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Layoffs

Ongoing coverage on Layoffs.

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Metro UKNeutral

Rare being controlled by Activision could actually be a good thing - Reader's Feature

A reader suggests that Activision's supervision of Rare, following Microsoft's struggles in managing the studio, could be a positive development. Despite concerns about Activision's business practices and potential for Rare to become a support studio, the author believes Activision's experience in managing developers might lead to more finished games than Microsoft's tenure.

GamespotVery negative

Microsoft CEO Attempts To Kill Remaining Xbox Goodwill

Microsoft CEO Satya Nadella commented on recent Xbox layoffs and studio closures, calling them a necessary streamlining effort. Despite widespread criticism and further job cuts, Nadella expressed optimism about Xbox's intellectual property and future game development, while also discussing consumer skepticism towards AI. Prominent critic Ed Zitron attributed Xbox's struggles to mismanagement and failed AI investments.

Retro GamerVery negative

Amid mass Xbox layoffs, Microsoft CEO Satya Nadella says the "streamlining" is "great to see"

Microsoft CEO Satya Nadella described the ongoing "streamlining" at Xbox, which involves mass layoffs and studio closures, as "great to see." Despite the significant restructuring and criticism, Nadella expressed optimism about Xbox's intellectual property and future growth, aiming for higher profits and a sustainable business model.

PC GamerNegative

What insiders say Halo Studios was up to before losing Halo: 'The next Halo game was years away'

Following significant layoffs at 343 Industries, insiders report that the next mainline Halo game was years away and no titles were in full production. While work was underway on remakes and potential spinoffs, Microsoft has passed the series' future development to Activision, which is building a new studio dedicated to Halo.

Retro GamerNegative

Xbox CEO Asha Sharma called out for "Kojima-maxxing" just before latest layoffs, former Age of Empires studio…

Xbox CEO Asha Sharma is facing criticism following recent layoffs, particularly after a publicized trip to Japan to visit Hideo Kojima and Kojima Productions. Former World's Edge studio head Shannon Loftis called out Sharma's "Kojima-maxxing" trip and "clarity is kindness" philosophy in light of the job cuts, suggesting leadership is out of touch with employees' struggles. The article highlights the perceived disconnect between leadership's actions and the ongoing restructuring and layoffs within Microsoft's gaming division.

Games IndustryVery negative

The Xbox reset doesn't have an end date | Opinion

The ongoing Xbox business reset, initiated by CEO Asha Sharma, has extended far beyond its initial 100-day target with no clear end date or vision. The extensive layoffs and studio closures, including the likely shuttering of Ninja Theory, have created an atmosphere of instability and uncertainty, raising questions about Microsoft's long-term strategy for the Xbox brand.

Metro UKVery negative

Xbox is in freefall but all one exec can talk about is GTA 6 pre-orders

Xbox is facing significant challenges, including thousands of layoffs, poor Xbox Series X/S sales, and a failed pivot to Game Pass. Amidst this turmoil, an Xbox executive's focus on Grand Theft Auto 6 pre-orders on the platform has drawn criticism, especially as pre-orders are reportedly skewed towards PlayStation 5. The company is undergoing a major 'reset' which includes studio mergers and a shift for the Halo IP.

Games IndustryVery negative

Build A Rocket Boy has appointed administrators

Build A Rocket Boy, the developer behind the game MindsEye, has appointed administrators, indicating insolvency. The studio, founded by Rockstar veteran Leslie Benzies, has faced significant financial losses, multiple waves of layoffs, and negative reception for its debut title. Accusations of corporate sabotage and data privacy violations have also surfaced.

Gaming BoltVery negative

Xbox’s “Aggressive” Revenue Goals Were “Unrealistic” Even Before Layoffs, Says id Software Dev

An id Software developer revealed that Xbox's aggressive revenue goals are considered unrealistic and contributing to ongoing chaos and layoffs within the company. Despite attempts at communication, management's vision is perceived as lacking, with a strong focus on immediate profit increases. This sentiment is shared across studios, with morale sinking due to perceived incompetence.

Gaming BoltNegative

State of Decay 3 Studio Was Going to Be Acquired by Splash Damage Before Deal Fell Through – Rumor

Xbox is reportedly divesting four studios, including Undead Labs, developer of State of Decay 3. A rumored acquisition of Undead Labs by Splash Damage fell through, as did potential deals for Ninja Theory. These moves are part of a larger business "reset" by Xbox, which has also involved significant layoffs and studio reorganizations.

