Indie Games
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Bethesda was so indie when the Elder Scrolls launched that the devs packaged and shipped the RPG themselves: "We were in the loading dock and we learned how to assemble boxes, inserts and use the heat gun"
Bethesda Softworks, now a major studio, began as a small team that personally packaged and shipped its first game, The Elder Scrolls: Arena. Initially fearing failure with only 3,000 units expected, the game became a cult hit, eventually selling around 120,000 copies. This early experience highlights the studio's humble beginnings before its later success with titles like Morrowind, Oblivion, and Skyrim under Todd Howard's leadership.
Indie Dev Drops Sylph on Steam After Playtesting — Promises More Content Coming
Indie developer softmaxfoundries has launched their game Sylph on Steam after an extensive playtesting phase, promising future content updates. The developer is actively seeking player feedback and bug reports, aiming to build a community around the game. This transparent approach, focusing on player involvement and honest communication, is highlighted as a smart strategy in the competitive indie game market.
“Whoa, that looks cool!” or… upcoming indie games you may not have heard of – GTOGG’s picks – GTOGG
This article highlights several promising upcoming indie games that may have flown under the radar. Featured titles include Project Shadowglass, a love letter to immersive sims; Silver Pines, a survival horror metroidvania; and HABROMANIA, a quirky point & click adventure with a dark secret. Other notable mentions are Am I Nima, a psychological horror game with a unique premise, and The Bagman, a retro-style stealth horror adventure inspired by Clock Tower.
Mountain climbing sim Cairn is getting free DLC this summer
The mountain climbing simulation game Cairn will receive free DLC titled 'On the Trail' starting this summer with the 'Deep Water' expansion. This first DLC adds three new climbing areas, new challenges, and two new playable avatars, Aava and Marco, along with new water-based mechanics. The announcement was made during the Triple-i Initiative showcase for indie games.
Wait, how many 'horror Stardew' farm sims are in development right now?
Several horror-themed farming simulation games are in development, including Grave Seasons, Neverway, Graveyard Keeper 2, and Crop. These titles blend traditional farming mechanics with darker themes such as murder investigations, supernatural elements, and cults, offering a departure from the cozy experience of games like Stardew Valley.
A Year Of Unmissable Games At The Triple-i Initiative Showcase - Full Recap Below
The Triple-i Initiative showcase featured announcements for over 40 games, including new reveals, DLC, and release dates. Many of the showcased titles are available as demos or playtests on Steam until April 16. The event highlighted a diverse range of indie games across various genres.
Indie game Neverway will launch this October, just in time for spooky season
Indie studio Coldblood announced that its debut title, Neverway, a "nightmarish life-sim RPG," will launch in October 2026 for PC and Nintendo Switch. The game features art by Pedro Medeiros and music by Disasterpeace, known for their work on Celeste and Hyper Light Drifter, respectively. A free prologue is available now on Steam.
Inside Prove You're Human, the Otherwordly Next Game From the Award-Winning Studio Behind 1000xResist
Sunset Visitor's next game, Prove You're Human, is a sci-fi narrative adventure exploring themes of AI, labor, and identity, building on the success of their previous title 1000xResist. The game features a blend of live-action film, CAPTCHA mechanics, and a dreamlike world, with developers emphasizing that no generative AI is used in its creation. The article also touches on the challenges of indie game funding and Black Tabby Games' new role as a publisher.
Slay the Princess Developer Black Tabby Games Establishes Publishing Arm After Massive Indie Success
Following the success of Slay the Princess, Black Tabby Games has launched its own publishing arm, Black Tabby Publishing. The new venture aims to support other indie developers with fair deals and resources, with its first published title being Prove You're Human by sunset visitor 斜陽過客. The company also has an unannounced title signed with SmallBü.
Indie dev teams unite and form Nova Assembly, a company where indie companies share their expertise
Several indie game development teams, including Unfrozen, Sad Cat Studios, VEA Games, Game Garden, and Weappy, have united to form Nova Assembly, a new company designed to share expertise and resources. Denis Fedorov, founder of Unfrozen, will serve as CEO, aiming to foster collaboration without compromising creative independence. The company also plans to establish its own publishing arm in the future.
