Graphics
Ongoing coverage on Graphics.
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Industry vet who worked on Ultima Online says the next big thing needs to have 'sh*tty graphics' to escape the…
Industry veteran Raph Koster argues that the relentless pursuit of high-resolution graphics is unsustainable due to ballooning development costs and stagnant game prices. He suggests that the next major platform innovation needs to intentionally have 'shitty graphics' to reset the cost curve and allow for new gameplay affordances, preventing established companies from dominating.
"Why do we need more graphics?": 2010's Alan Wake was as photoreal as videogames ever needed to be, reckons original Thief designer
Former Thief designer Randy Smith Evergreen argues that photorealistic graphics in video games reached their peak with 2010's Alan Wake, suggesting further advancements are unnecessary and costly. He believes the visual fidelity achieved then was sufficient for immersion, and subsequent graphical arms races are a waste of resources, particularly for immersive sims.
Marvel’s Wolverine PS5 vs PS5 Pro – How Big Is the Upgrade?
This analysis compares the graphical performance of Marvel's Wolverine on the PlayStation 5 and PlayStation 5 Pro. The PS5 Pro offers superior rendering resolution and visual effects, particularly in its Performance Pro mode, providing a more enhanced experience. While the base PS5 version is still strong, the Pro version stands out for its visual fidelity and smooth performance, especially in close-quarters combat.
No Man’s Sky 7.0 “Cosmos” update announced, patch notes
Hello Games has announced the "Cosmos" update (version 7.0) for No Man's Sky, bringing significant new features like space station directorship, galactic alliances, and orbital construction. The update also introduces deep-space mapping, shipbreaking mechanics, and an expedition celebrating the game's 10th anniversary. Extensive graphical improvements and performance optimizations are included, with support for Intel Xe Super Sampling and NVIDIA DLSS 4.5.
Nintendo says Zelda: Ocarina of Time remake isn't aiming "for realistic graphics," and that's great…
Nintendo has revealed the visual style for The Legend of Zelda: Ocarina of Time Remake, which producer Eiji Aonuma states is not aiming for realistic graphics but rather a nostalgic reimagining. While some character designs like Link's are noted as peculiar, the overall environments are seen as a lovely, semi-realistic update that evokes the original game's feel.
EA Sports FC 27 Details PC Version’s Improvements Ahead of Its Release
Electronic Arts has detailed improvements for the PC version of EA Sports FC 27, focusing on enhanced graphics with an "Ultra Enhanced" mode, better keyboard and mouse support, and overall responsiveness. These changes aim to leverage high-end hardware and address feedback from the previous installment, FC 26.
Nvidia DLSS 5 is arriving very soon, bringing "Hollywood-grade photorealism" to your games
Nvidia has announced that its latest AI-powered graphics technology, DLSS 5, will launch on September 3 alongside NBA 2K27. The company claims the technology will bring "Hollywood-grade photorealism" to games by enhancing visuals with AI systems. However, the technology has faced criticism for potentially over-processing in-game graphics, a concern Nvidia CEO Jensen Huang has dismissed.
GTA 6 Vs. GTA 5 Graphical Comparison – 10 Biggest Changes You Should Know
Grand Theft Auto 6 showcases a significant graphical leap over Grand Theft Auto 5, particularly in character models, animations, lighting, and environmental detail. The game's realism is enhanced by advanced features like ray tracing and improved water physics, promising a more immersive experience on the PlayStation 5.
Modern Warfare 4 devs vow to fix Captain Price's hair after 'halfprice' jokes
Infinity Ward has acknowledged community feedback regarding Captain Price's unusual hairline in the Call of Duty: Modern Warfare 4 beta, which appeared on lower graphical settings. The developer has vowed to address the issue in a future update, aiming to restore the character's appearance before the game's full release on October 23, 2026. The issue was noted by players across PC, PlayStation 5, Xbox Series X/S, and the upcoming Nintendo Switch 2.
Metro 2039 gameplay trailer looks like bad news for your aging graphics card
The latest gameplay trailer for Metro 2039 showcases impressive photorealistic graphics and advanced visual features like ray tracing, raising concerns about its hardware requirements. Despite its high-fidelity visuals, the game is confirmed to run on the Xbox Series S, suggesting potential scalability, though performance on mid-range PCs remains uncertain. 4A Games is developing the title on a proprietary engine, and a playable demo is available at Gamescom.