Gaming BoltVery negative

Build A Rocket Boy Files For Administration After Confirming Insolvency

Build A Rocket Boy, the studio behind the game MindsEye, has filed for administration due to insolvency, appointing Opus Advisory Group to manage its proceedings. The company reported significant financial losses and debts, leading to recent layoffs and concerns about its survival. The article also details allegations of severe crunch culture and its negative impact on employees.

Gamedeveloper.comNeutral

Former Avalanche Studios chief Natalie Francis joins Massive Entertainment as managing director

Natalie Francis, formerly of Avalanche Studios and DICE, has been appointed as the new managing director of Ubisoft's Massive Entertainment, effective October 1st. Francis expressed excitement about building on the studio's foundation, while Ubisoft's Christoph Hartmann highlighted her experience in leading teams and delivering ambitious player experiences. The article also touches upon Massive Entertainment's recent challenges, including voluntary buyouts and redundancies within Ubisoft.

Retro GamerVery negative

Inside Xbox, "the only concrete thing they have communicated is they want higher profits, and they want it…

An id Software employee reports that ongoing layoffs at Xbox are exacerbating management chaos and making it difficult to meet Microsoft's high profit expectations. Despite corporate communication about a business 'reset,' the employee states the only clear goal is immediate profit increases, leading to low morale and unrealistic goals for game development.

EurogamerVery negative

"It genuinely breaks my heart"- Confusion and frustration reign as gaming communities react to Xbox's drastic restructuring this week

Xbox has undergone a significant restructuring this week, leading to widespread layoffs and the impending closure of Ninja Theory. Studios like Obsidian Entertainment, Rare, and World's Edge have been re-assigned to different publishing arms within Xbox's ecosystem, causing confusion and frustration among players and developers regarding future game development and monetization strategies.

Retro GamerNegative

Post-Xbox, Double Fine boss Tim Schafer is baffled by the terrible state of the game industry: "People are making money, so I don't know why there's a big loss of jobs"

Double Fine founder Tim Schafer expressed confusion regarding the current state of the game industry, particularly the widespread layoffs despite reported profitability. He questions the economics driving these job losses and hopes for a cyclical recovery, while acknowledging the creativity in the indie space.

EurogamerNeutral

"I assume someone is being greedy somewhere" - Tim Schafer discusses current game industry woes following Double Fine's split with Xbox

Tim Schafer, founder of Double Fine Productions, discussed the studio's recent split with Xbox and his views on the current state of the game industry. He expressed support for Game Pass but questioned the economics leading to widespread layoffs, suggesting greed is a factor. Schafer praised Xbox's past support for Double Fine but noted their differing strategies.

IGNVery negative

Microsoft Culled Age of Empires Studio Before Handing It Over to Activision, With Nearly Half of All Staff Gone

Microsoft's Age of Empires studio, World's Edge, has lost nearly half of its staff due to recent layoffs. This occurred before the studio was reportedly handed over to Activision Blizzard.

EurogamerNegative

Xbox's version of PlayStation's Platinum Trophy achievement seems to leak, and it's got a sound-effect that's 15 seconds long

Microsoft appears to be introducing a "Mythic Achievement" for Xbox, similar to PlayStation's Platinum Trophy, which is reportedly retroactive and worth zero Gamerscore. This comes amidst significant restructuring within Xbox, including the effective closure of Halo Studios and job losses across multiple development teams like Ninja Theory and World's Edge.

Rock Paper ShotgunNegative

Following id layoffs, Quake Champions drops free-to-play nonsense and becomes a £9 game on Steam

Quake Champions has transitioned from a free-to-play model to a premium purchase on Steam, removing battle passes, loot boxes, and its in-game store. This change occurs in the context of significant layoffs at id Software, its developer, following Microsoft's acquisition of Zenimax. While the game will continue in some form, no further content updates are planned.

Metro UKNegative

Games Inbox: Will the PS6 release be delayed?

Readers discuss the upcoming console generation, with skepticism regarding the PlayStation 6's 2027 release due to cost and component shortages, suggesting a delay to 2028. There's also commentary on Xbox's strategic shifts, potential studio closures, and the future of the Xbox brand as a more PC-centric platform. Additionally, discussions touch on game design choices in Fire Emblem and the importance of character design in the Sonic the Hedgehog franchise.