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Immersive Sim

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Rock Paper ShotgunNegative

Warren Spector's Thick as Thieves gets a bit less interesting as it ditches PvPvE for solo and co-op play

OtherSide Entertainment's upcoming immersive sim, Thick as Thieves, is shifting its focus from PvPvE to single-player and two-player co-op. Director Warren Spector's studio decided to pivot after finding more enjoyment in cooperative play during development. A gameplay trailer is expected at the upcoming Triple-I Initiative showcase.

PC GamerVery positive

Warren Spector's multiplayer Thief successor changes direction: Instead of PvPvE, it's now focusing on…

OtherSide Entertainment is changing the direction of its multiplayer stealth game, Thick as Thieves. Originally planned as a four-player PvPvE experience, the studio is now focusing on two-player co-op and singleplayer modes. This shift aims to enhance the core stealth gameplay and create a more focused experience.

Gaming BoltPositive

Thick as Thieves Pivots From PvPvE to Single-Player and 2-Player Co-op

Thick as Thieves, an immersive sim from Deus Ex creator Warren Spector's studio OtherSide Entertainment, has shifted its focus from PvPvE to single-player and two-player co-op. The developers stated this change will allow them to double down on dynamic stealth gameplay. The game is planned for release this year on Xbox Series X/S, PlayStation 5, and PC, with a new gameplay trailer set to debut during the Triple-I Initiative showcase on April 9th.

GamespotPositive

The Best Xbox Game Pass Games In 2026

This guide highlights the best games available on Xbox Game Pass in 2026, covering a wide range of genres from roguelites to open-world adventures. It details different subscription tiers and provides brief descriptions of each recommended title, including recent additions and critically acclaimed games from previous years.

PC GamerVery positive

If you're sick of waiting for Ubisoft to make a new Splinter Cell, this newly announced indie stealth game might fill the Sam Fisher-shaped hole in your life

The indie stealth game Lizard State has been announced, aiming to fill the void left by the lack of new Splinter Cell titles. Developed by Benjamin Rose, the game features unique mechanics like 'mimic cameras' that turn into spider-like gadgets and a player-controlled electric spider bot. While currently in an early alpha build, the game shows promise for satisfying stealth gameplay and is available to wishlist on Steam.

Rock Paper ShotgunPositive

With Bloodlines 2 behind us, it's time for a new open world Hunter: The Reckoning RPG from the creators of RoboCop: Rogue City

Teyon and Nacon have revealed Hunter: The Reckoning – Deathwish, a new semi open-world first-person RPG set in the World of Darkness universe, slated for PC release in summer 2027. Players will create a custom Hunter protagonist in New York, with gameplay inspired by immersive sims like Deus Ex and RPGs like Baldur's Gate 3. The announcement comes despite Nacon recently filing for insolvency.

Push SquareVery positive

60+ PS5, PS4 Games to Buy in PS Store's Refreshed Spring Sale (North America/Europe)

The PlayStation Store's Spring Sale is currently active and features over 60 discounted games for PlayStation 5 and PlayStation 4. The sale includes a curated list of recommended titles, many of which are at their lowest prices ever, and will run until April 22, 2026.

Push SquarePositive

Last Chance to Buy These 60+ PS5, PS4 Games in PS Store's Spring Sale

The PlayStation Store's Spring Sale offers discounts on over 60 PS5 and PS4 games, with deals running until April 22, 2026. This guide highlights recommended titles that have received at least a 7/10 score, many at their lowest prices ever.

PC GamerVery positive

Fantasy heist sim Project Shadowglass is even more inspired by Thief than I had realised, as a new trailer shows off water arrows, blackjack knockouts, and authentically sloppy swordfighting

A new trailer for the fantasy heist game Project Shadowglass reveals deep inspiration from Thief: The Dark Project, showcasing mechanics like water arrows and blackjack knockouts. Developed by Starhelm Studios, the game features open-ended levels, simulated 3D audio, and a planning stage for heists. While still in early development with no release date, a demo is planned for later this year.

FZ.seVery positive

Project Shadowglass – se läckert gameplay i pixlig 3d

Project Shadowglass is an upcoming immersive sim combining stealth and role-playing elements set in castle environments. The developers have released new gameplay footage and aim to launch an early demo version this year, drawing inspiration from titles like Thief, Deus Ex, and System Shock.