Exit 8 and horror indie game movie adaptations like Iron Lung and Five Nights at Freddy's only work when directors…
Movies are increasingly adapting indie horror games like Exit 8, Iron Lung, and Five Nights at Freddy's, finding success by tapping into the genre's folk horror potential. Directors like Genki Kawamura are praised for capturing the intimate dread and mundane environments that make these games appealing, contrasting with less successful mainstream adaptations.
Five Studios Behind Some of the Most Anticipated Games Unite to Form Developer-Led Holding Nova Assembly
Five independent game development studios—Unfrozen, Sad Cat Studios, VEA Games, Game Garden, and Weappy—have formed a developer-led holding company called Nova Assembly. This new structure aims to foster collaboration and resource sharing among the studios while preserving their creative independence, offering a more resilient model against industry layoffs and consolidation. The combined pipeline includes 10 games, with REPLACED set to be the first release from Nova Assembly.
The devs behind Peak and Content Warning made a publisher to support their games and other indie developers: 'We…
Developer Landfall has launched a new publishing arm called Evil Landfall to support its own games and other indie developers. Initially established three years ago, Evil Landfall will offer project-based investments, money, and advice to indie studios, though it may also publish games in the future. This move follows a trend of successful indie studios creating their own publishing labels to navigate the current market.
Triple-I Initiative Showcase 2026: Castlevania, Dead As Disco, And Every Game Shown
The Triple-I Initiative Showcase featured 40 game announcements, including world premieres and DLC for existing titles. Highlights included new looks at Castlevania: Belmont's Curse, Dead as Disco, and Windrose, alongside reveals for games like Final Sentence and Crop. Several titles announced release dates or entered early access, with many coming to PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.
Nintendo Download – April 9, 2026 (Europe)
Nintendo has released its latest European download list for the week of April 9, 2026. The update includes new titles for both the Nintendo Switch and the upcoming Nintendo Switch 2, featuring a variety of genres from puzzle games to simulators.
Triple-I Initiative Showcase 2026: Start Time, How To Watch, And What To Expect
The Triple-I Initiative Showcase 2026 will feature approximately 40 games, including eight world premieres, on April 9. The event will highlight titles from smaller studios and will include updates from developers like Hopoo Games, Evil Empire, and Sunset Visitor, as well as new looks at games such as Windrose and Castlevania: Belmont's Curse.
Indie Dev Creates Mirror’s Edge Alternative After EA’s Long Silence
Indie developer Carlcadium has created LIQUID LUNGS, a first-person parkour game, to fill the void left by Electronic Arts' silence on the Mirror's Edge franchise. The game is seen as a spiritual successor to Mirror's Edge Catalyst, aiming to capture the beloved parkour mechanics and freedom of movement that fans have been missing. LIQUID LUNGS' development and upcoming Steam launch highlight a growing trend of indie developers creating games inspired by neglected AAA franchises.
DisGo Drops Tomorrow with Live Launch Event and Steam Remote Play
The indie game DisGo launches tomorrow with a six-hour live event at the Sheraton Centre from 4pm to 10pm. The developers have also implemented Steam Remote Play support from day one, allowing friends to play together regardless of physical location. This community-focused launch strategy aims to build buzz and accessibility for the new title.
The ethically-sourced wizard school life sim I've been waiting for finally has a playable demo and launches this…
Eastshade Studios has released a playable demo for their upcoming wizard school life simulation game, Songs of Glimmerwick, on PC. The studio, which self-funded the game through sales of their previous title Eastshade, is aiming for a full release later this year, with demo save files carrying over. The game features a unique art style, music-based magic, and a narrative focused on overcoming societal oppression.
How to watch the Triple-i Initiative showcase on April 9
The Triple-i Initiative Showcase will take place on April 9, featuring announcements for 40 indie games, including eight world premieres. The 45-minute stream will be available on YouTube, Twitch, and Steam, showcasing titles like Risk of Rain 2, Windrose, and Castlevania: Belmont's Curse. The event aims to highlight new indie titles without hosts or advertisements.