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Generative AI

Ongoing coverage on Generative AI.

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PC GamerNeutral

'There is absolutely no generative AI in Space Marine 3' promises Saber Interactive executive

Saber Interactive's Chief Creative Officer Tim Willits stated that their upcoming game, Warhammer 40,000: Space Marine 2, will not utilize generative AI in its development. While Saber is experimenting with AI in smaller projects like Rideshare Stimulator, they are being cautious with major titles, especially those with licensed properties like Warhammer 40,000.

EurogamerPositive

Gen-AI controversy aside, Crazy Taxi: World Tour feels like classic arcade Sega - and it's an absolute blast

Sega's upcoming Crazy Taxi: World Tour revives the classic arcade thrills and 90s skate-punk spirit of the original. The preview highlights familiar mechanics like the Crazy Dash, Crazy Stop, and Crazy Drift, alongside new additions like mini-games and 'Odd Jobs' integrated into the maps. Despite controversy surrounding generative AI, the hands-on experience suggests a fun and exhilarating return for the beloved franchise.

Retro GamerNegative

Hands-on with DLSS 5 in NBA 2K27: Here's what works and what doesn't work about Nvidia's new AI upscaler

This hands-on analysis of Nvidia's DLSS 5 technology in NBA 2K27 reveals mixed results. While DLSS 5 enhances photorealism in environments and character models, it significantly impacts performance when frame generation is not used. Issues with lip-syncing in dialogue scenes also detract from the experience, leading to a critical view of its current implementation.

Gamedeveloper.comPositive

Gamecity Hamburg launches second round of prototype funding

Gamecity Hamburg has launched the second round of its prototype funding program, offering up to €80,000 in non-repayable funds to Hamburg-based startups and SMEs for digital game development. Applicants must have a marketable prototype and consult with Gamecity Hamburg before the September 24, 2026 deadline.

IGNPositive

Confirmed: No Generative AI in Warhammer 40,000: Space Marine 3

Saber Interactive has confirmed that Warhammer 40,000: Space Marine 3 will not feature generative AI, following fan backlash to its use in other games. The developer reassured players that the technology is not being used in the upcoming title.

EurogamerPositive

"We can get any IP" - Saber CCO on why reviving dormant franchises is the big, obvious secret the the publisher's success, and why Xbox could learn from it

Saber Interactive's Chief Creative Officer Tim Willits believes the company's success stems from its strategy of reviving dormant franchises and ensuring projects can generate four times their cost. He highlighted titles like World War Z and Snow Runner as examples of profitable ventures, and suggested that larger companies like Microsoft could benefit from a similar approach by revitalizing underutilized IPs.

EngadgetNegative

NYC bans the use of generative AI tools in public schools for students through eighth grade

New York City public schools have banned the use of generative AI tools for students in grades up to eighth grade for the upcoming academic year. This decision aims to address concerns surrounding the technology's impact on education.

EurogamerNegative

Nvidia's controversial, face-changing, gen-AI DLSS 5 tech releases tomorrow for one game, and seems to tank frame-rates

Nvidia's controversial DLSS 5 technology, which uses generative AI for graphical enhancements, is launching for NBA 2K7 on GeForce RTX 50 Series GPUs. Despite claims of transforming visual fidelity, the technology has faced criticism for altering character appearances and, more recently, for significantly tanking frame rates, contrary to its performance-enhancing origins.

Gaming BoltPositive

Nvidia DLSS 5 Launches on September 3, Debuts in NBA 2K27

NVIDIA announced that DLSS 5 will launch on September 3rd, debuting in NBA 2K27 to enhance photorealism and performance. The technology aims to overcome hardware limitations using generative AI, promising high frame rates for players with compatible hardware. NBA 2K27 is set to release on September 4th for PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch.

PC GamerNegative

Nvidia snuck me into a room to show off DLSS 5 in person, and it's somehow beautiful, ugly, impressive, and…

Nvidia demonstrated its controversial DLSS 5 AI image enhancement technology in person, showcasing its potential for photorealism and fine detail when used with developer control. While the technology can produce stunning results, pushing it too far, particularly with certain AI models, can lead to an 'ugly' and overprocessed appearance. A significant performance hit of 50-60% is a major concern for adoption, alongside the broader ethical debate surrounding AI in gaming.

Retro GamerNegative

"The Half-Life 2 of AI" will change people's minds about AI, Saber exec says after CEO claims he'd…

Saber Interactive's Chief Creative Officer Tim Willits believes a breakthrough game, akin to Half-Life 2's impact, will eventually change public perception of generative AI in gaming. While the company is experimenting with AI in its game Rideshare Stimulator, Willits acknowledges the industry is still figuring out its place and consumer acceptance, contrasting it with the established utility of platforms like Steam. Despite industry backlash and legal concerns, Willits remains optimistic about AI's potential.