GamezeboPositive

Project Shadowglass Drops New Gameplay Trailer at the Future Games Show 2026

Project Shadowglass, developed by Starhelm Studios, released a new gameplay trailer at the Future Games Show Spring Showcase 2026. The game is described as a love letter to immersive first-person stealth sims like Thief, Deus Ex, and System Shock, featuring a unique 3D pixel art rendering approach. The trailer showcases the game's visual style and hints at its narrative about a thief in an oppressive seaside kingdom, with the game available on Steam.

Rock Paper ShotgunVery positive

Rooftops are jumped, skulls are thumped and a man falls on his wet bum in Thief-esque Project Shadowglass' latest trailer

Starhelm Studios has released a new trailer for their pixel art immersive heist sim, Project Shadowglass, showcasing stealth gameplay inspired by Thief, Deus Ex, and System Shock. The game is set to receive a demo in 2026 and is available to wishlist on Steam.

Retro GamerPositive

Everything announced at the Future Games Show Spring Showcase 2026

The Future Games Show Spring Showcase revealed numerous upcoming video games, including Cordura, Stupid Never Dies, Dave The Diver: In The Jungle DLC, and LEGO Batman: Legacy of the Dark Knight. Several titles like Little Nightmares VR: Altered Echoes and WILL: Follow The Light received specific release dates in 2026, while others are slated for later this year or have demos available. The showcase featured world premieres, gameplay deep dives, and developer interviews across various genres and platforms.

GematsuNeutral

Project Shadowglass ‘Gameplay’ trailer

Starhelm Studios has released the first gameplay trailer for Project Shadowglass, an upcoming immersive sim with stealth elements. The trailer showcases the game's mechanics and environments.

Rock Paper ShotgunNeutral

This week in PC games: John Carpenter's Toxic Commando, Fatal Frame 2: Crimson Butterfly Remake, and a myth-inspired match-3 game where you combine three dogs into Cerberus

This week's PC game releases include John Carpenter's Toxic Commando, a four-player co-op shooter, and the Fatal Frame II: Crimson Butterfly Remake. Other notable titles are Mythmatch, a match-3 game where combining three dogs creates Cerberus, and Iter-8, a tower defense game with mining elements.

PC GamerVery positive

In defense of Deus Ex: Invisible War

This article defends Deus Ex: Invisible War, arguing that despite its creators disowning it and common criticisms regarding loading screens and universal ammo, the game offers a compelling cyberpunk experience. It highlights the game's thematic depth in exploring conflicts from global politics to corporate rivalries and the nuances of AI-driven data harvesting, suggesting it is more enjoyable today, especially with mods like the Visible Upgrade.

CGmag OnlineVery positive

Going Hands-On With Mouse: P.I. For Hire—A True Classic

Mouse: P.I. For Hire offers a challenging and fun first-person shooter experience reminiscent of classics like DOOM and Quake, but with modern sensibilities. The game features fast-paced combat, a unique visual style utilizing billboarding for a cartoonish look, and humorous weapon names. It is set to launch on April 16th, 2026, for Nintendo Switch, PlayStation 5, PC, and Xbox Series X|S.

Console CreaturesPositive

Soft Rains Announces Ambrosia Sky: Act Two As The Final Chapter, Launching Later This Year | Console Creatures

Soft Rains announced that Ambrosia Sky: Act Two will be the final chapter of the immersive sim, launching later this year. Act Two will be a free update for existing players, adding new missions and an updated progression system. The base game's price will increase to $34.10 upon Act Two's release.

PC GamerNegative

You can blame some of Deus Ex: Invisible War's console limitations on the publisher's 'weird theories that FPS games don't sell or RPGs don't sell'

Former Deus Ex: Invisible War developer Warren Smith attributes some of the game's console limitations on the original Xbox to publisher Eidos's belief that RPGs and FPS games did not sell well. These limitations resulted in smaller, more confined levels compared to the original Deus Ex, impacting exploration and problem-solving opportunities.

PC GamerNegative

Deus Ex: Invisible War wasn't what it should have been because the studio moved to an engine that was really built for Thief: 'A super-boneheaded call, very bad decision… it really tanked development'

Former Ion Storm director Harvey Smith discusses the development challenges of Deus Ex: Invisible War, citing the decision to move the studio to an engine built for Thief: Deadly Shadows as a major setback. Pressure from Eidos to make the game a console title for the original Xbox also exacerbated technical issues, leading to a product that fell short of the original Deus Ex's ambition and disappointed fans.