than simply porting the classic.
'I Think So': God of War Actor Hints at the Return of Sex Minigames in PS5 Remake
TC Carson, the original voice actor for Kratos, has hinted that the controversial sex minigames from the original God of War trilogy may be included in the upcoming PlayStation 5 remake. While not a confirmation, his response suggests the possibility, sparking debate among fans about how Santa Monica Studio will handle these mature sequences in a modern context.
These are the changes a Zelda: Ocarina Of Time remake has to make - Reader’s Feature
A reader proposes changes for a potential remake of The Legend of Zelda: Ocarina of Time, suggesting features like voice acting for NPCs, a larger Hyrule Field, and alternative dungeon modes to accommodate modern players. The author hopes for a high-budget effort that retains the game's original creepiness and stylized art direction.
A leaker claims Nintendo is set to release Zelda-themed limited edition Switch 2 to tie in with release
A leaker claims Nintendo is planning a limited edition The Legend of Zelda: Ocarina of Time themed Nintendo Switch 2 console. This rumor follows speculation that the classic Nintendo 64 title is being remade for the Switch 2, potentially alongside a new Star Fox game.
A Jak and Daxter Concept Pitch Was Shown to Sony, But It Never Happened | Console Creatures
Animator Travis Howe revealed a concept pitch for a Jak and Daxter remake, featuring a shot-for-shot modern animation of a scene from Jak and Daxter: The Precursor Legacy. This fan pitch, created by a team at Sanzaru Games, was not commissioned by Sony and ultimately did not lead to a remake. Howe expressed pride in the animation and encouraged fans to voice their desire for a new Jak and Daxter game.
Ex-Fallout and Skyrim artist says the Resident Evil remakes are "super cool" but giving the same treatment to…
Former Bethesda artist Nate Purkeypile commented that while the Resident Evil remakes are excellent, applying the same comprehensive remake approach to Bethesda's RPGs like Fallout and The Elder Scrolls is not feasible. He noted that Bethesda's recent Oblivion Remastered, while good, is more of a graphical update than a full rebuild like Capcom's Resident Evil titles.