EurogamerPositive

Rockstar confirms GTA 6 won't have microtransactions or generative AI at launch

Rockstar Games has confirmed that Grand Theft Auto 6 will not feature microtransactions or generative AI at launch. This decision comes as Take-Two Interactive, Rockstar's parent company, reportedly laid off its AI team earlier this year. The game will include gated content in its Ultimate Edition, but core gameplay will be free of these elements.

Massively OverpoweredNegative

Roblox clamps down on gen-AI brainrot scrolling games after Steal an Egg goes viral

Roblox Corp has announced new restrictions on games that reward users for consuming continuous content feeds, particularly those involving generative AI, following the viral success of the "brainrot scrolling game" Steal an Egg. The company also revealed plans to establish a headquarters in Saudi Arabia as part of its Vision 2030 initiative.

IGNNeutral

GTA 6 Will Have No Microtransactions or Generative AI at Launch, Rockstar Says

Rockstar Games has announced that Grand Theft Auto 6 will not feature microtransactions or generative AI at its launch in November. This statement addresses key concerns regarding the game's monetization and technological implementation.

PC GamerVery positive

A native port of Donkey Kong 64 is finally playable on PC thanks to a team of programmers who boast that 'no generative AI [was] used at any point in the process'

A native PC port of Nintendo's 1999 game Donkey Kong 64 has been released by a team of programmers who emphasize that no generative AI was used in its development. The recompilation runs on modern hardware at high resolutions and framerates, offering improved performance and mouse support over the original.

Rock Paper ShotgunNeutral

"Hopefully a meteor will strike the earth soon": Game devs talk genAI witchhunts and the importance of honing your visual literacy

Game developers are increasingly facing false accusations of using generative AI, leading to discussions about visual literacy and the difficulty of distinguishing AI-generated content. Studios like Failbetter Games and New Blood Interactive have publicly addressed these concerns, with some even replacing art to avoid suspicion. Experts suggest that while pure visual detection is becoming harder, context and understanding the nuances of AI versus human-made art are crucial.

PC GamerNeutral

id Software's former co-owner says they absolutely would've used gen AI back in the day: 'John Carmack…

Former id Software co-owner Tim Willits discusses the potential and current limitations of generative AI in game development, noting Saber Interactive's experiments with the technology in 'Rideshare Simulator'. He believes a groundbreaking AI-driven game, akin to 'Half-Life 2' for its impact, will eventually emerge, though acknowledges current implementations often fall short. Willits also speculates that id Software would have embraced generative AI if it were available during their pioneering days.

Gamedeveloper.comNegative

Panic refunds tariff fees, 1047 Games pivots from Splitgate, and Gamescom Dev grows - Patch Notes #67

This week's gaming news covers the prevalence of generative AI at Gamescom, Panic's refund of tariff fees for the Playdate handheld, and Rockstar Games' response to the Grand Theft Auto 6 leaks. Additionally, 1047 Games is ending development on Splitgate Arena Reloaded and Empulse, CAA launched an indie game fund, and actor Tim Curry passed away. Gamescom Dev saw growth, and No More Room in Hell 2 surpassed one million players.

GamespotPositive

Saber Responds To AI Criticisms In Rideshare Game And Promises, “We Will Never Fire Someone And Replace Them With AI”

Saber Interactive's Chief Creative Officer Tim Willits addressed criticisms regarding the use of AI in their upcoming game, Rideshare Simulator, and stated that the company has never fired an employee to replace them with AI. While the main campaign's dialogue is human-written, a "free ride" mode will utilize generative AI for rapid updates referencing real-world events. Saber confirmed that other titles like Hellraiser and Turok do not use AI and emphasized their continued hiring practices, with their writing staff tripling since 2023.

EurogamerNeutral

"Somebody will make the Half-Life 2 of AI" - after the Rideshare controversy, Saber CCO says something will come along and "change people's minds" about gen-AI

Saber Interactive's Chief Creative Officer Tim Willits believes a groundbreaking game akin to "Half-Life 2 of AI" will emerge, changing public perception of generative AI in gaming. Despite recent controversy surrounding its use in "Rideshare Stimulator," Saber is experimenting with AI, with Willits emphasizing the need for innovation and the potential for AI to create new experiences, drawing parallels to the initial skepticism surrounding Steam.