Crimson Desert Patch 1.16 – 10 New Gameplay Changes
Crimson Desert's latest patch, version 1.16, introduces significant overhauls to the trading system, including 133 new trading posts, revamped profit margins, and wagon routes displayed on the minimap. The update also adds new trade goods, improves wagon workshop functionality, and integrates a trade tab on the world map for better market navigation. Additionally, the patch includes graphical enhancements with updated AMD FSR support for RDNA 3 GPUs and improvements to ray generation, alongside various bug fixes and quality-of-life improvements for gameplay.
BeamNG.drive får sin största uppdatering någonsin
BeamNG.drive has released version 0.39, its largest update to date, featuring significant graphical enhancements including improved shadows, ambient occlusion, and volumetric clouds. The update also introduces the new Cherrier Ardente sports car, a revamped user interface, and more realistic lighting and aerodynamic effects. A PlayStation 5 version is still planned for release this year.
Halo: Campaign Evolved vs Anniversary vs Original – 15 Biggest Graphics Differences
Halo: Campaign Evolved significantly enhances the graphical fidelity of Halo: Combat Evolved and its Anniversary remake, showcasing advancements in lighting, shadows, textures, and environmental detail. The new version leverages Unreal Engine 5 to bring a modern, realistic aesthetic while preserving the original art direction and gameplay experience.
Unity 7 to release in 2027, helps devs "ship sharper graphics"
Unity has announced Unity 7, scheduled for release in Q1 2027 following a beta in December 2026. The new version aims to improve development speed with features like faster shader builds and near-instant Play Mode, alongside enhanced graphics capabilities such as dynamic global illumination and neural upscaling. It will also introduce new monetization tools and improved collaboration features for developers.
10 Best Looking Games of 2026 So Far
This article ranks the 10 best-looking games released in the first half of 2026, highlighting advancements in graphical fidelity and immersive world design. Titles like Resident Evil Requiem, RIDE 6, and Forza Horizon 6 are praised for their stunning visuals, character models, and environmental details, showcasing how current hardware allows developers to blur the line between reality and virtual worlds.
See How Assassin’s Creed Black Flag Resynced Transforms The Pirate Classic
Assassin's Creed Black Flag Resynced, a remake of the 2014 pirate classic, launches on July 9th with significant visual upgrades including ray-traced global illumination and overhauled character models. The game will be available on PC, PlayStation 5, and Xbox Series X|S, with the PS5 version targeting an upscaled 2160p resolution and featuring extended ray tracing options. Ubisoft has confirmed global launch times for the title.
GTA 6 won’t run at 60fps even on PS5 Pro say experts despite rumours
Experts at Digital Foundry believe Grand Theft Auto 6 will not achieve 60 frames per second, even on the PlayStation 5 Pro, due to its demanding graphical fidelity and dense open world. While rumors persist of a 60fps mode, Digital Foundry suggests this is likely boilerplate text and that Rockstar Games typically prioritizes high fidelity at 30fps, as seen with previous titles like Grand Theft Auto 5 and Red Dead Redemption 2.
GTA 6 graphics have been downgraded complain fans as experts say the opposite
Fans are debating whether Grand Theft Auto 6's graphics have been downgraded based on new screenshots released by Rockstar Games, with some pointing to lighting and model differences compared to trailers. Experts and outlets like Digital Foundry suggest the screenshots showcase an "unprecedented level of polish," potentially taken from a development environment, and that judging the final game's visuals from these stills is premature.
DOOM: The Dark Ages Gets Upgraded PSSR Support on July 7th
DOOM: The Dark Ages will receive a free update on July 7th, coinciding with the "ginormous" Revelations DLC, to support the PlayStation 5 Pro's enhanced PSSR technology. This update will bring sharper visuals and improved detail to the game, enhancing the brutal combat and gore effects.
Snabbkollen – Vad är viktigast i remakes?
This article discusses what fans consider most important in video game remakes, presenting a poll on whether fidelity to the original, updated graphics, improved gameplay mechanics, better audio, or new content is prioritized. The results show a near even split between fidelity, graphics, and gameplay, with other factors receiving much lower percentages.